Player Matchup

Susano
Susano
CptnCorndog13
Susano
Level 101
God Stats
3W - 1L
1,780 SR
Queue Stats
175W - 148L
1,499 Elo+
Solo
Chang'e
Chang'e
Kreamhole101
Chang'e
Level 124
God Stats
37W - 22L
1,664 SR
Queue Stats
134W - 129L
1,510 Elo+
Party 1
Sobek
Sobek
ObiBenobi
Sobek
Level 48
God Stats
6W - 3L
1,678 SR
Queue Stats
119W - 114L
1,465 Elo+
Party 1
Agni
Agni
byAdapting
Agni
Level 127
God Stats
53W - 39L
1,662 SR
Queue Stats
237W - 205L
1,572 Elo+
Solo
Hou Yi
Hou Yi
perezk2324
Hou Yi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 58L
1,449 Elo+
Solo
Team Averages
Level 97
1,657 SR
1,499 Elo+

VS

Team Averages
Level 122
1,501 SR
1,488 Elo+
Chaac
Chaac
 
Chaac
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FatefulWinter
Morgan Le Fay
Level 88
God Stats
6W - 7L
1,433 SR
Queue Stats
17W - 21L
1,458 Elo+
Solo
Cerberus
Cerberus
Ranked_Last
Cerberus
Level 136
God Stats
30W - 26L
1,661 SR
Queue Stats
131W - 115L
1,582 Elo+
Solo
Danzaburou
Danzaburou
Soren_132
Danzaburou
Level 100
God Stats
23W - 27L
1,410 SR
Queue Stats
52W - 59L
1,380 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Uncle Ruckus409
Tsukuyomi
Level 166
God Stats
2W - 2L
1,502 SR
Queue Stats
380W - 354L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,120
593
6,850
9,807
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Kreamhole101
Chang'e
11
0 / 3 / 2
6,546
546
5,606
8,808
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
ObiBenobi
Sobek
11
3 / 1 / 3
6,940
578
5,091
8,314
7,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 0 / 0
7,309
609
6,940
5,656
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
perezk2324
Hou Yi
11
2 / 1 / 0
6,276
523
6,055
8,231
3,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 4 / 0
6,609
551
6,493
10,515
7,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
FatefulWinter
Morgan Le Fay
11
0 / 2 / 0
5,875
490
4,387
6,896
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Ranked_Last
Cerberus
9
0 / 2 / 2
5,615
468
3,592
14,298
10,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Soren_132
Danzaburou
10
2 / 3 / 0
6,372
531
4,623
7,664
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Uncle Ruckus409
Tsukuyomi
9
0 / 2 / 0
5,547
462
4,014
8,822
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
5
5
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
0
0.75
W
4
0
3
5.5
L
Morgan Le Fay
FatefulWinter
Morgan Le Fay
0
2
0
0
W
Chang'e
Kreamhole101
Chang'e
0
3
2
0.33
W
Sobek
ObiBenobi
Sobek
3
1
3
4.5
L
Cerberus
Ranked_Last
Cerberus
0
2
2
0.5
L
Danzaburou
Soren_132
Danzaburou
2
3
0
0.67
L
Tsukuyomi
Uncle Ruckus409
Tsukuyomi
0
2
0
0
W
3
0
0
3
W
Hou Yi
perezk2324
Hou Yi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,542
Damage
23,109
40,816
Taken
48,195
19,279
Mitigated
26,215
14,606
Healing
14,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,493
2,322
0
2,713
10,515
7,258
0
5,354
5,119
0
46,423
W
6,850
1,867
0
883
9,807
3,608
0
2,208
7,599
0
50,796
L
Morgan Le Fay
FatefulWinter
Morgan Le Fay
4,387
223
0
1,427
6,896
2,659
338
2,540
4,178
48,507
0
W
Chang'e
Kreamhole101
Chang'e
5,606
463
550
3,636
8,808
3,232
336
126
8,269
47,877
0
W
Sobek
ObiBenobi
Sobek
5,091
837
0
4,171
8,314
7,018
165
1,232
7,035
19,972
0
L
Cerberus
Ranked_Last
Cerberus
3,592
356
1,053
3,793
14,298
10,103
48
4,631
9,505
24,858
0
L
Danzaburou
Soren_132
Danzaburou
4,623
1,867
0
2,291
7,664
2,888
0
2,115
5,503
0
41,151
L
Tsukuyomi
Uncle Ruckus409
Tsukuyomi
4,014
783
0
3,581
8,822
3,307
0
2,569
6,253
0
36,867
W
6,940
695
45
2,562
5,656
1,846
0
3,113
2,543
59,890
0
W
Hou Yi
perezk2324
Hou Yi
6,055
1,952
0
2,759
8,231
3,575
0
1,300
6,931
0
53,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,191
Gold Earned
30,018
418
Minions Killed
365
0
Camps Cleared
0
1,245,683
Distance Traveled
1,158,770
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,609
551
73
6
0
221,877
0
W
Susano
7,120
593
85
7
0
283,030
0
L
Morgan Le Fay
5,875
490
78
7
0
219,256
3
W
Chang'e
6,546
546
94
8
0
227,648
0
W
Sobek
6,940
578
26
2
0
274,422
1
L
Cerberus
5,615
468
77
6
0
232,087
0
L
Danzaburou
6,372
531
66
6
0
205,908
3
L
Tsukuyomi
5,547
462
71
6
0
279,642
1
W
Agni
7,309
609
114
10
0
249,036
4
W
Hou Yi
6,276
523
99
8
0
211,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role