Player Matchup

Nu Wa
Nu Wa
BloodyMurder971
Nu Wa
Level 69
God Stats
6W - 9L
1,513 SR
Queue Stats
66W - 56L
1,546 Elo+
Party 2
Sun Wukong
Sun Wukong
FreeGoon
Sun Wukong
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 40L
1,457 Elo+
Party 2
Ishtar
Ishtar
Nunnos
Ishtar
Level 143
God Stats
8W - 9L
1,288 SR
Queue Stats
235W - 205L
1,533 Elo+
Party 2
Aphrodite
Aphrodite
RingletBells
Aphrodite
Level 75
God Stats
9W - 5L
1,636 SR
Queue Stats
88W - 80L
1,545 Elo+
Party 2
Thor
Thor
Snafnir
Thor
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 112L
1,541 Elo+
Party 2
Team Averages
Level 94
1,487 SR
1,525 Elo+

VS

Team Averages
Level 112
1,552 SR
1,488 Elo+
Achilles
Achilles
Dman48z
Achilles
Level 119
God Stats
25W - 17L
1,630 SR
Queue Stats
86W - 69L
1,557 Elo+
Solo
Jing Wei
Jing Wei
FLASHBEAM1
Jing Wei
Level 78
God Stats
2W - 2L
1,723 SR
Queue Stats
96W - 91L
1,491 Elo+
Solo
Sylvanus
Sylvanus
Pro_Gamer_2299
Sylvanus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 56L
1,456 Elo+
Party 1
Agni
Agni
sudhunter
Agni
Level 122
God Stats
0W - 3L
1,359 SR
Queue Stats
88W - 88L
1,471 Elo+
Solo
He Bo
He Bo
tirouge-_-6969
He Bo
Level 156
God Stats
4W - 4L
1,548 SR
Queue Stats
79W - 85L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 10
9,219
1,024
8,347
7,331
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
FreeGoon
Sun Wukong
16
2 / 0 / 10
9,766
1,085
8,087
7,676
7,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
Nunnos
Ishtar
16
8 / 2 / 3
11,012
1,224
21,197
10,331
5,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
RingletBells
Aphrodite
15
2 / 0 / 8
9,723
1,080
7,206
5,796
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
Snafnir
Thor
15
1 / 1 / 4
9,144
1,016
9,968
8,475
4,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

296

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dman48z
Achilles
15
2 / 2 / 1
9,204
1,023
8,539
16,896
20,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
FLASHBEAM1
Jing Wei
14
4 / 2 / 0
9,898
1,100
6,937
13,411
6,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
14
0 / 0 / 2
8,213
913
4,141
5,914
5,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
15
0 / 4 / 4
8,984
998
10,933
11,388
5,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 6 / 3
8,504
945
5,385
9,598
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
14
Kills
6
6
Deaths
14
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
L
Achilles
Dman48z
Achilles
2
2
1
1.25
L
Jing Wei
FLASHBEAM1
Jing Wei
4
2
0
2
W
Sun Wukong
FreeGoon
Sun Wukong
2
0
10
7
W
Ishtar
Nunnos
Ishtar
8
2
3
4.75
L
Sylvanus
0
0
2
1
W
Aphrodite
RingletBells
Aphrodite
2
0
8
6
W
Thor
Snafnir
Thor
1
1
4
3
L
Agni
0
4
4
0.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,805
Damage
35,935
39,609
Taken
57,207
26,261
Mitigated
41,937
13,880
Healing
5,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,347
2,715
0
0
7,331
3,908
0
3,416
3,775
25,534
0
L
Achilles
Dman48z
Achilles
8,539
747
0
1,034
16,896
20,834
0
7,851
9,045
0
33,393
L
Jing Wei
FLASHBEAM1
Jing Wei
6,937
6,647
0
1,332
13,411
6,466
0
3,519
9,892
0
30,350
W
Sun Wukong
FreeGoon
Sun Wukong
8,087
1,238
0
289
7,676
7,941
0
2,990
4,190
0
25,445
W
Ishtar
Nunnos
Ishtar
21,197
17,211
0
2,256
10,331
5,480
0
5,835
4,374
0
38,036
L
Sylvanus
4,141
1,011
1,270
1,310
5,914
5,538
0
1,155
4,759
8,253
0
W
Aphrodite
RingletBells
Aphrodite
7,206
1,889
6,280
5,055
5,796
4,216
0
3,161
2,546
21,902
0
W
Thor
Snafnir
Thor
9,968
532
0
0
8,475
4,716
0
5,057
3,187
0
18,549
L
Agni
10,933
858
0
380
11,388
5,380
0
1,178
10,210
28,333
0
L
5,385
53
0
150
9,598
3,719
0
1,850
7,748
10,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,864
Gold Earned
44,803
192
Minions Killed
178
9
Camps Cleared
3
842,848
Distance Traveled
785,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,219
1,024
41
5
1
139,910
0
L
Achilles
9,204
1,023
41
5
0
200,873
0
L
Jing Wei
9,898
1,100
69
8
1
194,138
0
W
Sun Wukong
9,766
1,085
43
5
0
185,418
0
W
Ishtar
11,012
1,224
43
5
5
170,989
0
L
Sylvanus
8,213
913
8
1
1
117,436
0
W
Aphrodite
9,723
1,080
46
5
3
166,032
0
W
Thor
9,144
1,016
19
2
0
180,499
0
L
Agni
8,984
998
38
4
1
158,827
0
L
He Bo
8,504
945
22
2
0
114,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role