Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Canneman1234
The Morrigan
Level 103
God Stats
16W - 18L
1,500 SR
Queue Stats
192W - 224L
1,461 Elo+
Party 2
Pele
Pele
WARLORD9609
Pele
Level 150
God Stats
405W - 405L
1,534 SR
Queue Stats
848W - 843L
1,470 Elo+
Solo
Heimdallr
Heimdallr
Xyca48
Heimdallr
Level 74
God Stats
3W - 2L
1,652 SR
Queue Stats
167W - 167L
1,491 Elo+
Party 2
Erlang Shen
Erlang Shen
shapshup44
Erlang Shen
Level 62
God Stats
2W - 2L
1,530 SR
Queue Stats
535W - 515L
1,452 Elo+
Solo
Team Averages
Level 105
1,543 SR
1,475 Elo+

VS

Team Averages
Level 79
1,469 SR
1,455 Elo+
Da Ji
Da Ji
 
Da Ji
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Maruxt
Janus
Level 124
God Stats
7W - 6L
1,454 SR
Queue Stats
60W - 49L
1,483 Elo+
Party 3
Anubis
Anubis
Psycho101996
Anubis
Level 40
God Stats
3W - 14L
1,276 SR
Queue Stats
8W - 22L
1,304 Elo+
Party 1
Bacchus
Bacchus
Wonderfart
Bacchus
Level 85
God Stats
50W - 39L
1,615 SR
Queue Stats
243W - 248L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 0 / 4
5,231
581
1,798
4,018
2,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
Canneman1234
The Morrigan
10
0 / 0 / 0
5,383
598
1,375
3,638
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 3
5,422
602
2,634
4,790
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Xyca48
Heimdallr
9
5 / 2 / 0
5,854
650
5,460
4,895
1,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
shapshup44
Erlang Shen
8
0 / 2 / 1
4,456
495
2,209
8,390
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
1 / 2 / 0
5,073
564
1,040
6,872
2,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
 
Chiron
5
1 / 1 / 0
4,075
453
910
2,118
581
Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Janus
Maruxt
Janus
10
0 / 0 / 0
5,567
619
1,401
3,900
1,319
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
11
2 / 1 / 0
6,189
688
4,921
4,376
1,847
Bacchus
Wonderfart
Bacchus
8
0 / 2 / 2
5,058
562
4,129
7,968
5,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
6
Kills
4
4
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
4
2
L
Da Ji
 
Da Ji
1
2
0
0.5
L
Chiron
 
Chiron
1
1
0
1
W
The Morrigan
Canneman1234
The Morrigan
0
0
0
0
L
Janus
Maruxt
Janus
0
0
0
0
L
Anubis
2
1
0
2
W
1
0
3
2.5
L
Bacchus
Wonderfart
Bacchus
0
2
2
0.5
W
Heimdallr
Xyca48
Heimdallr
5
2
0
2.5
W
Erlang Shen
shapshup44
Erlang Shen
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,476
Damage
12,401
25,731
Taken
25,234
10,494
Mitigated
11,534
7,638
Healing
7,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,798
132
0
962
4,018
2,863
0
1,373
2,645
13,194
0
L
Da Ji
 
Da Ji
1,040
232
0
250
6,872
2,209
0
260
6,612
0
22,662
L
Chiron
 
Chiron
910
581
225
768
2,118
581
0
142
1,976
0
11,859
W
The Morrigan
Canneman1234
The Morrigan
1,375
220
0
375
3,638
1,258
256
1,600
1,980
32,239
0
L
Janus
Maruxt
Janus
1,401
118
0
1,250
3,900
1,319
0
1,375
2,525
42,408
0
L
Anubis
4,921
345
0
2,665
4,376
1,847
793
0
4,376
47,529
0
W
2,634
426
0
3,101
4,790
1,547
114
626
4,164
0
37,324
L
Bacchus
Wonderfart
Bacchus
4,129
170
0
2,193
7,968
5,578
0
1,396
6,572
16,986
0
W
Heimdallr
Xyca48
Heimdallr
5,460
2,696
0
1,735
4,895
1,936
678
2,314
2,581
0
33,345
W
Erlang Shen
shapshup44
Erlang Shen
2,209
852
0
1,465
8,390
2,890
0
4,480
3,910
0
20,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,346
Gold Earned
25,962
230
Minions Killed
237
0
Camps Cleared
0
930,443
Distance Traveled
796,776
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,231
581
5
1
0
190,877
0
L
Da Ji
5,073
564
53
6
0
210,801
0
L
Chiron
4,075
453
17
2
0
73,398
1
W
The Morrigan
5,383
598
60
7
0
174,777
4
L
Janus
5,567
619
75
8
0
189,887
4
L
Anubis
6,189
688
72
8
0
131,746
0
W
Pele
5,422
602
71
8
0
202,064
0
L
Bacchus
5,058
562
20
2
0
190,944
1
W
Heimdallr
5,854
650
69
8
0
175,953
0
W
Erlang Shen
4,456
495
25
3
0
186,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role