Player Matchup

Cernunnos
Cernunnos
Bertinhoo77
Cernunnos
Level 27
God Stats
1W - 1L
1,138 SR
Queue Stats
41W - 54L
1,173 Elo+
Party 1
Merlin
Merlin
SuLLy_sTePzz
Merlin
Level 101
God Stats
17W - 11L
1,452 SR
Queue Stats
460W - 429L
1,425 Elo+
Party 3
Ao Kuang
Ao Kuang
X_R4Zeer_X
Ao Kuang
Level 40
God Stats
2W - 8L
1,298 SR
Queue Stats
41W - 54L
1,173 Elo+
Party 1
Ymir
Ymir
davidsilva_13
Ymir
Level 65
God Stats
7W - 6L
1,321 SR
Queue Stats
269W - 273L
1,403 Elo+
Party 3
Hercules
Hercules
sold_mom_for_xpp
Hercules
Level 60
God Stats
6W - 11L
1,200 SR
Queue Stats
281W - 289L
1,448 Elo+
Party 3
Team Averages
Level 59
1,282 SR
1,324 Elo+

VS

Team Averages
Level 102
1,459 SR
1,455 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Avengers3664
Medusa
Level 104
God Stats
7W - 16L
1,330 SR
Queue Stats
343W - 370L
1,412 Elo+
Party 2
Thanatos
Thanatos
miguemiguemiguel
Thanatos
Level 105
God Stats
11W - 5L
1,706 SR
Queue Stats
160W - 157L
1,470 Elo+
Solo
Terra
Terra
sifusenpai21
Terra
Level 109
God Stats
12W - 16L
1,520 SR
Queue Stats
117W - 122L
1,477 Elo+
Solo
Ah Puch
Ah Puch
x2pacx87
Ah Puch
Level 96
God Stats
2W - 5L
1,237 SR
Queue Stats
168W - 206L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bertinhoo77
Cernunnos
9
0 / 4 / 0
5,450
419
2,186
8,012
2,322
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
12
0 / 1 / 0
7,113
547
3,662
4,289
1,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
X_R4Zeer_X
Ao Kuang
10
3 / 4 / 0
6,504
500
5,536
10,255
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 0
5,588
430
1,465
9,990
7,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 0 / 0
5,961
459
1,810
7,585
6,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 0 / 1
6,889
530
4,856
4,277
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
11
1 / 1 / 2
6,423
494
3,702
5,061
1,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
9 / 1 / 0
8,091
622
9,922
9,247
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 0 / 4
6,974
536
3,748
6,510
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ah Puch
x2pacx87
Ah Puch
11
0 / 1 / 0
6,356
489
2,839
5,225
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
3
Kills
10
10
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
1
0.5
W
Medusa
1
1
2
2
L
Cernunnos
Bertinhoo77
Cernunnos
0
4
0
0
L
Merlin
0
1
0
0
L
Ao Kuang
X_R4Zeer_X
Ao Kuang
3
4
0
0.75
L
0
1
0
0
W
9
1
0
9
W
0
0
4
2
L
0
0
0
0
W
Ah Puch
x2pacx87
Ah Puch
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,659
Damage
25,067
40,131
Taken
30,320
20,238
Mitigated
13,020
9,337
Healing
14,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,856
2,476
0
1,301
4,277
1,418
0
342
3,811
46,284
0
W
Medusa
3,702
786
0
86
5,061
1,930
705
1,933
3,128
0
47,528
L
Cernunnos
Bertinhoo77
Cernunnos
2,186
854
0
1,683
8,012
2,322
0
1,553
6,459
0
23,431
L
Merlin
3,662
156
0
1,985
4,289
1,508
0
1,779
2,510
56,216
0
L
Ao Kuang
X_R4Zeer_X
Ao Kuang
5,536
2,217
0
993
10,255
2,908
0
932
9,323
35,860
0
L
1,465
30
0
2,065
9,990
7,156
0
3,457
6,533
22,145
0
W
9,922
3,257
0
7,490
9,247
3,897
0
3,077
6,170
0
64,641
W
3,748
183
244
3,377
6,510
3,862
132
2,018
4,492
31,811
0
L
1,810
51
0
2,611
7,585
6,344
0
3,722
3,863
0
36,707
W
Ah Puch
x2pacx87
Ah Puch
2,839
290
10
1,632
5,225
1,913
0
3,293
1,932
42,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,616
Gold Earned
34,733
318
Minions Killed
342
0
Camps Cleared
0
1,174,990
Distance Traveled
1,337,718
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,889
530
61
5
0
247,342
3
W
Medusa
6,423
494
67
5
0
245,015
1
L
Cernunnos
5,450
419
43
3
0
217,415
0
L
Merlin
7,113
547
123
9
0
233,207
6
L
Ao Kuang
6,504
500
63
5
0
250,852
0
L
Ymir
5,588
430
30
2
0
235,324
0
W
Thanatos
8,091
622
85
7
0
321,711
0
W
Terra
6,974
536
59
5
0
290,346
1
L
Hercules
5,961
459
59
5
0
238,192
0
W
Ah Puch
6,356
489
70
5
0
233,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role