Player Matchup

Ullr
Ullr
BOSSxCHUCK
Ullr
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 54L
1,424 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MoistBeavers358
Ah Muzen Cab
Level 146
God Stats
5W - 2L
1,470 SR
Queue Stats
414W - 392L
1,476 Elo+
Solo
Zeus
Zeus
NamenRoodles
Zeus
Level 106
God Stats
2W - 1L
1,774 SR
Queue Stats
406W - 80L
1,726 Elo+
Party 3
Ares
Ares
OhHeyItsMJ
Ares
Level 41
God Stats
2W - 0L
1,738 SR
Queue Stats
137W - 21L
1,780 Elo+
Party 3
Eset
Eset
d_man20v
Eset
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,271 Elo+
Party 1
Team Averages
Level 93
1,596 SR
1,535 Elo+

VS

Team Averages
Level 83
1,535 SR
1,415 Elo+
Atlas
Atlas
CallMeNumbers1
Atlas
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
207W - 208L
1,378 Elo+
Solo
Sobek
Sobek
Danger2all
Sobek
Level 74
God Stats
2W - 4L
1,452 SR
Queue Stats
78W - 85L
1,430 Elo+
Party 2
Nu Wa
Nu Wa
GG Quisy105 GG
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 135L
1,446 Elo+
Solo
Ao Kuang
Ao Kuang
Nyvak
Ao Kuang
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,398 Elo+
Solo
Artio
Artio
ripple-overdrive
Artio
Level 89
God Stats
1W - 1L
1,723 SR
Queue Stats
100W - 104L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
7,194
899
8,153
5,513
2,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
MoistBeavers358
Ah Muzen Cab
12
2 / 2 / 8
6,693
837
8,647
6,295
3,528
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
6 / 1 / 9
7,642
955
16,055
5,160
3,260
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 11
7,247
906
5,758
7,047
8,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Eset
13
2 / 2 / 10
6,878
860
4,472
5,015
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 6
7,057
882
6,438
11,806
11,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
12
2 / 3 / 2
7,097
887
5,361
15,617
14,881
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 4 / 2
7,226
903
9,857
6,644
2,954
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ao Kuang
Nyvak
Ao Kuang
13
1 / 2 / 4
7,255
907
1,828
7,122
5,125
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 4 / 4
6,366
796
2,358
11,702
14,784
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
16
Kills
7
7
Deaths
17
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
1
4
6
1
L
Sobek
2
3
2
1
L
2
4
2
0.75
W
Ah Muzen Cab
MoistBeavers358
Ah Muzen Cab
2
2
8
3
W
6
1
9
10.5
L
Ao Kuang
Nyvak
Ao Kuang
1
2
4
1.5
W
2
1
11
7.5
W
Eset
2
2
10
3.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,085
Damage
25,842
29,030
Taken
52,891
20,516
Mitigated
48,880
7,048
Healing
14,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,153
3,129
521
354
5,513
2,642
0
5,156
357
0
16,970
L
6,438
2,762
962
1,729
11,806
11,136
0
5,390
6,392
12,249
0
L
Sobek
5,361
230
400
4,589
15,617
14,881
0
7,729
7,858
10,144
0
L
9,857
1,975
1,385
533
6,644
2,954
0
3,638
2,934
25,404
0
W
Ah Muzen Cab
MoistBeavers358
Ah Muzen Cab
8,647
1,945
171
367
6,295
3,528
273
5,150
1,145
0
24,897
W
16,055
3,387
1,745
1,467
5,160
3,260
88
4,227
933
26,824
0
L
Ao Kuang
Nyvak
Ao Kuang
1,828
269
834
1,676
7,122
5,125
0
3,965
3,157
7,705
0
W
5,758
108
703
1,544
7,047
8,363
0
5,985
1,062
10,695
0
W
Eset
4,472
1,446
176
0
5,015
2,723
0
4,706
309
8,927
0
L
2,358
175
1,417
1,276
11,702
14,784
312
5,408
6,265
3,135
618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,654
Gold Earned
35,001
104
Minions Killed
79
0
Camps Cleared
0
794,833
Distance Traveled
753,122
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,194
899
22
3
0
168,533
0
L
Atlas
7,057
882
9
1
0
145,393
0
L
Sobek
7,097
887
15
2
0
177,720
0
L
Nu Wa
7,226
903
31
4
0
142,249
0
W
Ah Muzen Cab
6,693
837
30
4
0
159,898
4
W
Zeus
7,642
955
39
5
0
171,386
0
L
Ao Kuang
7,255
907
22
3
0
134,288
0
W
Ares
7,247
906
6
1
0
152,977
0
W
Eset
6,878
860
7
1
0
142,039
0
L
Artio
6,366
796
2
0
0
153,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role