Player Matchup

Yemoja
Yemoja
BabeBro
Yemoja
Level 153
God Stats
3W - 5L
1,705 SR
Queue Stats
115W - 124L
1,529 Elo+
Party 2
Hercules
Hercules
Bestep9
Hercules
Level 49
God Stats
4W - 5L
1,299 SR
Queue Stats
101W - 86L
1,468 Elo+
Party 3
Maui
Maui
ObliminalGaymer
Maui
Level 159
God Stats
1W - 6L
1,412 SR
Queue Stats
55W - 79L
1,363 Elo+
Party 2
Hera
Hera
hugedj6671
Hera
Level 128
God Stats
7W - 6L
1,394 SR
Queue Stats
356W - 388L
1,384 Elo+
Party 3
Charybdis
Charybdis
xXuAlyndvia420
Charybdis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 280L
1,370 Elo+
Party 3
Team Averages
Level 119
1,462 SR
1,423 Elo+

VS

Team Averages
Level 102
1,442 SR
1,493 Elo+
Geb
Geb
 
Geb
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
JustVibn
Hachiman
Level 70
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 38L
1,392 Elo+
Party 1
Aphrodite
Aphrodite
Zwall360Z
Aphrodite
Level 93
God Stats
1W - 0L
1,207 SR
Queue Stats
49W - 35L
1,686 Elo+
Party 1
Medusa
Medusa
ghostshadow82
Medusa
Level 104
God Stats
3W - 1L
1,503 SR
Queue Stats
224W - 229L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BabeBro
Yemoja
12
2 / 3 / 4
7,743
774
4,109
10,420
10,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Bestep9
Hercules
12
2 / 5 / 2
7,314
731
8,051
13,692
12,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
0 / 3 / 7
7,817
782
3,122
12,597
9,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
9 / 7 / 3
10,264
1,026
15,021
12,507
5,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
xXuAlyndvia420
Charybdis
15
1 / 5 / 9
8,264
826
7,756
11,417
5,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 2 / 20
9,587
959
8,121
12,242
14,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
 
Cu Chulainn
14
4 / 3 / 15
8,690
869
8,622
17,683
17,018
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Hachiman
JustVibn
Hachiman
17
7 / 2 / 10
9,856
986
12,515
7,565
3,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Zwall360Z
Aphrodite
14
2 / 3 / 15
8,527
853
6,547
8,725
5,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 4 / 10
9,800
980
15,720
11,523
6,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
14
Kills
23
23
Deaths
14
25
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
20
5.5
W
Cu Chulainn
 
Cu Chulainn
4
3
15
3.83
L
Yemoja
BabeBro
Yemoja
2
3
4
1.33
L
Hercules
Bestep9
Hercules
2
5
2
0.6
W
Hachiman
JustVibn
Hachiman
7
2
10
6
L
0
3
7
1.17
W
Aphrodite
Zwall360Z
Aphrodite
2
3
15
3.17
W
9
4
10
3.5
L
9
7
3
1.5
L
Charybdis
xXuAlyndvia420
Charybdis
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,059
Damage
51,525
60,633
Taken
57,738
44,060
Mitigated
47,252
17,221
Healing
23,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,121
285
2,804
2,653
12,242
14,838
294
3,553
8,689
15,692
0
W
Cu Chulainn
 
Cu Chulainn
8,622
1,824
1,057
3,475
17,683
17,018
626
4,419
13,264
52
16,500
L
Yemoja
BabeBro
Yemoja
4,109
1,141
3,192
1,651
10,420
10,057
0
3,000
7,420
8,826
0
L
Hercules
Bestep9
Hercules
8,051
1,339
408
2,339
13,692
12,793
0
5,241
8,451
0
13,586
W
Hachiman
JustVibn
Hachiman
12,515
7,515
390
1,406
7,565
3,890
1,906
4,673
2,892
0
22,699
L
3,122
461
2,018
3,239
12,597
9,774
0
1,965
10,632
8,628
0
W
Aphrodite
Zwall360Z
Aphrodite
6,547
2,309
4,139
3,571
8,725
5,325
1,060
4,309
4,416
14,795
0
W
15,720
8,235
1,370
2,301
11,523
6,181
3,591
5,298
6,225
0
30,950
L
15,021
5,156
258
1,217
12,507
5,962
884
2,197
10,310
29,181
0
L
Charybdis
xXuAlyndvia420
Charybdis
7,756
4,685
1,389
1,510
11,417
5,474
1,118
2,297
9,120
0
17,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,402
Gold Earned
46,460
92
Minions Killed
98
0
Camps Cleared
0
763,662
Distance Traveled
875,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,587
959
8
1
0
190,850
0
W
Cu Chulainn
8,690
869
14
1
0
170,926
0
L
Yemoja
7,743
774
9
1
0
138,148
0
L
Hercules
7,314
731
17
2
0
171,002
0
W
Hachiman
9,856
986
20
2
0
168,008
0
L
Maui
7,817
782
9
1
0
184,860
0
W
Aphrodite
8,527
853
24
2
0
165,995
0
W
Medusa
9,800
980
32
3
0
180,087
0
L
Hera
10,264
1,026
36
4
0
123,397
0
L
Charybdis
8,264
826
21
2
0
146,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role