Player Matchup

Izanami
Izanami
 
Izanami
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
JhonnyKnemonic
Martichoras
Level 48
God Stats
6W - 4L
1,808 SR
Queue Stats
221W - 319L
1,402 Elo+
Solo
King Arthur
King Arthur
Yathgmoth
King Arthur
Level 68
God Stats
0W - 2L
1,608 SR
Queue Stats
66W - 74L
1,414 Elo+
Party 2
Xbalanque
Xbalanque
YuN48
Xbalanque
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 90L
1,521 Elo+
Solo
Team Averages
Level 81
1,583 SR
1,468 Elo+

VS

Team Averages
Level 92
1,480 SR
1,384 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Godzillus93
Danzaburou
Level 81
God Stats
2W - 0L
1,624 SR
Queue Stats
74W - 53L
1,464 Elo+
Party 1
Cabrakan
Cabrakan
Godzillus930
Cabrakan
Level 69
God Stats
1W - 1L
1,252 SR
Queue Stats
74W - 55L
1,464 Elo+
Party 1
Sobek
Sobek
Seodiloczka
Sobek
Level 147
God Stats
3W - 6L
1,524 SR
Queue Stats
418W - 462L
1,390 Elo+
Solo
Bellona
Bellona
niemanngamer1337
Bellona
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
10 / 6 / 3
9,873
898
16,092
12,836
6,682
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
 
Atlas
12
1 / 6 / 8
7,648
695
7,226
17,108
19,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
JhonnyKnemonic
Martichoras
13
2 / 1 / 3
7,753
705
9,906
6,416
3,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Yathgmoth
King Arthur
12
0 / 6 / 7
7,263
660
5,484
15,042
16,912
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xbalanque
YuN48
Xbalanque
13
1 / 4 / 4
7,461
678
10,380
12,625
6,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 4 / 16
9,386
853
16,174
10,058
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Godzillus93
Danzaburou
17
9 / 1 / 7
10,957
996
14,284
6,851
4,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
Godzillus930
Cabrakan
14
3 / 4 / 16
9,400
855
8,187
18,287
30,348
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 1 / 12
10,003
909
5,737
13,632
19,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
5 / 4 / 10
8,956
814
11,753
16,703
21,571
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
84
14
Kills
23
23
Deaths
14
25
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
10
6
3
1.92
L
Atlas
 
Atlas
1
6
8
0.83
W
Nu Wa
 
Nu Wa
3
4
16
2.75
W
Danzaburou
Godzillus93
Danzaburou
9
1
7
12.5
W
Cabrakan
Godzillus930
Cabrakan
3
4
16
2.75
L
Martichoras
JhonnyKnemonic
Martichoras
2
1
3
3.5
W
3
1
12
9
L
King Arthur
Yathgmoth
King Arthur
0
6
7
0.58
L
Xbalanque
YuN48
Xbalanque
1
4
4
0.75
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,088
Damage
56,135
64,027
Taken
65,531
52,509
Mitigated
81,151
12,294
Healing
21,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
16,092
10,551
250
1,161
12,836
6,682
0
6,543
6,063
0
27,869
L
Atlas
 
Atlas
7,226
2,028
353
1,176
17,108
19,469
0
7,835
8,985
17,575
0
W
Nu Wa
 
Nu Wa
16,174
2,949
1,728
906
10,058
5,458
2,754
1,391
8,667
38,439
0
W
Danzaburou
Godzillus93
Danzaburou
14,284
5,625
585
2,616
6,851
4,093
2,607
1,027
5,703
0
38,985
W
Cabrakan
Godzillus930
Cabrakan
8,187
1,390
2,736
2,857
18,287
30,348
593
1,978
15,975
9,761
1,482
L
Martichoras
JhonnyKnemonic
Martichoras
9,906
2,298
651
2,082
6,416
3,053
0
3,158
3,172
0
29,483
W
5,737
399
1,326
5,247
13,632
19,681
956
1,822
11,649
10,117
0
L
King Arthur
Yathgmoth
King Arthur
5,484
778
1,280
1,620
15,042
16,912
0
5,592
9,101
0
10,641
L
Xbalanque
YuN48
Xbalanque
10,380
4,216
333
3,388
12,625
6,393
417
5,488
7,002
0
23,477
W
11,753
2,492
775
2,440
16,703
21,571
1,157
1,008
15,526
0
18,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,998
Gold Earned
48,702
123
Minions Killed
120
0
Camps Cleared
0
896,972
Distance Traveled
1,052,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,873
898
33
3
0
145,266
0
L
Atlas
7,648
695
13
1
0
174,009
0
W
Nu Wa
9,386
853
38
3
0
183,102
0
W
Danzaburou
10,957
996
47
4
0
220,743
0
W
Cabrakan
9,400
855
6
1
0
191,299
0
L
Martichoras
7,753
705
31
3
0
188,439
0
W
Sobek
10,003
909
18
2
0
233,573
0
L
King Arthur
7,263
660
10
1
0
201,647
0
L
Xbalanque
7,461
678
36
3
0
187,611
0
W
Bellona
8,956
814
11
1
0
223,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role