Player Matchup

King Arthur
King Arthur
GottaGetMilk
King Arthur
Level 222
God Stats
8W - 6L
1,630 SR
Queue Stats
296W - 298L
1,559 Elo+
Party 1
Rama
Rama
PhatAndre
Rama
Level 123
God Stats
2W - 2L
1,649 SR
Queue Stats
35W - 40L
1,498 Elo+
Party 1
Janus
Janus
Zreyn1120
Janus
Level 155
God Stats
4W - 6L
1,668 SR
Queue Stats
136W - 134L
1,569 Elo+
Party 1
Fenrir
Fenrir
suicidlePancake
Fenrir
Level 168
God Stats
2W - 4L
1,733 SR
Queue Stats
261W - 267L
1,599 Elo+
Party 1
Hel
Hel
zalcanan
Hel
Level 154
God Stats
5W - 11L
1,455 SR
Queue Stats
502W - 471L
1,523 Elo+
Solo
Team Averages
Level 164
1,627 SR
1,550 Elo+

VS

Team Averages
Level 148
1,464 SR
1,590 Elo+
Izanami
Izanami
 
Izanami
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
JamDaddyWild
Tsukuyomi
Level 149
God Stats
5W - 6L
1,485 SR
Queue Stats
322W - 341L
1,525 Elo+
Solo
Tiamat
Tiamat
Kveyka
Tiamat
Level 210
God Stats
2W - 0L
1,550 SR
Queue Stats
115W - 71L
1,697 Elo+
Solo
Tyr
Tyr
Simbobway
Tyr
Level 149
God Stats
3W - 8L
1,287 SR
Queue Stats
376W - 328L
1,563 Elo+
Solo
Bacchus
Bacchus
videoty97
Bacchus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 55L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GottaGetMilk
King Arthur
13
2 / 2 / 2
7,513
578
9,857
10,737
7,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
11
2 / 5 / 1
7,100
546
4,447
10,733
3,639
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Zreyn1120
Janus
4
0 / 2 / 0
4,596
354
477
2,237
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 3 / 2
8,581
660
8,400
14,625
6,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 7 / 2
6,947
534
5,958
14,099
9,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 2 / 3
8,572
659
6,915
7,993
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
JamDaddyWild
Tsukuyomi
13
5 / 2 / 4
7,739
595
8,662
9,135
4,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Kveyka
Tiamat
15
4 / 2 / 2
9,042
696
8,366
8,422
6,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 1
6,707
516
3,538
13,536
12,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
videoty97
Bacchus
11
5 / 1 / 8
7,892
607
6,814
10,474
11,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
11
Kills
19
19
Deaths
11
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
3
2.75
L
King Arthur
GottaGetMilk
King Arthur
2
2
2
1.5
W
Tsukuyomi
JamDaddyWild
Tsukuyomi
5
2
4
3.5
W
Tiamat
Kveyka
Tiamat
4
2
2
2.5
L
Rama
2
5
1
0.5
W
1
4
1
0.38
L
Janus
Zreyn1120
Janus
0
2
0
0
L
7
3
2
2.67
W
Bacchus
videoty97
Bacchus
5
1
8
9
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,139
Damage
34,295
52,431
Taken
49,560
27,379
Mitigated
37,410
16,606
Healing
13,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,915
4,868
0
3,277
7,993
3,219
28
2,231
5,762
0
86,057
L
King Arthur
GottaGetMilk
King Arthur
9,857
1,186
0
3,830
10,737
7,903
0
1,324
9,413
0
58,103
W
Tsukuyomi
JamDaddyWild
Tsukuyomi
8,662
2,805
0
823
9,135
4,003
232
428
8,532
0
59,812
W
Tiamat
Kveyka
Tiamat
8,366
1,567
0
2,128
8,422
6,534
344
2,604
5,818
76,160
0
L
Rama
4,447
4,064
0
2,637
10,733
3,639
0
3,621
7,062
0
44,625
W
3,538
426
0
4,789
13,536
12,618
329
0
12,640
0
38,901
L
Janus
Zreyn1120
Janus
477
0
0
594
2,237
515
0
898
1,171
8,701
0
L
8,400
5,013
0
4,989
14,625
6,287
0
3,029
11,508
0
55,926
W
Bacchus
videoty97
Bacchus
6,814
1,404
0
2,822
10,474
11,036
60
1,172
9,220
14,503
0
L
5,958
586
871
3,685
14,099
9,035
0
5,894
8,097
50,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,737
Gold Earned
39,952
389
Minions Killed
467
0
Camps Cleared
0
1,115,651
Distance Traveled
1,364,828
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,572
659
159
12
0
244,756
1
L
King Arthur
7,513
578
101
8
0
269,598
0
W
Tsukuyomi
7,739
595
75
6
0
321,868
0
W
Tiamat
9,042
696
155
12
0
250,639
4
L
Rama
7,100
546
78
6
0
246,891
0
W
Tyr
6,707
516
67
5
0
257,912
1
L
Janus
4,596
354
17
1
0
56,338
0
L
Fenrir
8,581
660
96
7
0
295,923
0
W
Bacchus
7,892
607
11
1
0
289,653
4
L
Hel
6,947
534
97
7
0
246,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role