Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BustyRias
Shiva
Level 108
God Stats
2W - 0L
1,538 SR
Queue Stats
87W - 63L
1,648 Elo+
Party 1
Hera
Hera
EnigmaHIfive
Hera
Level 69
God Stats
1W - 1L
1,281 SR
Queue Stats
38W - 42L
1,501 Elo+
Solo
Bastet
Bastet
NotChickenspy
Bastet
Level 105
God Stats
4W - 0L
1,810 SR
Queue Stats
350W - 309L
1,551 Elo+
Solo
Artemis
Artemis
UynnFX
Artemis
Level 127
God Stats
1W - 2L
1,483 SR
Queue Stats
79W - 54L
1,655 Elo+
Party 1
Team Averages
Level 111
1,522 SR
1,571 Elo+

VS

Team Averages
Level 119
1,480 SR
1,567 Elo+
Ishtar
Ishtar
LadyRenegade
Ishtar
Level 143
God Stats
11W - 13L
1,484 SR
Queue Stats
631W - 650L
1,547 Elo+
Solo
Kuzenbo
Kuzenbo
Mythos Jager
Kuzenbo
Level 149
God Stats
5W - 7L
1,239 SR
Queue Stats
258W - 264L
1,553 Elo+
Party 2
Discordia
Discordia
Riktator
Discordia
Level 129
God Stats
2W - 3L
1,851 SR
Queue Stats
146W - 140L
1,574 Elo+
Party 2
Eset
Eset
SelfAbsorbedBot
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,597 Elo+
Solo
Khepri
Khepri
mcs203
Khepri
Level 146
God Stats
0W - 1L
1,325 SR
Queue Stats
12W - 9L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 1 / 11
8,435
844
10,807
9,065
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
BustyRias
Shiva
15
5 / 2 / 7
8,691
869
8,624
11,510
13,918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 1 / 11
8,304
830
9,716
8,674
4,829
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 10
8,438
844
8,021
11,366
10,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
UynnFX
Artemis
13
2 / 2 / 10
8,102
810
10,388
9,230
4,835
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
1 / 2 / 5
7,538
754
7,743
9,729
7,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
Mythos Jager
Kuzenbo
12
1 / 2 / 6
7,672
767
3,962
12,977
23,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Riktator
Discordia
14
4 / 2 / 2
7,967
797
15,433
8,087
6,380
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 5 / 4
6,932
693
6,380
8,593
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
mcs203
Khepri
14
0 / 2 / 6
7,925
793
4,455
12,968
17,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
13
Kills
7
8
Deaths
13
49
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
11
7.5
W
Shiva
BustyRias
Shiva
5
2
7
4.25
W
1
1
11
6.5
L
Ishtar
1
2
5
1.75
L
Kuzenbo
Mythos Jager
Kuzenbo
1
2
6
2
W
3
2
10
4
L
Discordia
Riktator
Discordia
4
2
2
2.5
L
1
5
4
0.6
W
Artemis
UynnFX
Artemis
2
2
10
3.5
L
Khepri
mcs203
Khepri
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,556
Damage
37,973
49,845
Taken
52,354
39,145
Mitigated
60,904
15,428
Healing
17,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,807
2,800
1,676
3,977
9,065
5,236
1,628
5,109
3,956
0
30,812
W
Shiva
BustyRias
Shiva
8,624
1,171
920
2,480
11,510
13,918
0
5,799
5,711
0
12,606
W
9,716
1,535
422
1,619
8,674
4,829
1,372
6,319
2,355
27,654
0
L
Ishtar
7,743
3,982
585
1,664
9,729
7,638
881
2,154
7,575
0
21,443
L
Kuzenbo
Mythos Jager
Kuzenbo
3,962
1,468
894
2,429
12,977
23,435
156
2,284
10,693
10,744
0
W
8,021
1,104
313
1,185
11,366
10,327
1,081
5,418
5,948
0
13,694
L
Discordia
Riktator
Discordia
15,433
1,247
2,142
1,709
8,087
6,380
471
547
7,540
26,548
0
L
6,380
299
1,881
898
8,593
5,607
230
2,061
6,532
14,810
0
W
Artemis
UynnFX
Artemis
10,388
3,390
607
2,229
9,230
4,835
3,745
7,585
1,645
0
25,938
L
Khepri
mcs203
Khepri
4,455
274
3,057
2,037
12,968
17,844
320
2,670
10,298
7,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,970
Gold Earned
38,034
131
Minions Killed
114
0
Camps Cleared
0
889,405
Distance Traveled
804,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,435
844
48
5
0
179,692
0
W
Shiva
8,691
869
5
1
0
182,130
0
W
Hera
8,304
830
41
4
0
156,282
0
L
Ishtar
7,538
754
45
5
0
159,475
0
L
Kuzenbo
7,672
767
11
1
0
157,117
0
W
Bastet
8,438
844
11
1
0
195,753
0
L
Discordia
7,967
797
26
3
0
174,894
0
L
Eset
6,932
693
23
2
0
138,118
0
W
Artemis
8,102
810
26
3
0
175,548
0
L
Khepri
7,925
793
9
1
0
175,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role