Player Matchup

Morgan Le Fay
Morgan Le Fay
CtrlAltDave
Morgan Le Fay
Level 126
God Stats
2W - 1L
1,710 SR
Queue Stats
113W - 101L
1,560 Elo+
Solo
Hachiman
Hachiman
HyBriDirBy
Hachiman
Level 129
God Stats
4W - 2L
1,720 SR
Queue Stats
74W - 47L
1,555 Elo+
Party 1
Athena
Athena
KittyWasHereee
Athena
Level 69
God Stats
20W - 12L
1,712 SR
Queue Stats
60W - 33L
1,598 Elo+
Party 1
Ao Kuang
Ao Kuang
ToniKy22
Ao Kuang
Level 148
God Stats
3W - 5L
1,540 SR
Queue Stats
112W - 117L
1,546 Elo+
Solo
Bakasura
Bakasura
smighty41
Bakasura
Level 147
God Stats
1W - 1L
1,710 SR
Queue Stats
111W - 110L
1,570 Elo+
Solo
Team Averages
Level 124
1,679 SR
1,566 Elo+

VS

Team Averages
Level 114
1,516 SR
1,469 Elo+
Sun Wukong
Sun Wukong
JONPArtner
Sun Wukong
Level 122
God Stats
18W - 10L
1,681 SR
Queue Stats
80W - 66L
1,486 Elo+
Party 2
Xing Tian
Xing Tian
TDS288
Xing Tian
Level 87
God Stats
8W - 9L
1,506 SR
Queue Stats
422W - 377L
1,605 Elo+
Solo
The Morrigan
The Morrigan
dankor214
The Morrigan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,442 Elo+
Party 2
Ullr
Ullr
iribitxu55
Ullr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,414 Elo+
Party 2
Thanatos
Thanatos
thepaboloshow
Thanatos
Level 103
God Stats
8W - 13L
1,391 SR
Queue Stats
15W - 20L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CtrlAltDave
Morgan Le Fay
15
1 / 0 / 6
9,469
526
11,499
8,871
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
HyBriDirBy
Hachiman
19
7 / 1 / 0
11,635
646
17,827
15,006
7,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 4 / 3
8,820
490
5,340
19,890
22,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
ToniKy22
Ao Kuang
16
5 / 1 / 1
10,085
560
8,332
14,641
6,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
smighty41
Bakasura
18
3 / 1 / 1
11,352
631
12,178
16,875
16,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JONPArtner
Sun Wukong
15
0 / 2 / 2
8,857
492
7,796
17,254
12,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
TDS288
Xing Tian
11
2 / 3 / 1
7,898
439
8,220
18,446
17,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
dankor214
The Morrigan
14
1 / 4 / 2
8,526
474
7,995
10,506
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 4 / 3
8,352
464
7,477
15,184
6,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
thepaboloshow
Thanatos
14
4 / 4 / 1
9,049
503
8,193
15,298
6,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
17
Kills
7
7
Deaths
17
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CtrlAltDave
Morgan Le Fay
1
0
6
4
W
Hachiman
HyBriDirBy
Hachiman
7
1
0
7
L
Sun Wukong
JONPArtner
Sun Wukong
0
2
2
0.5
W
1
4
3
0.63
L
Xing Tian
TDS288
Xing Tian
2
3
1
0.83
W
Ao Kuang
ToniKy22
Ao Kuang
5
1
1
5.5
L
The Morrigan
dankor214
The Morrigan
1
4
2
0.5
L
0
4
3
0.38
W
Bakasura
smighty41
Bakasura
3
1
1
3.5
L
Thanatos
thepaboloshow
Thanatos
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,176
Damage
39,681
75,283
Taken
76,688
57,523
Mitigated
46,755
24,341
Healing
19,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CtrlAltDave
Morgan Le Fay
11,499
1,335
350
2,909
8,871
4,409
694
4,370
4,501
88,210
0
W
Hachiman
HyBriDirBy
Hachiman
17,827
11,820
0
9,660
15,006
7,689
3,014
1,858
13,148
0
118,124
L
Sun Wukong
JONPArtner
Sun Wukong
7,796
911
0
6,057
17,254
12,045
0
2,706
12,058
0
84,159
W
5,340
2,221
0
1,641
19,890
22,005
311
7,442
12,448
26,678
0
L
Xing Tian
TDS288
Xing Tian
8,220
1,512
0
1,912
18,446
17,208
0
7,831
10,335
23,651
0
W
Ao Kuang
ToniKy22
Ao Kuang
8,332
1,958
0
2,242
14,641
6,767
454
3,728
10,913
88,287
0
L
The Morrigan
dankor214
The Morrigan
7,995
1,370
0
800
10,506
4,630
9
6,580
3,825
78,628
1,966
L
7,477
3,309
0
1,447
15,184
6,108
0
2,119
13,009
0
71,460
W
Bakasura
smighty41
Bakasura
12,178
6,279
0
7,539
16,875
16,653
842
1,344
15,463
0
75,083
L
Thanatos
thepaboloshow
Thanatos
8,193
1,910
0
9,202
15,298
6,764
0
6,016
8,741
0
57,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,361
Gold Earned
42,682
648
Minions Killed
510
0
Camps Cleared
0
1,865,735
Distance Traveled
1,737,080
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,469
526
131
7
0
355,616
0
W
Hachiman
11,635
646
186
10
0
322,784
2
L
Sun Wukong
8,857
492
135
8
0
357,500
4
W
Athena
8,820
490
33
2
0
419,417
0
L
Xing Tian
7,898
439
26
1
0
370,771
8
W
Ao Kuang
10,085
560
113
6
0
398,304
6
L
The Morrigan
8,526
474
147
8
0
310,747
4
L
Ullr
8,352
464
119
7
0
330,821
0
W
Bakasura
11,352
631
185
10
0
369,614
2
L
Thanatos
9,049
503
83
5
0
367,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role