Player Matchup

Rama
Rama
DoctorRockzo
Rama
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,540 Elo+
Solo
Sylvanus
Sylvanus
Frenchy11
Sylvanus
Level 137
God Stats
0W - 3L
1,237 SR
Queue Stats
577W - 591L
1,538 Elo+
Solo
Janus
Janus
JustAGentt
Janus
Level 140
God Stats
5W - 10L
1,487 SR
Queue Stats
251W - 262L
1,572 Elo+
Solo
Odin
Odin
Warrior_VDR
Odin
Level 121
God Stats
1W - 1L
1,815 SR
Queue Stats
76W - 49L
1,576 Elo+
Solo
Bacchus
Bacchus
WoefulMetal643
Bacchus
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
159W - 164L
1,438 Elo+
Solo
Team Averages
Level 117
1,508 SR
1,533 Elo+

VS

Team Averages
Level 114
1,416 SR
1,540 Elo+
Terra
Terra
 
Terra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Dakker
Discordia
Level 154
God Stats
15W - 6L
1,538 SR
Queue Stats
469W - 469L
1,557 Elo+
Solo
Jormungandr
Jormungandr
DemiPhoenix7
Jormungandr
Level 157
God Stats
4W - 5L
1,438 SR
Queue Stats
315W - 337L
1,493 Elo+
Solo
Xing Tian
Xing Tian
GargleMyJuice
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,681 Elo+
Solo
Thanatos
Thanatos
XAlienX33
Thanatos
Level 83
God Stats
1W - 5L
1,102 SR
Queue Stats
269W - 329L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
5,106
1,021
3,784
5,283
2,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Frenchy11
Sylvanus
1
0 / 0 / 0
1,224
245
0
0
0
Janus
12
1 / 1 / 3
5,978
1,196
5,021
2,513
1,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 3
5,320
1,064
2,509
4,199
3,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 1 / 2
5,878
1,176
2,316
3,254
3,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 2 / 3
5,636
1,127
2,905
4,015
2,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Dakker
Discordia
10
2 / 2 / 4
5,835
1,167
4,884
3,045
1,185
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
DemiPhoenix7
Jormungandr
5
0 / 1 / 0
4,524
905
10
1,506
1,430
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
GargleMyJuice
Xing Tian
12
2 / 0 / 3
6,467
1,293
2,018
4,519
2,496
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
XAlienX33
Thanatos
10
2 / 2 / 3
5,929
1,186
2,295
4,008
1,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
6
Kills
7
7
Deaths
7
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
2
3
1.25
W
Discordia
Dakker
Discordia
2
2
4
2
W
Jormungandr
DemiPhoenix7
Jormungandr
0
1
0
0
L
0
3
4
0.67
L
Sylvanus
Frenchy11
Sylvanus
0
0
0
0
W
Xing Tian
GargleMyJuice
Xing Tian
2
0
3
3.5
L
Janus
1
1
3
2.5
L
2
2
3
1.75
L
3
1
2
4
W
Thanatos
XAlienX33
Thanatos
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,630
Damage
12,112
15,249
Taken
17,093
11,033
Mitigated
8,964
2,889
Healing
4,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,905
346
335
202
4,015
2,119
0
898
3,117
9,361
0
W
Discordia
Dakker
Discordia
4,884
217
196
387
3,045
1,185
735
1,480
1,565
10,379
0
W
Jormungandr
DemiPhoenix7
Jormungandr
10
0
0
3
1,506
1,430
0
893
613
10
0
L
3,784
3,027
0
846
5,283
2,001
0
3,248
2,035
0
6,676
L
Sylvanus
Frenchy11
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
GargleMyJuice
Xing Tian
2,018
62
549
1,008
4,519
2,496
649
2,408
2,111
7,860
0
L
Janus
5,021
220
290
563
2,513
1,318
0
2,306
207
18,127
0
L
2,509
246
0
220
4,199
3,880
0
2,383
1,816
0
5,169
L
2,316
302
210
760
3,254
3,834
0
1,880
1,374
3,379
73
W
Thanatos
XAlienX33
Thanatos
2,295
547
253
1,961
4,008
1,734
141
1,585
2,423
0
5,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,506
Gold Earned
28,391
46
Minions Killed
48
0
Camps Cleared
0
380,265
Distance Traveled
411,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,636
1,127
17
3
0
89,575
0
W
Discordia
5,835
1,167
8
2
0
99,923
0
W
Jormungandr
4,524
905
0
0
0
31,827
0
L
Rama
5,106
1,021
15
3
0
81,310
0
L
Sylvanus
1,224
245
0
0
0
0
0
W
Xing Tian
6,467
1,293
14
3
0
100,525
0
L
Janus
5,978
1,196
25
5
0
93,475
0
L
Odin
5,320
1,064
4
1
0
104,208
0
L
Bacchus
5,878
1,176
2
0
0
101,272
0
W
Thanatos
5,929
1,186
9
2
0
89,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role