Player Matchup

Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
 
Janus
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
Dannytjr
Fenrir
Gold IV
Level 139
God Stats
23W - 14L
1,679 SR
Queue Stats
162W - 169L
1,423 MMR
Solo
Chiron
Chiron
Gold IV
STARFISH3132
Chiron
Gold IV
Level 159
God Stats
2W - 2L
1,678 SR
Queue Stats
52W - 60L
1,428 MMR
Solo
Bacchus
Bacchus
Silver III
UHHHHHHHBURGER
Bacchus
Silver III
Level 139
God Stats
2W - 3L
1,509 SR
Queue Stats
10W - 10L
1,414 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 152
1,573 SR
1,453 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,529 SR
1,402 MMR
Sun Wukong
Sun Wukong
Gold I
 
Sun Wukong
Gold I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver II
ChromosomeDiff
Ymir
Silver II
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,391 MMR
Solo
Skadi
Skadi
Silver I
ElCristhoOMG
Skadi
Silver I
Level 98
God Stats
64W - 44L
1,620 SR
Queue Stats
136W - 137L
1,232 MMR
Party 1
Yu Huang
Yu Huang
Gold II
JCia
Yu Huang
Gold II
Level 107
God Stats
19W - 17L
1,580 SR
Queue Stats
381W - 389L
1,438 MMR
Solo
Nemesis
Nemesis
Gold IV
VeXnzy
Nemesis
Gold IV
Level 159
God Stats
8W - 12L
1,445 SR
Queue Stats
134W - 140L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 3 / 0
7,680
640
8,737
4,910
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Janus
 
Janus
11
0 / 2 / 1
6,566
547
3,401
5,722
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Fenrir
Dannytjr
Fenrir
11
0 / 4 / 1
6,198
517
3,806
12,631
5,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
11
0 / 2 / 0
6,539
545
3,982
7,019
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 0
6,263
522
2,548
8,104
7,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bans
MercuryChang'eSusanoThor

VS

Bans
BakasuraMartichorasHeraHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 0 / 4
6,975
581
4,770
9,240
5,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
1 / 3 / 0
7,202
600
1,353
10,442
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 0 / 0
6,600
550
4,306
6,296
2,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yu Huang
JCia
Yu Huang
13
3 / 1 / 2
7,641
637
7,046
6,682
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
VeXnzy
Nemesis
11
4 / 0 / 5
7,284
607
6,119
7,720
2,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
11
12
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
3
0
1
L
Janus
 
Janus
0
2
1
0.25
W
Sun Wukong
 
Sun Wukong
1
0
4
3
W
1
3
0
0.33
L
Fenrir
Dannytjr
Fenrir
0
4
1
0.13
W
2
0
0
2
W
Yu Huang
JCia
Yu Huang
3
1
2
4
L
Chiron
0
2
0
0
L
1
1
0
1
W
Nemesis
VeXnzy
Nemesis
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,474
Damage
23,594
38,386
Taken
40,380
18,931
Mitigated
17,106
9,733
Healing
16,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,737
4,444
0
750
4,910
1,388
822
1,153
3,630
58,513
0
L
Janus
 
Janus
3,401
243
0
580
5,722
2,262
0
3,917
1,805
51,855
0
W
Sun Wukong
 
Sun Wukong
4,770
782
0
3,890
9,240
5,115
348
2,115
7,125
0
27,119
W
1,353
304
0
2,750
10,442
4,197
0
7,019
3,423
56,982
0
L
Fenrir
Dannytjr
Fenrir
3,806
1,245
0
3,868
12,631
5,206
0
1,545
11,086
0
50,990
W
4,306
1,936
0
3,963
6,296
2,459
542
991
5,305
0
50,341
W
Yu Huang
JCia
Yu Huang
7,046
1,097
0
3,033
6,682
2,669
714
2,722
3,960
61,210
0
L
Chiron
3,982
1,191
93
1,953
7,019
2,384
0
0
6,968
0
48,995
L
2,548
389
0
2,489
8,104
7,691
0
1,632
6,447
14,726
0
W
Nemesis
VeXnzy
Nemesis
6,119
2,850
0
2,376
7,720
2,666
0
1,839
5,881
0
38,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,246
Gold Earned
35,702
385
Minions Killed
405
0
Camps Cleared
0
1,134,077
Distance Traveled
1,239,057
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,680
640
89
7
0
203,547
2
L
Janus
6,566
547
104
9
0
235,910
3
W
Sun Wukong
6,975
581
32
3
0
270,642
2
W
Ymir
7,202
600
126
11
0
207,218
0
L
Fenrir
6,198
517
76
6
0
242,151
0
W
Skadi
6,600
550
95
8
0
224,690
3
W
Yu Huang
7,641
637
97
8
0
227,079
2
L
Chiron
6,539
545
93
8
0
219,321
4
L
Bacchus
6,263
522
23
2
0
233,148
1
W
Nemesis
7,284
607
55
5
0
309,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role