Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BadSpaghetti
Morgan Le Fay
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 203L
1,418 Elo+
Solo
Medusa
Medusa
Black wolf9012
Medusa
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 161L
1,419 Elo+
Solo
Kukulkan
Kukulkan
DerMaso
Kukulkan
Level 110
God Stats
184W - 193L
1,536 SR
Queue Stats
187W - 202L
1,467 Elo+
Solo
Horus
Horus
Kazadrei
Horus
Level 51
God Stats
5W - 4L
1,192 SR
Queue Stats
131W - 112L
1,482 Elo+
Party 2
Team Averages
Level 92
1,446 SR
1,457 Elo+

VS

Team Averages
Level 69
1,401 SR
1,548 Elo+
Fenrir
Fenrir
DSTNGobzz
Fenrir
Level 26
God Stats
2W - 2L
1,253 SR
Queue Stats
45W - 25L
1,648 Elo+
Party 3
Erlang Shen
Erlang Shen
ImDaRyuuu
Erlang Shen
Level 83
God Stats
2W - 2L
1,253 SR
Queue Stats
93W - 53L
1,590 Elo+
Party 3
Eset
Eset
ParkoParkoParko
Eset
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,437 Elo+
Party 1
Bacchus
Bacchus
Robespierre1226
Bacchus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 73L
1,432 Elo+
Party 1
Hou Yi
Hou Yi
amN00B
Hou Yi
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 11L
1,631 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
9 / 3 / 4
8,774
548
18,065
10,026
4,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
BadSpaghetti
Morgan Le Fay
14
6 / 1 / 3
8,352
522
7,684
7,629
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
5 / 4 / 6
8,578
536
10,509
18,009
7,664
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
DerMaso
Kukulkan
14
0 / 1 / 8
8,006
500
8,376
9,463
4,328
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Kazadrei
Horus
12
0 / 3 / 5
7,885
493
3,161
13,347
14,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DSTNGobzz
Fenrir
11
0 / 5 / 0
7,167
448
4,927
16,986
7,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
ImDaRyuuu
Erlang Shen
13
2 / 3 / 1
8,198
512
9,889
18,388
14,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 6 / 2
7,752
485
6,197
11,260
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 5 / 3
8,235
515
5,554
17,234
22,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
amN00B
Hou Yi
11
4 / 4 / 2
7,590
474
8,050
12,344
4,702
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
20
Kills
8
12
Deaths
23
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
3
4
3.67
W
Morgan Le Fay
BadSpaghetti
Morgan Le Fay
6
1
3
7.5
W
5
4
6
2
L
Fenrir
DSTNGobzz
Fenrir
0
5
0
0
W
Kukulkan
DerMaso
Kukulkan
0
1
8
4
L
Erlang Shen
ImDaRyuuu
Erlang Shen
2
3
1
0.83
W
Horus
Kazadrei
Horus
0
3
5
0.83
L
0
6
2
0.17
L
2
5
3
0.7
L
Hou Yi
amN00B
Hou Yi
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,795
Damage
34,617
58,474
Taken
76,212
34,028
Mitigated
53,950
23,226
Healing
15,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
18,065
13,311
0
3,612
10,026
4,440
2,123
2,474
7,552
0
64,997
W
Morgan Le Fay
BadSpaghetti
Morgan Le Fay
7,684
181
0
1,407
7,629
3,307
504
2,987
4,642
57,632
0
W
10,509
6,475
0
7,421
18,009
7,664
514
2,719
15,290
0
52,841
L
Fenrir
DSTNGobzz
Fenrir
4,927
2,022
0
2,579
16,986
7,096
0
3,224
13,762
0
52,810
W
Kukulkan
DerMaso
Kukulkan
8,376
838
32
3,032
9,463
4,328
566
2,298
7,165
71,066
0
L
Erlang Shen
ImDaRyuuu
Erlang Shen
9,889
5,746
0
6,838
18,388
14,333
0
3,281
15,107
0
53,744
W
Horus
Kazadrei
Horus
3,161
1,895
2,075
5,647
13,347
14,289
114
4,978
8,369
0
19,255
L
6,197
338
365
986
11,260
4,951
356
6,521
4,739
56,914
0
L
5,554
723
259
1,739
17,234
22,868
31
3,059
14,175
22,122
0
L
Hou Yi
amN00B
Hou Yi
8,050
4,046
541
2,547
12,344
4,702
1,445
2,062
10,282
0
45,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,595
Gold Earned
38,942
361
Minions Killed
322
0
Camps Cleared
0
1,454,782
Distance Traveled
1,597,414
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,774
548
73
5
0
290,145
0
W
Morgan Le Fay
8,352
522
76
5
0
276,704
3
W
Medusa
8,578
536
76
5
0
268,083
0
L
Fenrir
7,167
448
77
5
0
368,113
0
W
Kukulkan
8,006
500
104
7
0
298,805
3
L
Erlang Shen
8,198
512
74
5
0
312,577
0
W
Horus
7,885
493
32
2
0
321,045
4
L
Eset
7,752
485
90
6
0
304,982
5
L
Bacchus
8,235
515
29
2
0
323,976
3
L
Hou Yi
7,590
474
52
3
0
287,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role