Player Matchup

King Arthur
King Arthur
CaKe xTaKTiiC
King Arthur
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 51L
1,527 Elo+
Solo
Eset
Eset
DressyGuitar
Eset
Level 88
God Stats
3W - 1L
1,802 SR
Queue Stats
390W - 392L
1,478 Elo+
Solo
Artemis
Artemis
Dzukela123
Artemis
Level 69
God Stats
6W - 1L
1,569 SR
Queue Stats
266W - 222L
1,504 Elo+
Solo
Kuzenbo
Kuzenbo
TempestoLoord
Kuzenbo
Level 59
God Stats
5W - 1L
1,831 SR
Queue Stats
114W - 95L
1,558 Elo+
Party 2
Hercules
Hercules
ThaosCenturion
Hercules
Level 97
God Stats
1W - 1L
1,307 SR
Queue Stats
93W - 84L
1,552 Elo+
Party 2
Team Averages
Level 91
1,602 SR
1,524 Elo+

VS

Team Averages
Level 96
1,442 SR
1,447 Elo+
Izanami
Izanami
Kurjadsokid
Izanami
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,387 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ManusELking
Cu Chulainn
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,401 Elo+
Solo
Xbalanque
Xbalanque
RooflessKarel
Xbalanque
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,404 Elo+
Party 1
Hera
Hera
genco
Hera
Level 123
God Stats
0W - 4L
1,208 SR
Queue Stats
96W - 96L
1,541 Elo+
Solo
Cthulhu
Cthulhu
legendkip
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaKe xTaKTiiC
King Arthur
16
4 / 4 / 14
9,767
814
7,010
16,072
18,527
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 2 / 9
11,091
924
14,707
11,203
6,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Dzukela123
Artemis
16
5 / 3 / 14
10,248
854
15,180
14,324
8,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
18
4 / 1 / 19
11,206
934
9,401
18,097
23,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
16
3 / 2 / 14
9,488
791
5,480
16,217
18,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kurjadsokid
Izanami
17
2 / 5 / 7
9,402
784
14,188
12,492
6,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
ManusELking
Cu Chulainn
16
3 / 6 / 5
9,385
782
10,442
18,943
23,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
RooflessKarel
Xbalanque
11
0 / 7 / 4
7,248
604
5,720
10,138
4,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Hera
genco
Hera
17
4 / 5 / 3
9,342
779
21,852
11,543
5,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
legendkip
Cthulhu
7
0 / 2 / 1
6,678
557
0
2,433
1,147

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
29
25
Kills
9
12
Deaths
25
70
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CaKe xTaKTiiC
King Arthur
4
4
14
2.75
W
9
2
9
6.75
W
Artemis
Dzukela123
Artemis
5
3
14
4
L
Izanami
Kurjadsokid
Izanami
2
5
7
1.1
L
Cu Chulainn
ManusELking
Cu Chulainn
3
6
5
0.92
L
Xbalanque
RooflessKarel
Xbalanque
0
7
4
0.29
W
Kuzenbo
4
1
19
13.5
W
Hercules
3
2
14
5
L
Hera
genco
Hera
4
5
3
1.1
L
Cthulhu
legendkip
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,778
Damage
52,202
75,913
Taken
55,549
75,710
Mitigated
40,853
27,683
Healing
11,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CaKe xTaKTiiC
King Arthur
7,010
320
883
1,371
16,072
18,527
219
2,975
12,919
839
14,860
W
14,707
412
2,748
1,514
11,203
6,293
2,618
5,196
5,842
42,474
0
W
Artemis
Dzukela123
Artemis
15,180
7,999
2,153
2,933
14,324
8,464
3,448
5,186
9,051
0
38,702
L
Izanami
Kurjadsokid
Izanami
14,188
5,924
642
2,130
12,492
6,268
1,396
7,229
5,075
0
45,886
L
Cu Chulainn
ManusELking
Cu Chulainn
10,442
757
435
3,207
18,943
23,658
365
9,307
9,326
6,845
13,548
L
Xbalanque
RooflessKarel
Xbalanque
5,720
2,040
671
359
10,138
4,209
0
3,410
6,596
0
10,813
W
Kuzenbo
9,401
3,800
4,584
4,644
18,097
23,656
1,338
6,032
11,030
17,375
0
W
Hercules
5,480
746
1,591
5,262
16,217
18,770
710
5,895
9,794
0
14,246
L
Hera
genco
Hera
21,852
5,256
1,136
2,908
11,543
5,571
0
4,108
7,154
35,535
0
L
Cthulhu
legendkip
Cthulhu
0
0
0
0
2,433
1,147
0
156
2,277
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,800
Gold Earned
42,055
138
Minions Killed
130
0
Camps Cleared
0
1,180,574
Distance Traveled
751,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,767
814
16
1
0
192,673
0
W
Eset
11,091
924
46
4
0
220,265
0
W
Artemis
10,248
854
49
4
0
216,895
0
L
Izanami
9,402
784
76
6
0
198,388
0
L
Cu Chulainn
9,385
782
12
1
0
171,416
0
L
Xbalanque
7,248
604
11
1
0
168,187
0
W
Kuzenbo
11,206
934
15
1
0
285,105
0
W
Hercules
9,488
791
12
1
0
265,636
0
L
Hera
9,342
779
31
3
0
212,967
0
L
Cthulhu
6,678
557
0
0
0
80
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role