Player Matchup

Kukulkan
Kukulkan
MagicalMur 24
Kukulkan
Level 130
God Stats
2W - 3L
1,448 SR
Queue Stats
153W - 127L
1,562 Elo+
Party 1
Hades
Hades
XxDEATH_2_YOUxX
Hades
Level 148
God Stats
15W - 12L
1,619 SR
Queue Stats
559W - 592L
1,529 Elo+
Solo
Ullr
Ullr
wickedlactard
Ullr
Level 144
God Stats
6W - 8L
1,560 SR
Queue Stats
896W - 891L
1,566 Elo+
Solo
Raijin
Raijin
x 215 Trappin
Raijin
Level 145
God Stats
1W - 3L
1,319 SR
Queue Stats
99W - 92L
1,534 Elo+
Party 1
Mercury
Mercury
x215 SnAcKiN
Mercury
Level 158
God Stats
1W - 7L
1,127 SR
Queue Stats
189W - 190L
1,498 Elo+
Party 1
Team Averages
Level 145
1,414 SR
1,538 Elo+

VS

Team Averages
Level 143
1,643 SR
1,534 Elo+
Jing Wei
Jing Wei
Arce500
Jing Wei
Level 124
God Stats
4W - 0L
1,806 SR
Queue Stats
66W - 62L
1,531 Elo+
Solo
Ravana
Ravana
JonathanFcx
Ravana
Level 146
God Stats
4W - 5L
1,772 SR
Queue Stats
401W - 374L
1,551 Elo+
Solo
Vulcan
Vulcan
Kirishimã
Vulcan
Level 181
God Stats
2W - 2L
1,499 SR
Queue Stats
190W - 145L
1,573 Elo+
Solo
Hera
Hera
NearAeris
Hera
Level 121
God Stats
5W - 4L
1,818 SR
Queue Stats
648W - 637L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
ObiBonKejovi
Gilgamesh
Level 145
God Stats
1W - 1L
1,319 SR
Queue Stats
141W - 141L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MagicalMur 24
Kukulkan
19
6 / 5 / 5
11,269
751
16,525
13,510
6,188
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
7 / 8 / 4
10,730
715
10,282
14,998
10,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 3 / 8
9,270
618
8,093
13,786
5,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 6 / 8
10,145
676
8,168
16,119
7,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mercury
x215 SnAcKiN
Mercury
17
2 / 3 / 13
9,927
662
11,188
16,645
17,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arce500
Jing Wei
17
1 / 3 / 12
10,419
695
9,575
13,762
7,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
18
6 / 3 / 8
10,984
732
12,301
15,820
21,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
Kirishimã
Vulcan
20
8 / 3 / 13
13,278
885
25,878
12,710
8,501
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hera
19
7 / 5 / 10
11,653
777
16,301
9,125
5,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
ObiBonKejovi
Gilgamesh
16
3 / 5 / 11
10,638
709
7,732
18,365
24,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
79
19
Kills
25
25
Deaths
19
38
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Arce500
Jing Wei
1
3
12
2.33
W
Ravana
6
3
8
3.33
W
Vulcan
Kirishimã
Vulcan
8
3
13
4.83
L
Kukulkan
MagicalMur 24
Kukulkan
6
5
5
1.7
W
Hera
7
5
10
2.4
W
Gilgamesh
ObiBonKejovi
Gilgamesh
3
5
11
1.7
L
7
8
4
1.13
L
1
3
8
1.67
L
3
6
8
1.17
L
Mercury
x215 SnAcKiN
Mercury
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,256
Damage
71,787
75,058
Taken
69,782
46,971
Mitigated
67,499
20,691
Healing
22,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Arce500
Jing Wei
9,575
6,047
2,299
5,144
13,762
7,580
1,501
6,888
6,115
0
24,289
W
Ravana
12,301
1,760
0
4,050
15,820
21,911
38
7,282
7,701
0
20,514
W
Vulcan
Kirishimã
Vulcan
25,878
8,295
2,417
5,151
12,710
8,501
1,459
5,859
6,203
56,347
0
L
Kukulkan
MagicalMur 24
Kukulkan
16,525
409
1,937
2,210
13,510
6,188
0
7,551
5,184
44,869
0
W
Hera
16,301
2,636
628
426
9,125
5,176
1,692
4,891
3,907
29,611
0
W
Gilgamesh
ObiBonKejovi
Gilgamesh
7,732
1,195
789
1,484
18,365
24,331
0
8,363
9,410
0
14,912
L
10,282
245
719
1,453
14,998
10,024
0
8,339
5,977
18,132
0
L
8,093
1,813
1,595
2,326
13,786
5,990
0
8,790
4,388
0
21,543
L
8,168
794
1,983
4,036
16,119
7,264
0
9,628
5,991
33,182
0
L
Mercury
x215 SnAcKiN
Mercury
11,188
1,985
738
3,694
16,645
17,505
0
6,413
9,191
0
15,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,341
Gold Earned
56,972
176
Minions Killed
184
0
Camps Cleared
0
1,365,690
Distance Traveled
1,430,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,419
695
38
3
0
289,817
0
W
Ravana
10,984
732
19
1
0
278,694
0
W
Vulcan
13,278
885
74
5
0
315,398
0
L
Kukulkan
11,269
751
71
5
0
285,364
0
W
Hera
11,653
777
42
3
0
266,590
0
W
Gilgamesh
10,638
709
11
1
0
280,409
0
L
Hades
10,730
715
11
1
0
229,764
0
L
Ullr
9,270
618
32
2
0
302,211
0
L
Raijin
10,145
676
52
3
0
229,451
0
L
Mercury
9,927
662
10
1
0
318,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role