Player Matchup

Merlin
Merlin
 
Merlin
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Iperchad
Ishtar
Level 57
God Stats
1W - 5L
1,500 SR
Queue Stats
391W - 571L
1,367 Elo+
Party 2
Cabrakan
Cabrakan
Vector1684
Cabrakan
Level 69
God Stats
13W - 14L
1,488 SR
Queue Stats
358W - 441L
1,455 Elo+
Party 2
Team Averages
Level 57
1,498 SR
1,464 Elo+

VS

Team Averages
Level 72
1,380 SR
1,415 Elo+
Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Carlinus
Anhur
Level 63
God Stats
16W - 10L
1,271 SR
Queue Stats
110W - 102L
1,411 Elo+
Solo
Ymir
Ymir
Kossine
Ymir
Level 25
God Stats
1W - 2L
1,156 SR
Queue Stats
8W - 22L
1,229 Elo+
Party 1
Hades
Hades
Martinjn
Hades
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 36L
1,472 Elo+
Solo
Fenrir
Fenrir
ShiroWP
Fenrir
Level 44
God Stats
6W - 3L
1,472 SR
Queue Stats
50W - 53L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 0 / 0
7,210
555
3,467
6,050
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
 
Erlang Shen
11
1 / 7 / 0
6,858
528
7,766
16,345
9,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
 
Mercury
10
0 / 3 / 3
6,184
476
6,095
10,850
3,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
Iperchad
Ishtar
9
0 / 3 / 2
5,953
458
4,472
7,707
2,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Vector1684
Cabrakan
9
3 / 2 / 0
5,915
455
4,336
10,674
4,941
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
0 / 0 / 1
8,107
624
4,340
5,733
2,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
Carlinus
Anhur
10
2 / 2 / 5
6,402
492
6,512
7,632
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Kossine
Ymir
9
0 / 1 / 5
6,308
485
1,957
6,093
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
Martinjn
Hades
15
8 / 1 / 0
9,323
717
15,898
15,649
8,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
ShiroWP
Fenrir
13
5 / 0 / 0
7,634
587
8,191
10,458
5,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
15
15
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
Erlang Shen
 
Erlang Shen
1
7
0
0.14
L
Mercury
 
Mercury
0
3
3
0.5
W
Olorun
 
Olorun
0
0
1
0.5
W
Anhur
Carlinus
Anhur
2
2
5
2.25
L
Ishtar
Iperchad
Ishtar
0
3
2
0.33
W
Ymir
Kossine
Ymir
0
1
5
2.5
W
Hades
Martinjn
Hades
8
1
0
8
W
Fenrir
ShiroWP
Fenrir
5
0
0
5
L
Cabrakan
Vector1684
Cabrakan
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,136
Damage
36,898
51,626
Taken
45,565
22,487
Mitigated
23,468
10,729
Healing
21,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,467
44
0
1,919
6,050
2,400
0
3,520
2,530
57,427
0
L
Erlang Shen
 
Erlang Shen
7,766
4,322
0
3,916
16,345
9,255
0
12,847
3,498
0
33,306
L
Mercury
 
Mercury
6,095
2,523
0
1,310
10,850
3,583
0
3,664
7,186
0
43,295
W
Olorun
 
Olorun
4,340
1,435
40
3,539
5,733
2,561
925
2,745
2,988
72,235
0
W
Anhur
Carlinus
Anhur
6,512
2,846
0
2,209
7,632
2,645
0
1,845
5,787
0
38,235
L
Ishtar
Iperchad
Ishtar
4,472
2,196
0
1,256
7,707
2,308
757
893
6,814
0
30,423
W
Ymir
Kossine
Ymir
1,957
181
0
1,354
6,093
4,112
78
1,633
4,460
13,294
0
W
Hades
Martinjn
Hades
15,898
4,655
0
12,214
15,649
8,995
586
0
14,980
75,900
0
W
Fenrir
ShiroWP
Fenrir
8,191
1,224
0
2,473
10,458
5,155
0
1,580
8,878
0
65,954
L
Cabrakan
Vector1684
Cabrakan
4,336
795
0
2,328
10,674
4,941
260
1,271
9,403
23,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,120
Gold Earned
37,774
299
Minions Killed
428
0
Camps Cleared
0
1,251,181
Distance Traveled
1,140,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,210
555
114
9
0
234,894
0
L
Erlang Shen
6,858
528
40
3
0
218,429
0
L
Mercury
6,184
476
71
5
0
303,693
0
W
Olorun
8,107
624
132
10
0
224,198
0
W
Anhur
6,402
492
58
4
0
227,383
0
L
Ishtar
5,953
458
42
3
0
243,577
0
W
Ymir
6,308
485
20
2
0
228,428
0
W
Hades
9,323
717
125
10
0
191,751
0
W
Fenrir
7,634
587
93
7
0
269,199
0
L
Cabrakan
5,915
455
32
2
0
250,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role