Player Matchup

Guan Yu
Guan Yu
Bronze I
Grewvy
Guan Yu
Bronze I
Level 54
God Stats
0W - 1L
1,738 SR
Queue Stats
48W - 54L
1,171 MMR
Solo
Geb
Geb
Silver I
Okada--RJ
Geb
Silver I
Level 225
God Stats
11W - 10L
1,525 SR
Queue Stats
228W - 240L
1,157 MMR
Solo
Serqet
Serqet
Gold IV
RimReaper23
Serqet
Gold IV
Level 88
God Stats
11W - 15L
1,482 SR
Queue Stats
254W - 264L
1,199 MMR
Solo
Hachiman
Hachiman
Bronze III
Savannah2902
Hachiman
Bronze III
Level 47
God Stats
2W - 5L
1,600 SR
Queue Stats
49W - 60L
1,167 MMR
Solo
Ix Chel
Ix Chel
Silver III
hellboy101036
Ix Chel
Silver III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 159L
1,180 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,569 SR
1,175 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,493 SR
1,174 MMR
Freya
Freya
Silver II
OG-Tricky__
Freya
Silver II
Level 159
God Stats
1W - 5L
1,221 SR
Queue Stats
407W - 439L
1,154 MMR
Solo
Osiris
Osiris
Silver V
Wukong3698
Osiris
Silver V
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,178 MMR
Solo
The Morrigan
The Morrigan
Silver II
adrijavi10
The Morrigan
Silver II
Level 109
God Stats
23W - 17L
1,552 SR
Queue Stats
125W - 138L
1,205 MMR
Solo
Thor
Thor
Gold V
helios4040
Thor
Gold V
Level 65
God Stats
37W - 26L
1,648 SR
Queue Stats
147W - 158L
1,197 MMR
Solo
Amaterasu
Amaterasu
Silver II
koori0213
Amaterasu
Silver II
Level 87
God Stats
126W - 121L
1,546 SR
Queue Stats
151W - 156L
1,139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Grewvy
Guan Yu
19
5 / 2 / 5
11,966
544
17,410
26,525
37,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 2
7,788
354
2,011
5,782
3,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
17
6 / 3 / 1
10,395
473
9,397
15,220
6,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Savannah2902
Hachiman
14
0 / 6 / 3
8,611
391
7,848
18,703
7,331
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
17
3 / 8 / 2
10,257
466
7,251
18,192
7,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Morgan Le FayHelMartichorasBakasura

VS

Bans
Ne ZhaChaacBacchusHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 4
12,661
576
11,370
14,860
7,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
Wukong3698
Osiris
16
0 / 7 / 3
11,282
513
8,901
27,266
26,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
adrijavi10
The Morrigan
18
5 / 5 / 6
12,597
573
16,474
10,488
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 1 / 4
13,621
619
17,035
16,164
7,742
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Amaterasu
koori0213
Amaterasu
15
3 / 0 / 4
10,246
466
6,943
21,460
18,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
14
Kills
19
19
Deaths
14
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Grewvy
Guan Yu
5
2
5
3.75
W
3
1
4
5
L
0
0
2
1
L
Serqet
6
3
1
2.17
L
Hachiman
Savannah2902
Hachiman
0
6
3
0.25
W
Osiris
Wukong3698
Osiris
0
7
3
0.21
W
The Morrigan
adrijavi10
The Morrigan
5
5
6
1.6
W
8
1
4
10
L
Ix Chel
3
8
2
0.5
W
Amaterasu
koori0213
Amaterasu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,917
Damage
60,723
84,422
Taken
90,238
62,755
Mitigated
63,769
19,704
Healing
24,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Grewvy
Guan Yu
17,410
2,953
270
10,584
26,525
37,497
0
7,675
18,850
0
79,097
W
11,370
3,271
0
9,728
14,860
7,236
1,692
532
14,004
108,921
0
L
2,011
95
0
1,992
5,782
3,943
0
965
4,817
17,928
0
L
Serqet
9,397
2,746
0
751
15,220
6,758
0
3,471
11,749
0
73,112
L
Hachiman
Savannah2902
Hachiman
7,848
4,768
0
3,732
18,703
7,331
0
7,058
11,645
0
46,320
W
Osiris
Wukong3698
Osiris
8,901
3,658
0
6,199
27,266
26,431
989
1,123
23,841
0
77,166
W
The Morrigan
adrijavi10
The Morrigan
16,474
2,930
0
1,322
10,488
4,194
6,868
4,194
6,000
82,554
5,949
W
17,035
2,561
0
2,439
16,164
7,742
2,326
620
15,244
0
157,822
L
Ix Chel
7,251
796
745
1,630
18,192
7,226
0
4,074
14,118
67,511
0
W
Amaterasu
koori0213
Amaterasu
6,943
1,776
0
4,313
21,460
18,166
298
3,179
17,925
0
53,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,017
Gold Earned
60,407
422
Minions Killed
656
0
Camps Cleared
0
1,820,899
Distance Traveled
2,122,970
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,966
544
104
5
0
448,360
0
W
Freya
12,661
576
132
6
0
367,080
2
L
Geb
7,788
354
13
1
0
242,375
6
L
Serqet
10,395
473
111
5
0
403,157
0
L
Hachiman
8,611
391
76
3
0
351,502
0
W
Osiris
11,282
513
116
5
0
363,984
0
W
The Morrigan
12,597
573
139
6
0
394,559
1
W
Thor
13,621
619
203
9
0
488,394
0
L
Ix Chel
10,257
466
118
5
0
375,505
4
W
Amaterasu
10,246
466
66
3
0
508,953
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role