Player Matchup

Chiron
Chiron
Blast Psycho
Chiron
Level 119
God Stats
0W - 1L
1,659 SR
Queue Stats
20W - 17L
1,491 Elo+
Party 1
Surtr
Surtr
HolyMasterBinx
Surtr
Level 72
God Stats
21W - 21L
1,504 SR
Queue Stats
135W - 115L
1,477 Elo+
Solo
Anubis
Anubis
Megatron2k12
Anubis
Level 134
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 16L
1,264 Elo+
Solo
Janus
Janus
QxPr3d4t0rxQ
Janus
Level 95
God Stats
0W - 3L
1,442 SR
Queue Stats
114W - 98L
1,522 Elo+
Party 1
Loki
Loki
SudsyCash
Loki
Level 102
God Stats
14W - 4L
1,941 SR
Queue Stats
43W - 31L
1,474 Elo+
Solo
Team Averages
Level 104
1,609 SR
1,445 Elo+

VS

Team Averages
Level 89
1,348 SR
1,462 Elo+
Fenrir
Fenrir
Brian_APX
Fenrir
Level 124
God Stats
11W - 10L
1,317 SR
Queue Stats
188W - 168L
1,555 Elo+
Party 3
Nu Wa
Nu Wa
EndGame4u2
Nu Wa
Level 123
God Stats
39W - 38L
1,515 SR
Queue Stats
142W - 150L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
SmellOfCam
Danzaburou
Level 62
God Stats
2W - 1L
1,487 SR
Queue Stats
161W - 158L
1,490 Elo+
Solo
Artio
Artio
brandysan
Artio
Level 126
God Stats
1W - 3L
1,275 SR
Queue Stats
67W - 67L
1,559 Elo+
Party 3
Hel
Hel
not_Comedy38
Hel
Level 8
God Stats
2W - 4L
1,148 SR
Queue Stats
11W - 17L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
0 / 1 / 2
5,965
1,193
4,479
6,590
2,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 1 / 2
5,919
1,184
5,235
6,889
5,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
11
2 / 1 / 0
6,675
1,335
2,871
3,120
1,269
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 1 / 2
5,887
1,177
5,867
3,014
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
10
0 / 0 / 0
5,380
1,076
576
861
272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Team 1 Tickets

353

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brian_APX
Fenrir
11
4 / 1 / 0
6,982
1,396
8,234
6,207
3,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
11
0 / 0 / 2
5,990
1,198
4,269
1,667
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SmellOfCam
Danzaburou
11
0 / 1 / 2
6,163
1,233
4,224
3,944
1,530
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
brandysan
Artio
11
0 / 0 / 3
6,561
1,312
2,004
5,642
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 0 / 2
6,655
1,331
0
4,053
2,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
2
Kills
4
4
Deaths
2
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
1
2
1
W
Fenrir
Brian_APX
Fenrir
4
1
0
4
W
Nu Wa
0
0
2
1
L
0
1
2
1
L
Anubis
2
1
0
2
L
0
1
2
1
W
Danzaburou
SmellOfCam
Danzaburou
0
1
2
1
L
Loki
0
0
0
0
W
Artio
brandysan
Artio
0
0
3
1.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,028
Damage
18,731
20,474
Taken
21,513
10,267
Mitigated
13,667
1,840
Healing
8,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
4,479
1,353
390
583
6,590
2,481
0
1,472
5,118
0
23,773
W
Fenrir
Brian_APX
Fenrir
8,234
1,679
0
749
6,207
3,676
0
1,628
4,579
0
15,307
W
Nu Wa
4,269
897
0
119
1,667
735
0
992
675
25,639
0
L
5,235
1,683
0
486
6,889
5,323
0
2,472
4,417
379
10,259
L
Anubis
2,871
111
65
316
3,120
1,269
0
1,329
1,791
17,122
0
L
5,867
172
0
0
3,014
922
0
671
2,343
12,633
0
W
Danzaburou
SmellOfCam
Danzaburou
4,224
942
0
248
3,944
1,530
0
1,819
2,125
0
16,577
L
Loki
576
99
0
0
861
272
0
329
532
0
1,889
W
Artio
brandysan
Artio
2,004
251
215
1,146
5,642
5,103
0
2,658
2,984
7,851
0
W
0
0
3,450
2,272
4,053
2,623
0
1,851
2,202
4,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,826
Gold Earned
32,351
120
Minions Killed
133
3
Camps Cleared
5
428,208
Distance Traveled
566,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,965
1,193
44
9
0
109,082
0
W
Fenrir
6,982
1,396
18
4
2
113,090
0
W
Nu Wa
5,990
1,198
56
11
1
111,846
0
L
Surtr
5,919
1,184
12
2
1
106,216
0
L
Anubis
6,675
1,335
40
8
2
98,326
0
L
Janus
5,887
1,177
24
5
0
93,188
0
W
Danzaburou
6,163
1,233
36
7
2
95,743
0
L
Loki
5,380
1,076
0
0
0
21,396
0
W
Artio
6,561
1,312
14
3
0
121,022
0
W
Hel
6,655
1,331
9
2
0
125,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role