Player Matchup

Hera
Hera
 
Hera
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MicroInfest
Bacchus
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 71L
1,474 Elo+
Solo
Chiron
Chiron
NeutralPond9446
Chiron
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,567 Elo+
Solo
Cernunnos
Cernunnos
Scleiger
Cernunnos
Level 158
God Stats
0W - 4L
1,170 SR
Queue Stats
301W - 303L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
Sokitheblue1
Zhong Kui
Level 89
God Stats
7W - 6L
1,632 SR
Queue Stats
732W - 733L
1,513 Elo+
Solo
Team Averages
Level 93
1,460 SR
1,499 Elo+

VS

Team Averages
Level 109
1,558 SR
1,537 Elo+
Danzaburou
Danzaburou
BinaryGOD
Danzaburou
Level 125
God Stats
10W - 9L
1,511 SR
Queue Stats
335W - 327L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MrGiggles102
Nu Wa
Level 124
God Stats
7W - 8L
1,480 SR
Queue Stats
319W - 315L
1,569 Elo+
Solo
Lancelot
Lancelot
alphashadow086
Lancelot
Level 107
God Stats
1W - 1L
1,710 SR
Queue Stats
52W - 40L
1,558 Elo+
Solo
Anubis
Anubis
drpat
Anubis
Level 121
God Stats
2W - 1L
1,587 SR
Queue Stats
338W - 261L
1,589 Elo+
Solo
Geb
Geb
todoroki4759
Geb
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
3 / 6 / 12
10,804
772
23,870
11,244
4,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
MicroInfest
Bacchus
16
6 / 5 / 11
10,949
782
8,551
18,594
30,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
12 / 6 / 9
13,156
940
21,842
18,951
7,867
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Scleiger
Cernunnos
1
0 / 0 / 0
3,740
267
0
1,325
404
Zhong Kui
Sokitheblue1
Zhong Kui
18
3 / 7 / 12
10,348
739
13,056
18,133
19,788
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BinaryGOD
Danzaburou
19
5 / 6 / 12
12,192
871
11,622
13,577
7,314
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

20
6 / 4 / 13
11,838
846
16,180
11,917
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
17
3 / 3 / 13
10,918
780
8,953
13,331
11,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
drpat
Anubis
20
8 / 5 / 9
12,048
861
20,061
16,308
11,075
Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 6 / 14
11,263
805
6,541
21,343
21,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
85
24
Kills
24
24
Deaths
24
44
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
6
12
1.5
W
Danzaburou
BinaryGOD
Danzaburou
5
6
12
1.83
L
Bacchus
MicroInfest
Bacchus
6
5
11
2.3
W
6
4
13
3.13
L
12
6
9
2.75
L
Cernunnos
Scleiger
Cernunnos
0
0
0
0
L
Zhong Kui
Sokitheblue1
Zhong Kui
3
7
12
1.29
W
Lancelot
3
3
13
3.17
W
Anubis
drpat
Anubis
8
5
9
2.5
W
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,319
Damage
63,357
68,247
Taken
76,476
63,146
Mitigated
55,917
18,464
Healing
18,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
23,870
6,317
465
676
11,244
4,174
292
7,819
3,425
53,318
0
W
Danzaburou
BinaryGOD
Danzaburou
11,622
3,034
260
1,671
13,577
7,314
714
8,008
5,569
0
23,252
L
Bacchus
MicroInfest
Bacchus
8,551
650
661
3,891
18,594
30,913
0
11,960
6,634
15,814
0
W
16,180
3,484
484
1,653
11,917
5,290
3,243
7,688
4,229
34,988
0
L
21,842
8,351
2,157
7,122
18,951
7,867
942
13,242
5,670
0
46,359
L
Cernunnos
Scleiger
Cernunnos
0
0
0
0
1,325
404
0
1,325
0
0
0
L
Zhong Kui
Sokitheblue1
Zhong Kui
13,056
983
633
2,859
18,133
19,788
480
8,397
9,736
24,700
0
W
Lancelot
8,953
1,278
1,987
2,318
13,331
11,209
1,200
9,706
3,625
0
25,249
W
Anubis
drpat
Anubis
20,061
1,471
902
4,732
16,308
11,075
1,812
9,548
6,760
41,846
0
W
6,541
1,055
1,966
2,630
21,343
21,029
281
10,527
10,816
13,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,997
Gold Earned
58,259
160
Minions Killed
164
0
Camps Cleared
0
844,463
Distance Traveled
1,233,611
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,804
772
58
4
0
202,677
0
W
Danzaburou
12,192
871
34
2
0
210,079
0
L
Bacchus
10,949
782
12
1
0
222,062
0
W
Nu Wa
11,838
846
46
3
0
256,644
0
L
Chiron
13,156
940
62
4
0
230,771
0
L
Cernunnos
3,740
267
0
0
0
0
0
L
Zhong Kui
10,348
739
28
2
0
188,953
0
W
Lancelot
10,918
780
26
2
0
298,303
0
W
Anubis
12,048
861
52
4
0
216,613
0
W
Geb
11,263
805
6
0
0
251,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role