Player Matchup

Erlang Shen
Erlang Shen
Jumpe_Yumm74
Erlang Shen
Level 86
God Stats
19W - 13L
1,710 SR
Queue Stats
435W - 415L
1,471 Elo+
Party 4
Da Ji
Da Ji
LazoTurk_55
Da Ji
Level 105
God Stats
9W - 16L
1,353 SR
Queue Stats
284W - 266L
1,512 Elo+
Party 1
Ares
Ares
Mert_B24
Ares
Level 29
God Stats
4W - 5L
1,494 SR
Queue Stats
72W - 80L
1,417 Elo+
Party 4
Hachiman
Hachiman
MorningBeastWolf
Hachiman
Level 108
God Stats
6W - 13L
991 SR
Queue Stats
431W - 427L
1,418 Elo+
Party 1
Yu Huang
Yu Huang
craiger29281
Yu Huang
Level 178
God Stats
1W - 1L
1,127 SR
Queue Stats
381W - 386L
1,432 Elo+
Party 1
Team Averages
Level 101
1,335 SR
1,450 Elo+

VS

Team Averages
Level 107
1,463 SR
1,444 Elo+
Ne Zha
Ne Zha
Asta_NoVa
Ne Zha
Level 120
God Stats
0W - 3L
1,244 SR
Queue Stats
239W - 216L
1,520 Elo+
Party 2
Ares
Ares
HighlanderSGE
Ares
Level 149
God Stats
13W - 10L
1,454 SR
Queue Stats
354W - 339L
1,522 Elo+
Party 2
Ra
Ra
JoseRomero1999
Ra
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 105L
1,383 Elo+
Party 3
Bacchus
Bacchus
Webbers62
Bacchus
Level 100
God Stats
2W - 3L
1,562 SR
Queue Stats
19W - 24L
1,424 Elo+
Solo
Neith
Neith
antonio22soto
Neith
Level 48
God Stats
20W - 19L
1,555 SR
Queue Stats
65W - 85L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jumpe_Yumm74
Erlang Shen
13
2 / 2 / 0
8,026
617
6,421
15,022
11,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 1 / 2
7,390
568
2,441
8,081
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
11
2 / 1 / 4
7,036
541
3,078
11,439
9,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 1 / 3
7,059
543
7,885
7,630
3,221
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
craiger29281
Yu Huang
13
4 / 2 / 3
7,857
604
10,452
7,062
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Asta_NoVa
Ne Zha
13
2 / 0 / 1
7,483
576
4,704
11,131
6,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 2 / 0
6,521
502
8,499
11,408
7,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 6 / 3
6,319
486
3,817
10,493
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Webbers62
Bacchus
10
1 / 1 / 0
6,050
465
5,888
8,934
9,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 4 / 1
6,147
473
5,109
7,739
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
7
7
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Asta_NoVa
Ne Zha
2
0
1
2.5
L
2
2
0
1
L
0
6
3
0.25
W
Erlang Shen
Jumpe_Yumm74
Erlang Shen
2
2
0
1
W
4
1
2
5
W
Ares
2
1
4
4
W
1
1
3
2.5
L
Bacchus
Webbers62
Bacchus
1
1
0
1
L
2
4
1
0.63
W
Yu Huang
craiger29281
Yu Huang
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,277
Damage
28,017
49,234
Taken
49,705
30,870
Mitigated
28,434
18,448
Healing
12,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Asta_NoVa
Ne Zha
4,704
1,946
0
2,226
11,131
6,059
0
3,313
7,686
0
65,689
L
8,499
322
0
2,848
11,408
7,549
0
0
11,408
38,366
0
L
3,817
385
370
2,166
10,493
3,075
152
6,781
3,334
50,363
0
W
Erlang Shen
Jumpe_Yumm74
Erlang Shen
6,421
2,623
0
8,666
15,022
11,583
0
8,499
6,523
0
59,032
W
2,441
471
0
3,505
8,081
4,032
0
958
7,068
0
42,900
W
Ares
3,078
176
0
2,410
11,439
9,318
221
4,316
7,123
16,310
0
W
7,885
4,685
0
3,617
7,630
3,221
560
1,634
5,996
0
55,309
L
Bacchus
Webbers62
Bacchus
5,888
904
165
2,736
8,934
9,079
0
2,308
6,572
21,735
0
L
5,109
1,968
0
2,176
7,739
2,672
0
564
7,175
0
36,016
W
Yu Huang
craiger29281
Yu Huang
10,452
472
0
250
7,062
2,716
310
2,682
4,320
55,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,368
Gold Earned
32,520
361
Minions Killed
326
0
Camps Cleared
0
1,271,679
Distance Traveled
1,253,261
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,483
576
103
8
0
306,195
0
L
Ares
6,521
502
52
4
0
241,778
0
L
Ra
6,319
486
81
6
0
262,307
0
W
Erlang Shen
8,026
617
93
7
0
231,690
0
W
Da Ji
7,390
568
60
5
0
315,699
0
W
Ares
7,036
541
26
2
0
247,964
0
W
Hachiman
7,059
543
83
6
0
242,077
2
L
Bacchus
6,050
465
28
2
0
274,092
6
L
Neith
6,147
473
62
5
0
168,889
0
W
Yu Huang
7,857
604
99
8
0
234,249
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role