Player Matchup

Merlin
Merlin
 
Merlin
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
DanyBarony
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,776 Elo+
Party 1
Tiamat
Tiamat
Lucasjoto
Tiamat
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 11L
1,776 Elo+
Party 1
Ganesha
Ganesha
Pilikalo666
Ganesha
Level 97
God Stats
11W - 3L
1,817 SR
Queue Stats
395W - 409L
1,450 Elo+
Solo
Team Averages
Level 55
1,563 SR
1,600 Elo+

VS

Team Averages
Level 65
1,584 SR
1,445 Elo+
Nu Wa
Nu Wa
Crimnal_Mischief
Nu Wa
Level 134
God Stats
3W - 4L
1,447 SR
Queue Stats
377W - 389L
1,484 Elo+
Solo
Heimdallr
Heimdallr
Cubsfan_282
Heimdallr
Level 16
God Stats
1W - 9L
1,500 SR
Queue Stats
173W - 178L
1,418 Elo+
Solo
Medusa
Medusa
LostSignals
Medusa
Level 20
God Stats
1W - 1L
1,734 SR
Queue Stats
56W - 69L
1,420 Elo+
Solo
King Arthur
King Arthur
Lucif0r
King Arthur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 31L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
wondo81
Cu Chulainn
Level 128
God Stats
2W - 2L
1,739 SR
Queue Stats
493W - 465L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
5 / 7 / 9
9,765
814
9,302
12,594
6,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
 
Zeus
15
5 / 8 / 10
9,223
769
14,474
12,064
5,186
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 6 / 12
9,463
789
6,437
11,686
6,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Lucasjoto
Tiamat
18
5 / 4 / 11
9,703
809
12,873
14,014
11,946
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
Pilikalo666
Ganesha
14
0 / 6 / 15
7,685
640
7,285
15,551
21,203
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 12
11,335
945
15,140
8,913
4,429
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Cubsfan_282
Heimdallr
19
8 / 2 / 17
11,346
946
12,990
8,070
5,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
16
5 / 6 / 13
10,434
870
13,880
11,676
4,992
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Lucif0r
King Arthur
14
5 / 5 / 12
9,448
787
9,710
15,088
22,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
wondo81
Cu Chulainn
17
2 / 6 / 17
9,734
811
9,157
17,412
18,648
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
102
20
Kills
31
31
Deaths
22
57
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
7
9
1.36
L
Zeus
 
Zeus
5
8
10
1.25
W
11
3
12
5.67
W
Heimdallr
Cubsfan_282
Heimdallr
8
2
17
8.25
L
5
6
12
1.83
W
Medusa
5
6
13
1.92
L
Tiamat
Lucasjoto
Tiamat
5
4
11
2.63
W
King Arthur
Lucif0r
King Arthur
5
5
12
2.2
L
Ganesha
Pilikalo666
Ganesha
0
6
15
1.25
W
Cu Chulainn
wondo81
Cu Chulainn
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,371
Damage
60,877
65,909
Taken
61,159
50,932
Mitigated
56,324
8,381
Healing
13,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,302
778
1,140
1,112
12,594
6,195
162
2,423
10,170
24,425
0
L
Zeus
 
Zeus
14,474
2,755
544
824
12,064
5,186
568
2,738
9,326
26,673
0
W
15,140
5,506
1,068
2,630
8,913
4,429
3,006
7,772
1,069
34,408
0
W
Heimdallr
Cubsfan_282
Heimdallr
12,990
5,360
431
1,261
8,070
5,583
2,414
6,658
1,286
0
34,230
L
6,437
177
1,233
905
11,686
6,402
0
2,626
9,060
13,756
0
W
Medusa
13,880
8,075
1,360
1,024
11,676
4,992
2,622
10,576
977
0
27,723
L
Tiamat
Lucasjoto
Tiamat
12,873
1,535
0
2,032
14,014
11,946
0
3,648
10,366
30,868
0
W
King Arthur
Lucif0r
King Arthur
9,710
1,425
853
2,615
15,088
22,672
132
11,922
2,947
589
13,116
L
Ganesha
Pilikalo666
Ganesha
7,285
323
297
294
15,551
21,203
0
4,274
11,276
18,397
0
W
Cu Chulainn
wondo81
Cu Chulainn
9,157
549
737
1,865
17,412
18,648
382
12,644
4,509
0
16,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,839
Gold Earned
52,297
131
Minions Killed
135
0
Camps Cleared
0
1,013,091
Distance Traveled
1,051,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,765
814
40
3
0
235,490
0
L
Zeus
9,223
769
33
3
0
175,712
0
W
Nu Wa
11,335
945
42
4
0
200,365
0
W
Heimdallr
11,346
946
42
4
0
205,177
0
L
Nox
9,463
789
14
1
0
184,671
0
W
Medusa
10,434
870
36
3
0
219,235
0
L
Tiamat
9,703
809
44
4
0
203,731
0
W
King Arthur
9,448
787
3
0
0
187,154
0
L
Ganesha
7,685
640
0
0
0
213,487
0
W
Cu Chulainn
9,734
811
12
1
0
239,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role