Player Matchup

Ymir
Ymir
Dark_kiiller99
Ymir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
Godzillus93
Hercules
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 53L
1,475 Elo+
Party 1
Ao Kuang
Ao Kuang
Godzillus930
Ao Kuang
Level 69
God Stats
6W - 4L
1,716 SR
Queue Stats
74W - 55L
1,475 Elo+
Party 1
Arachne
Arachne
SnubaTron
Arachne
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
232W - 237L
1,407 Elo+
Solo
Da Ji
Da Ji
cristinita_88
Da Ji
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 60L
1,478 Elo+
Solo
Team Averages
Level 93
1,543 SR
1,467 Elo+

VS

Team Averages
Level 105
1,457 SR
1,475 Elo+
Artemis
Artemis
 
Artemis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Astramarii
Anhur
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,548 Elo+
Solo
Scylla
Scylla
GoaKoala
Scylla
Level 128
God Stats
3W - 3L
1,285 SR
Queue Stats
69W - 54L
1,464 Elo+
Solo
Chaac
Chaac
JiminyThickTwit
Chaac
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 50L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yumitana
Morgan Le Fay
Level 146
God Stats
6W - 4L
1,500 SR
Queue Stats
215W - 248L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
6,392
533
222
3,448
1,608
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Godzillus93
Hercules
18
4 / 4 / 2
8,856
738
7,673
20,033
26,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Godzillus930
Ao Kuang
17
4 / 8 / 4
9,431
786
9,628
18,737
17,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
SnubaTron
Arachne
17
5 / 5 / 4
9,000
750
7,953
16,424
20,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 2
6,678
557
1,073
4,634
1,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
6 / 3 / 13
10,462
872
10,575
7,333
3,498
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
14
2 / 4 / 15
9,042
754
10,282
10,492
5,355
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
GoaKoala
Scylla
16
6 / 1 / 13
10,473
873
13,393
4,455
1,771
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 4 / 16
9,473
789
10,204
16,519
23,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Yumitana
Morgan Le Fay
18
7 / 1 / 10
10,864
905
9,789
7,701
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
13
Kills
22
22
Deaths
13
13
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
3
13
4.17
W
Anhur
2
4
15
2.38
L
0
2
1
0.25
W
Scylla
GoaKoala
Scylla
6
1
13
12.5
L
Hercules
Godzillus93
Hercules
4
4
2
1.25
L
Ao Kuang
Godzillus930
Ao Kuang
4
8
4
0.75
W
1
4
16
2.25
L
Arachne
SnubaTron
Arachne
5
5
4
1.4
W
Morgan Le Fay
Yumitana
Morgan Le Fay
7
1
10
12
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,549
Damage
54,243
63,276
Taken
46,500
67,472
Mitigated
38,331
14,758
Healing
14,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,575
6,066
440
598
7,333
3,498
3,083
1,470
5,715
0
25,502
W
Anhur
10,282
5,764
712
2,196
10,492
5,355
2,185
1,612
8,799
0
22,745
L
222
0
298
33
3,448
1,608
0
1,480
1,968
3,122
0
W
Scylla
GoaKoala
Scylla
13,393
1,160
1,410
779
4,455
1,771
416
1,246
3,157
29,498
0
L
Hercules
Godzillus93
Hercules
7,673
976
493
5,358
20,033
26,546
0
6,326
13,707
0
23,305
L
Ao Kuang
Godzillus930
Ao Kuang
9,628
1,873
190
3,460
18,737
17,498
0
6,366
12,371
15,199
853
W
10,204
1,577
456
4,120
16,519
23,568
412
2,493
13,805
0
26,101
L
Arachne
SnubaTron
Arachne
7,953
4,031
368
3,719
16,424
20,009
0
6,957
9,467
0
15,930
W
Morgan Le Fay
Yumitana
Morgan Le Fay
9,789
555
1,301
2,921
7,701
4,139
866
2,756
4,840
19,414
0
L
1,073
76
162
677
4,634
1,811
0
2,053
2,581
0
4,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,357
Gold Earned
50,314
69
Minions Killed
176
0
Camps Cleared
0
769,074
Distance Traveled
1,103,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,462
872
36
3
0
182,713
0
W
Anhur
9,042
754
33
3
0
193,296
0
L
Ymir
6,392
533
3
0
0
91,762
0
W
Scylla
10,473
873
46
4
0
235,708
0
L
Hercules
8,856
738
22
2
0
218,910
0
L
Ao Kuang
9,431
786
13
1
0
195,595
0
W
Chaac
9,473
789
35
3
0
257,934
0
L
Arachne
9,000
750
22
2
0
178,574
0
W
Morgan Le Fay
10,864
905
26
2
0
233,748
0
L
Da Ji
6,678
557
9
1
0
84,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role