Player Matchup

Cerberus
Cerberus
DannyDeee
Cerberus
Level 123
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 3L
1,515 Elo+
Party 1
Mulan
Mulan
HeinzrikoTwo
Mulan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,490 Elo+
Party 1
Bellona
Bellona
Hindenburg524
Bellona
Level 158
God Stats
2W - 0L
1,514 SR
Queue Stats
46W - 47L
1,522 Elo+
Solo
Martichoras
Martichoras
Nekó
Martichoras
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,350 Elo+
Party 1
Jing Wei
Jing Wei
Seppovic
Jing Wei
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,490 Elo+
Party 1
Team Averages
Level 136
1,546 SR
1,473 Elo+

VS

Team Averages
Level 108
1,495 SR
1,518 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ExtozyA
Tsukuyomi
Level 121
God Stats
2W - 3L
1,352 SR
Queue Stats
258W - 242L
1,541 Elo+
Solo
Amaterasu
Amaterasu
Godiño
Amaterasu
Level 106
God Stats
4W - 2L
1,495 SR
Queue Stats
495W - 523L
1,492 Elo+
Solo
Ishtar
Ishtar
Serae
Ishtar
Level 96
God Stats
2W - 1L
1,852 SR
Queue Stats
27W - 21L
1,578 Elo+
Party 2
Odin
Odin
seezah
Odin
Level 61
God Stats
0W - 2L
1,275 SR
Queue Stats
35W - 42L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DannyDeee
Cerberus
15
2 / 3 / 17
9,559
797
13,165
17,666
26,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 2 / 16
8,831
736
7,629
14,851
18,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
15
5 / 3 / 13
9,168
764
9,194
13,841
24,351
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Martichoras
Nekó
Martichoras
18
8 / 0 / 13
10,536
878
15,632
11,832
7,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Seppovic
Jing Wei
17
4 / 3 / 15
9,856
821
12,610
13,890
7,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
6 / 1 / 3
9,328
777
22,999
8,182
4,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tsukuyomi
ExtozyA
Tsukuyomi
15
5 / 6 / 4
9,232
769
18,837
12,327
6,859
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
Godiño
Amaterasu
15
0 / 3 / 8
8,764
730
4,258
15,205
19,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Serae
Ishtar
14
0 / 6 / 4
7,511
626
12,059
11,848
6,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
seezah
Odin
13
0 / 5 / 8
7,658
638
5,692
15,389
20,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
38
21
Kills
11
11
Deaths
21
74
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
6
1
3
7.5
W
Cerberus
DannyDeee
Cerberus
2
3
17
3.5
L
Tsukuyomi
ExtozyA
Tsukuyomi
5
6
4
1.17
L
Amaterasu
Godiño
Amaterasu
0
3
8
1.33
W
2
2
16
5
W
Bellona
5
3
13
3.83
W
Martichoras
Nekó
Martichoras
8
0
13
14.5
W
Jing Wei
Seppovic
Jing Wei
4
3
15
3.83
L
Ishtar
Serae
Ishtar
0
6
4
0.33
L
Odin
seezah
Odin
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,230
Damage
63,845
72,080
Taken
62,951
85,548
Mitigated
58,031
23,438
Healing
19,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
22,999
12,382
2,386
2,854
8,182
4,422
0
2,750
5,432
0
41,623
W
Cerberus
DannyDeee
Cerberus
13,165
181
0
5,026
17,666
26,854
220
0
17,666
17,478
0
L
Tsukuyomi
ExtozyA
Tsukuyomi
18,837
2,294
0
1,333
12,327
6,859
0
2,280
10,047
0
30,967
L
Amaterasu
Godiño
Amaterasu
4,258
1,030
1,053
6,260
15,205
19,235
0
3,243
11,962
0
5,465
W
7,629
638
1,379
2,340
14,851
18,998
24
0
14,851
0
12,063
W
Bellona
9,194
1,711
999
1,072
13,841
24,351
270
0
13,841
0
15,193
W
Martichoras
Nekó
Martichoras
15,632
4,283
2,887
3,255
11,832
7,795
521
0
11,832
0
39,075
W
Jing Wei
Seppovic
Jing Wei
12,610
11,583
1,721
4,759
13,890
7,550
1,137
0
13,890
0
35,265
L
Ishtar
Serae
Ishtar
12,059
6,817
988
1,503
11,848
6,684
0
1,685
10,163
0
26,705
L
Odin
seezah
Odin
5,692
683
849
2,249
15,389
20,831
0
3,207
12,182
0
10,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,950
Gold Earned
42,493
162
Minions Killed
115
0
Camps Cleared
0
1,159,781
Distance Traveled
1,152,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,328
777
54
5
0
259,397
0
W
Cerberus
9,559
797
17
1
0
224,703
0
L
Tsukuyomi
9,232
769
23
2
0
233,867
0
L
Amaterasu
8,764
730
1
0
0
247,626
0
W
Mulan
8,831
736
15
1
0
245,245
0
W
Bellona
9,168
764
15
1
0
226,526
0
W
Martichoras
10,536
878
51
4
0
258,174
0
W
Jing Wei
9,856
821
64
5
0
205,133
0
L
Ishtar
7,511
626
33
3
0
172,957
0
L
Odin
7,658
638
4
0
0
239,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role