Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Barbosa078
Ah Muzen Cab
Level 97
God Stats
6W - 5L
1,286 SR
Queue Stats
313W - 295L
1,562 Elo+
Solo
Cthulhu
Cthulhu
HimJongUn
Cthulhu
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 69L
1,518 Elo+
Solo
Nike
Nike
Ikariss
Nike
Level 111
God Stats
17W - 11L
1,681 SR
Queue Stats
175W - 171L
1,554 Elo+
Solo
Ra
Ra
ShogoMad0
Ra
Level 65
God Stats
13W - 17L
1,514 SR
Queue Stats
275W - 271L
1,487 Elo+
Party 1
Ah Puch
Ah Puch
UglyBill
Ah Puch
Level 56
God Stats
7W - 3L
1,642 SR
Queue Stats
94W - 81L
1,535 Elo+
Party 1
Team Averages
Level 74
1,525 SR
1,531 Elo+

VS

Team Averages
Level 79
1,627 SR
1,501 Elo+
Tyr
Tyr
HenryMcAvoy
Tyr
Level 63
God Stats
2W - 1L
1,846 SR
Queue Stats
71W - 70L
1,508 Elo+
Solo
Ne Zha
Ne Zha
OhEight
Ne Zha
Level 124
God Stats
10W - 5L
1,717 SR
Queue Stats
147W - 121L
1,512 Elo+
Solo
Tiamat
Tiamat
OllyyyyGames
Tiamat
Level 43
God Stats
7W - 16L
1,522 SR
Queue Stats
85W - 120L
1,493 Elo+
Solo
Cthulhu
Cthulhu
Overkillze
Cthulhu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 100L
1,423 Elo+
Solo
Izanami
Izanami
bettros
Izanami
Level 129
God Stats
21W - 24L
1,552 SR
Queue Stats
289W - 273L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Barbosa078
Ah Muzen Cab
11
0 / 1 / 5
5,811
1,162
3,461
3,636
1,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
HimJongUn
Cthulhu
11
3 / 1 / 8
6,788
1,358
7,308
8,130
7,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
Ikariss
Nike
11
5 / 0 / 6
7,399
1,480
9,402
4,250
1,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 6
6,540
1,308
2,594
1,828
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
UglyBill
Ah Puch
11
1 / 0 / 8
6,340
1,268
4,310
3,004
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

379

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,107
1,221
3,820
7,278
4,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ne Zha
OhEight
Ne Zha
10
1 / 5 / 0
5,819
1,164
4,164
6,700
2,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
11
0 / 1 / 1
5,914
1,183
3,225
4,887
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Overkillze
Cthulhu
10
0 / 1 / 0
5,577
1,115
2,830
3,714
2,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
bettros
Izanami
11
1 / 1 / 1
6,066
1,213
5,079
7,430
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
11
Kills
2
2
Deaths
11
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Barbosa078
Ah Muzen Cab
0
1
5
2.5
L
0
3
2
0.33
W
Cthulhu
HimJongUn
Cthulhu
3
1
8
7
W
Nike
Ikariss
Nike
5
0
6
8
L
Ne Zha
OhEight
Ne Zha
1
5
0
0.2
L
Tiamat
0
1
1
0.5
L
Cthulhu
Overkillze
Cthulhu
0
1
0
0
W
2
0
6
5
W
Ah Puch
UglyBill
Ah Puch
1
0
8
5
L
Izanami
bettros
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,075
Damage
19,118
20,848
Taken
30,009
12,886
Mitigated
15,659
1,595
Healing
2,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Barbosa078
Ah Muzen Cab
3,461
1,267
0
140
3,636
1,515
0
796
2,840
0
11,380
L
3,820
253
0
566
7,278
4,076
0
2,487
4,633
0
13,063
W
Cthulhu
HimJongUn
Cthulhu
7,308
1,072
0
388
8,130
7,858
0
2,152
5,978
11,737
0
W
Nike
Ikariss
Nike
9,402
643
0
0
4,250
1,757
0
1,198
3,052
0
15,007
L
Ne Zha
OhEight
Ne Zha
4,164
986
0
276
6,700
2,656
0
2,762
3,759
0
8,055
L
Tiamat
3,225
125
0
1,094
4,887
3,287
0
1,928
2,821
15,694
0
L
Cthulhu
Overkillze
Cthulhu
2,830
193
93
125
3,714
2,872
0
1,723
1,950
9,247
0
W
2,594
544
668
328
1,828
621
0
865
963
14,725
0
W
Ah Puch
UglyBill
Ah Puch
4,310
159
0
71
3,004
1,135
0
1,044
1,960
16,519
0
L
Izanami
bettros
Izanami
5,079
3,463
0
759
7,430
2,768
0
4,543
2,634
0
14,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,878
Gold Earned
29,483
102
Minions Killed
124
5
Camps Cleared
3
562,978
Distance Traveled
506,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,811
1,162
17
3
1
100,453
0
L
Tyr
6,107
1,221
30
6
1
116,466
0
W
Cthulhu
6,788
1,358
7
1
2
114,568
0
W
Nike
7,399
1,480
13
3
1
129,113
0
L
Ne Zha
5,819
1,164
8
2
0
104,194
0
L
Tiamat
5,914
1,183
35
7
1
114,583
0
L
Cthulhu
5,577
1,115
13
3
0
63,140
0
W
Ra
6,540
1,308
32
6
1
111,785
0
W
Ah Puch
6,340
1,268
33
7
0
107,059
0
L
Izanami
6,066
1,213
38
8
1
108,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role