Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
GetJuicyWithIt
Ullr
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 53L
1,405 Elo+
Solo
Cabrakan
Cabrakan
GoldorakGo2_0
Cabrakan
Level 115
God Stats
2W - 5L
1,867 SR
Queue Stats
221W - 241L
1,446 Elo+
Solo
Surtr
Surtr
RJ_scorpion
Surtr
Level 100
God Stats
0W - 1L
1,144 SR
Queue Stats
77W - 77L
1,538 Elo+
Solo
Rama
Rama
friedpossum
Rama
Level 123
God Stats
0W - 1L
1,194 SR
Queue Stats
42W - 47L
1,476 Elo+
Party 2
Team Averages
Level 132
1,441 SR
1,473 Elo+

VS

Team Averages
Level 99
1,507 SR
1,432 Elo+
Thoth
Thoth
Mosaku17
Thoth
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 89L
1,427 Elo+
Party 1
Geb
Geb
Mossy4ever
Geb
Level 108
God Stats
7W - 3L
1,570 SR
Queue Stats
575W - 612L
1,376 Elo+
Solo
Scylla
Scylla
RichHomiVlad
Scylla
Level 135
God Stats
4W - 8L
1,324 SR
Queue Stats
338W - 354L
1,450 Elo+
Solo
Nemesis
Nemesis
WhereYaAtJak
Nemesis
Level 153
God Stats
3W - 1L
1,467 SR
Queue Stats
685W - 654L
1,467 Elo+
Solo
Atlas
Atlas
leogon78
Atlas
Level 31
God Stats
5W - 1L
1,674 SR
Queue Stats
49W - 50L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
2 / 2 / 1
5,605
934
3,680
6,288
6,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

1
0 / 0 / 0
1,448
241
0
0
0
Cabrakan
GoldorakGo2_0
Cabrakan
9
1 / 2 / 2
5,297
883
2,448
4,841
6,741
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 2
5,650
942
5,177
7,351
6,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 1
5,789
965
3,937
5,663
2,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Mosaku17
Thoth
11
3 / 1 / 4
6,107
1,018
6,181
2,956
1,179
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 6
5,624
937
2,641
5,347
5,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
9
2 / 1 / 3
5,555
926
2,962
2,441
922
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
WhereYaAtJak
Nemesis
10
1 / 2 / 6
5,636
939
3,694
6,191
6,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
leogon78
Atlas
11
1 / 0 / 5
6,071
1,012
5,129
4,925
5,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
7
7
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
2
1
1.25
L
0
0
0
0
L
Cabrakan
GoldorakGo2_0
Cabrakan
1
2
2
1
W
Thoth
Mosaku17
Thoth
3
1
4
5
W
0
1
6
3
L
1
1
2
2
W
Scylla
2
1
3
3.5
W
Nemesis
WhereYaAtJak
Nemesis
1
2
6
2
L
1
2
1
0.75
W
Atlas
leogon78
Atlas
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,242
Damage
20,607
24,143
Taken
21,860
22,175
Mitigated
20,291
6,033
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,680
517
148
1,060
6,288
6,436
0
4,026
2,262
0
7,869
L
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
GoldorakGo2_0
Cabrakan
2,448
247
219
117
4,841
6,741
0
3,348
1,493
3,455
0
W
Thoth
Mosaku17
Thoth
6,181
893
1,456
417
2,956
1,179
374
129
2,786
16,896
0
W
2,641
301
554
1,301
5,347
5,401
0
780
4,490
5,605
0
L
5,177
1,232
1,119
2,158
7,351
6,540
18
5,118
2,233
262
10,866
W
Scylla
2,962
490
141
326
2,441
922
417
0
2,399
6,635
0
W
Nemesis
WhereYaAtJak
Nemesis
3,694
980
237
1,107
6,191
6,921
0
1,368
4,719
0
7,292
L
3,937
3,131
659
553
5,663
2,458
0
4,421
1,242
0
9,509
W
Atlas
leogon78
Atlas
5,129
1,667
396
1,334
4,925
5,868
204
389
4,456
12,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,789
Gold Earned
28,993
38
Minions Killed
73
0
Camps Cleared
0
483,410
Distance Traveled
554,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,605
934
5
1
0
125,245
0
L
Ullr
1,448
241
0
0
0
0
0
L
Cabrakan
5,297
883
2
0
0
118,927
0
W
Thoth
6,107
1,018
35
6
0
132,669
0
W
Geb
5,624
937
6
1
0
121,672
0
L
Surtr
5,650
942
13
2
0
122,009
0
W
Scylla
5,555
926
13
2
0
80,824
0
W
Nemesis
5,636
939
9
2
0
108,041
0
L
Rama
5,789
965
18
3
0
117,229
0
W
Atlas
6,071
1,012
10
2
0
111,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role