Player Matchup

Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BadNameOK
Danzaburou
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 272L
1,471 Elo+
Party 2
Heimdallr
Heimdallr
Combichrist1
Heimdallr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 237L
1,521 Elo+
Solo
Cupid
Cupid
Opanv
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 74L
1,402 Elo+
Solo
Freya
Freya
Seerenity
Freya
Level 119
God Stats
1W - 2L
1,343 SR
Queue Stats
44W - 46L
1,472 Elo+
Party 2
Team Averages
Level 90
1,469 SR
1,473 Elo+

VS

Team Averages
Level 109
1,542 SR
1,436 Elo+
Xbalanque
Xbalanque
Archaniolm
Xbalanque
Level 127
God Stats
4W - 6L
1,185 SR
Queue Stats
423W - 427L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
GoziaPLZB
Sun Wukong
Level 102
God Stats
8W - 3L
1,526 SR
Queue Stats
269W - 245L
1,474 Elo+
Party 1
Ishtar
Ishtar
HasaiPL
Ishtar
Level 108
God Stats
8W - 3L
1,970 SR
Queue Stats
368W - 352L
1,463 Elo+
Party 1
Neith
Neith
Jammers6563
Neith
Level 125
God Stats
1W - 0L
1,527 SR
Queue Stats
1W - 2L
1,279 Elo+
Solo
Shiva
Shiva
hartmaan
Shiva
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 127L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 5 / 5
8,035
618
12,270
21,271
11,788
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
BadNameOK
Danzaburou
15
3 / 6 / 6
9,530
733
14,916
13,948
6,795
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Combichrist1
Heimdallr
14
0 / 6 / 7
7,709
593
6,063
12,204
6,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Opanv
Cupid
15
2 / 8 / 2
8,368
644
7,862
13,314
5,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Freya
Seerenity
Freya
17
3 / 5 / 7
9,177
706
20,185
13,229
6,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Archaniolm
Xbalanque
16
3 / 5 / 13
9,694
746
9,578
15,104
7,725
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
GoziaPLZB
Sun Wukong
17
8 / 2 / 18
10,692
822
12,618
19,023
25,473
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
HasaiPL
Ishtar
16
7 / 3 / 12
10,058
774
15,295
16,004
8,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 1 / 18
11,390
876
24,397
17,675
10,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
hartmaan
Shiva
17
5 / 1 / 19
10,411
801
8,324
19,459
23,534
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
110
9
Kills
30
30
Deaths
12
27
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
5
5
0.7
W
Xbalanque
Archaniolm
Xbalanque
3
5
13
1.9
L
Danzaburou
BadNameOK
Danzaburou
3
6
6
1
L
Heimdallr
Combichrist1
Heimdallr
0
6
7
0.58
W
Sun Wukong
GoziaPLZB
Sun Wukong
8
2
18
8.5
W
Ishtar
HasaiPL
Ishtar
7
3
12
4.33
W
7
1
18
16
L
Cupid
Opanv
Cupid
2
8
2
0.38
L
Freya
Seerenity
Freya
3
5
7
1.3
W
Shiva
hartmaan
Shiva
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,296
Damage
70,212
73,966
Taken
87,265
36,884
Mitigated
75,570
19,048
Healing
34,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
12,270
147
1,218
5,983
21,271
11,788
0
730
20,541
24,544
0
W
Xbalanque
Archaniolm
Xbalanque
9,578
4,178
1,484
969
15,104
7,725
3,699
4,908
9,936
0
22,619
L
Danzaburou
BadNameOK
Danzaburou
14,916
4,781
551
2,413
13,948
6,795
0
478
13,470
0
28,045
L
Heimdallr
Combichrist1
Heimdallr
6,063
1,059
0
413
12,204
6,047
0
289
11,915
0
13,075
W
Sun Wukong
GoziaPLZB
Sun Wukong
12,618
597
4,580
3,632
19,023
25,473
286
6,108
12,517
2,843
21,670
W
Ishtar
HasaiPL
Ishtar
15,295
7,181
5,523
4,687
16,004
8,475
1,651
5,164
10,500
0
21,931
W
24,397
5,985
1,020
4,984
17,675
10,363
1,830
7,149
10,196
0
48,963
L
Cupid
Opanv
Cupid
7,862
3,779
1,374
1,820
13,314
5,959
0
292
13,022
0
16,084
L
Freya
Seerenity
Freya
20,185
5,653
819
4,457
13,229
6,295
0
595
12,634
29,278
0
W
Shiva
hartmaan
Shiva
8,324
1,094
4,299
3,688
19,459
23,534
80
7,326
11,661
478
21,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,819
Gold Earned
52,245
110
Minions Killed
154
0
Camps Cleared
0
1,126,921
Distance Traveled
1,324,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,035
618
18
1
0
228,373
0
W
Xbalanque
9,694
746
30
2
0
260,849
0
L
Danzaburou
9,530
733
28
2
0
211,615
0
L
Heimdallr
7,709
593
16
1
0
258,110
0
W
Sun Wukong
10,692
822
17
1
0
256,943
0
W
Ishtar
10,058
774
23
2
0
256,997
0
W
Neith
11,390
876
61
5
0
240,426
0
L
Cupid
8,368
644
21
2
0
208,092
0
L
Freya
9,177
706
27
2
0
220,731
0
W
Shiva
10,411
801
23
2
0
309,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role