Player Matchup

Hachiman
Hachiman
King_Buddha9
Hachiman
Level 38
God Stats
37W - 42L
1,363 SR
Queue Stats
163W - 185L
1,379 Elo+
Solo
Jormungandr
Jormungandr
RogerBones
Jormungandr
Level 67
God Stats
111W - 91L
1,588 SR
Queue Stats
241W - 273L
1,416 Elo+
Solo
Zhong Kui
Zhong Kui
distubedmanhahn
Zhong Kui
Level 37
God Stats
1W - 0L
1,749 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Team Averages
Level 47
1,567 SR
1,432 Elo+

VS

Team Averages
Level 43
1,487 SR
1,298 Elo+
Ra
Ra
CocoBudduh
Ra
Level 44
God Stats
5W - 6L
1,371 SR
Queue Stats
153W - 141L
1,421 Elo+
Solo
Thanatos
Thanatos
Elberzerker
Thanatos
Level 43
God Stats
6W - 12L
1,340 SR
Queue Stats
345W - 445L
1,176 Elo+
Solo
Surtr
Surtr
SlowingGuitar24
Surtr
Level 42
God Stats
1W - 1L
1,750 SR
Queue Stats
16W - 38L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
King_Buddha9
Hachiman
16
4 / 1 / 4
12,624
842
18,535
7,728
3,335
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
RogerBones
Jormungandr
16
4 / 0 / 4
12,358
824
10,415
7,420
4,266
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
distubedmanhahn
Zhong Kui
11
0 / 9 / 5
10,506
700
5,465
15,153
7,731
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
11,061
737
7,786
11,267
5,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Elberzerker
Thanatos
13
5 / 2 / 3
10,454
697
3,723
10,679
4,004
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 7
9,913
661
7,013
17,494
20,205
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
8
Kills
9
10
Deaths
8
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
L
Thanatos
Elberzerker
Thanatos
5
2
3
3.25
W
Hachiman
King_Buddha9
Hachiman
4
1
4
6
W
Jormungandr
RogerBones
Jormungandr
4
0
4
6
L
0
2
7
1.75
W
Zhong Kui
distubedmanhahn
Zhong Kui
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,415
Damage
18,522
30,301
Taken
39,440
15,332
Mitigated
29,443
5,614
Healing
5,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,786
424
509
1,711
11,267
5,234
0
4,407
6,860
68,958
0
L
Thanatos
Elberzerker
Thanatos
3,723
344
0
2,368
10,679
4,004
0
4,794
5,885
0
12,892
W
Hachiman
King_Buddha9
Hachiman
18,535
15,178
0
3,005
7,728
3,335
1,648
2,342
5,326
0
63,890
W
Jormungandr
RogerBones
Jormungandr
10,415
1,477
0
1,966
7,420
4,266
1,011
2,689
4,645
72,750
0
L
7,013
1,344
0
1,279
17,494
20,205
0
7,166
10,328
546
19,463
W
Zhong Kui
distubedmanhahn
Zhong Kui
5,465
945
0
643
15,153
7,731
302
3,960
11,135
35,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,488
Gold Earned
31,428
239
Minions Killed
133
0
Camps Cleared
0
777,551
Distance Traveled
868,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,061
737
99
7
0
263,064
0
L
Thanatos
10,454
697
15
1
0
314,299
0
W
Hachiman
12,624
842
77
5
0
280,777
0
W
Jormungandr
12,358
824
101
7
0
278,202
0
L
Surtr
9,913
661
19
1
0
291,400
0
W
Zhong Kui
10,506
700
61
4
0
218,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role