Player Matchup

Jing Wei
Jing Wei
BigBlueberry
Jing Wei
Level 147
God Stats
2W - 0L
1,746 SR
Queue Stats
243W - 230L
1,554 Elo+
Party 1
Ix Chel
Ix Chel
SaintFabian
Ix Chel
Level 144
God Stats
2W - 0L
1,538 SR
Queue Stats
178W - 180L
1,567 Elo+
Party 1
Khepri
Khepri
Semmelsyndaren
Khepri
Level 122
God Stats
3W - 0L
1,656 SR
Queue Stats
64W - 59L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
SoulTap
Sun Wukong
Level 157
God Stats
11W - 10L
1,560 SR
Queue Stats
335W - 315L
1,550 Elo+
Party 1
Kali
Kali
krisball
Kali
Level 148
God Stats
15W - 9L
1,646 SR
Queue Stats
357W - 331L
1,580 Elo+
Party 1
Team Averages
Level 144
1,629 SR
1,547 Elo+

VS

Team Averages
Level 128
1,562 SR
1,540 Elo+
Terra
Terra
AlmostADozen
Terra
Level 125
God Stats
2W - 5L
1,509 SR
Queue Stats
186W - 160L
1,526 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Chroma0103
Ah Muzen Cab
Level 118
God Stats
12W - 3L
1,677 SR
Queue Stats
121W - 92L
1,591 Elo+
Solo
Chronos
Chronos
Delirium1337
Chronos
Level 127
God Stats
100W - 83L
1,562 SR
Queue Stats
148W - 132L
1,514 Elo+
Party 2
Nemesis
Nemesis
HansderKiller
Nemesis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 99L
1,543 Elo+
Solo
Loki
Loki
Prrseus
Loki
Level 125
God Stats
13W - 8L
1,564 SR
Queue Stats
181W - 167L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigBlueberry
Jing Wei
13
1 / 1 / 1
7,820
521
6,349
8,080
3,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
SaintFabian
Ix Chel
12
0 / 4 / 1
7,515
501
8,096
9,333
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

11
0 / 0 / 2
7,432
495
3,234
9,423
5,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
SoulTap
Sun Wukong
14
1 / 0 / 0
8,649
577
7,126
9,261
5,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
15
7 / 1 / 1
9,262
617
11,540
16,758
7,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,505
500
3,912
10,676
11,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Chroma0103
Ah Muzen Cab
12
1 / 1 / 1
6,373
425
6,266
11,147
9,165
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Delirium1337
Chronos
13
1 / 2 / 3
7,582
505
8,165
11,914
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
9
0 / 3 / 1
5,918
395
6,331
10,803
3,669
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
Prrseus
Loki
13
4 / 3 / 0
7,568
505
5,906
9,858
3,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
9
Kills
6
6
Deaths
10
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Jing Wei
BigBlueberry
Jing Wei
1
1
1
1.5
L
Ah Muzen Cab
Chroma0103
Ah Muzen Cab
1
1
1
1.5
L
Chronos
Delirium1337
Chronos
1
2
3
1.25
L
Nemesis
0
3
1
0.17
L
Loki
Prrseus
Loki
4
3
0
1.33
W
Ix Chel
SaintFabian
Ix Chel
0
4
1
0.13
W
0
0
2
1
W
Sun Wukong
SoulTap
Sun Wukong
1
0
0
1
W
Kali
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,345
Damage
30,580
52,855
Taken
54,398
25,964
Mitigated
33,023
19,614
Healing
14,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,912
779
4
4,147
10,676
11,116
0
143
10,533
58,313
0
W
Jing Wei
BigBlueberry
Jing Wei
6,349
5,661
0
2,684
8,080
3,570
751
957
7,079
0
68,979
L
Ah Muzen Cab
Chroma0103
Ah Muzen Cab
6,266
2,518
0
3,389
11,147
9,165
0
3,035
8,112
0
38,022
L
Chronos
Delirium1337
Chronos
8,165
2,678
0
2,151
11,914
5,263
0
4,573
7,341
63,719
0
L
Nemesis
6,331
3,680
0
4,172
10,803
3,669
0
2,182
8,621
0
29,949
L
Loki
Prrseus
Loki
5,906
1,180
0
1,000
9,858
3,810
0
1,397
8,461
0
57,940
W
Ix Chel
SaintFabian
Ix Chel
8,096
818
529
1,679
9,333
3,362
0
2,366
6,800
62,559
0
W
3,234
439
1,431
2,894
9,423
5,864
0
2,267
7,089
25,104
0
W
Sun Wukong
SoulTap
Sun Wukong
7,126
1,984
0
4,534
9,261
5,958
0
4,385
4,831
0
69,063
W
Kali
11,540
7,046
0
5,863
16,758
7,210
0
3,107
13,440
0
75,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,678
Gold Earned
34,946
498
Minions Killed
413
0
Camps Cleared
0
1,503,373
Distance Traveled
1,458,500
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,505
500
116
8
0
287,117
0
W
Jing Wei
7,820
521
101
7
0
280,369
5
L
Ah Muzen Cab
6,373
425
51
3
0
305,185
1
L
Chronos
7,582
505
116
8
0
301,751
5
L
Nemesis
5,918
395
41
3
0
262,835
0
L
Loki
7,568
505
89
6
0
301,612
0
W
Ix Chel
7,515
501
117
8
0
283,162
4
W
Khepri
7,432
495
40
3
0
296,067
0
W
Sun Wukong
8,649
577
121
8
0
308,011
2
W
Kali
9,262
617
119
8
0
335,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role