Player Matchup

Chang'e
Chang'e
Darsolon
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
M0EV
Kumbhakarna
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Osmond76
Artemis
Level 145
God Stats
0W - 2L
1,574 SR
Queue Stats
24W - 18L
1,510 Elo+
Party 1
Team Averages
Level 55
1,525 SR
1,503 Elo+

VS

Team Averages
Level 70
1,597 SR
1,418 Elo+
Hachiman
Hachiman
LilPeepos
Hachiman
Level 65
God Stats
8W - 1L
1,755 SR
Queue Stats
26W - 19L
1,464 Elo+
Party 2
Hercules
Hercules
SpecialAgentK
Hercules
Level 106
God Stats
15W - 10L
1,668 SR
Queue Stats
35W - 25L
1,463 Elo+
Solo
Discordia
Discordia
virfdez
Discordia
Level 38
God Stats
54W - 47L
1,369 SR
Queue Stats
301W - 357L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Darsolon
Chang'e
12
2 / 3 / 5
9,496
730
4,179
13,874
4,935
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
M0EV
Kumbhakarna
11
0 / 3 / 7
8,654
666
3,143
16,515
18,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Osmond76
Artemis
13
5 / 3 / 2
9,925
763
14,229
12,957
8,522
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LilPeepos
Hachiman
14
6 / 3 / 3
10,764
828
23,149
10,573
4,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
SpecialAgentK
Hercules
13
1 / 1 / 8
9,631
741
5,307
13,249
14,959
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
virfdez
Discordia
13
2 / 3 / 5
9,850
758
10,125
6,266
1,993
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
7
Kills
9
9
Deaths
7
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Darsolon
Chang'e
2
3
5
1.5
W
Hachiman
LilPeepos
Hachiman
6
3
3
2.5
L
Kumbhakarna
M0EV
Kumbhakarna
0
3
7
1.17
L
Artemis
Osmond76
Artemis
5
3
2
2
W
Hercules
SpecialAgentK
Hercules
1
1
8
5
W
Discordia
virfdez
Discordia
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,551
Damage
38,581
43,346
Taken
30,088
31,936
Mitigated
21,245
8,467
Healing
10,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Darsolon
Chang'e
4,179
688
2,989
3,468
13,874
4,935
124
3,518
10,356
21,401
0
W
Hachiman
LilPeepos
Hachiman
23,149
16,433
0
3,011
10,573
4,293
2,493
3,464
7,109
0
68,149
L
Kumbhakarna
M0EV
Kumbhakarna
3,143
559
0
0
16,515
18,479
0
3,570
12,945
9,490
0
L
Artemis
Osmond76
Artemis
14,229
4,932
0
2,010
12,957
8,522
1,623
3,258
9,699
0
53,372
W
Hercules
SpecialAgentK
Hercules
5,307
890
0
7,238
13,249
14,959
40
2,955
10,294
0
14,683
W
Discordia
virfdez
Discordia
10,125
43
0
659
6,266
1,993
793
1,337
4,929
42,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,075
Gold Earned
30,245
120
Minions Killed
138
0
Camps Cleared
0
665,120
Distance Traveled
668,438
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,496
730
38
3
0
217,238
0
W
Hachiman
10,764
828
63
5
0
201,897
0
L
Kumbhakarna
8,654
666
11
1
0
241,571
0
L
Artemis
9,925
763
71
5
0
206,311
0
W
Hercules
9,631
741
18
1
0
243,713
5
W
Discordia
9,850
758
57
4
0
222,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role