Player Matchup

Fenrir
Fenrir
Black-Cat__FR
Fenrir
Level 103
God Stats
10W - 8L
1,440 SR
Queue Stats
420W - 424L
1,469 Elo+
Party 2
Bellona
Bellona
Blackgamer5278
Bellona
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 16L
1,542 Elo+
Party 3
Chang'e
Chang'e
Hugo-Skye
Chang'e
Level 135
God Stats
2W - 8L
1,324 SR
Queue Stats
779W - 811L
1,474 Elo+
Party 2
Sobek
Sobek
MrGutsFajito
Sobek
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,421 Elo+
Party 3
Xbalanque
Xbalanque
Valchabalou
Xbalanque
Level 61
God Stats
1W - 1L
1,176 SR
Queue Stats
174W - 163L
1,451 Elo+
Party 2
Team Averages
Level 85
1,388 SR
1,471 Elo+

VS

Team Averages
Level 88
1,570 SR
1,488 Elo+
Hachiman
Hachiman
I_am_this-L
Hachiman
Level 117
God Stats
1W - 2L
1,753 SR
Queue Stats
256W - 245L
1,497 Elo+
Party 1
Cerberus
Cerberus
JustTendou
Cerberus
Level 59
God Stats
33W - 39L
1,498 SR
Queue Stats
70W - 89L
1,471 Elo+
Party 1
Ares
Ares
SchnilchMitte-_-
Ares
Level 5
God Stats
1W - 2L
1,749 SR
Queue Stats
3W - 10L
1,477 Elo+
Party 1
Horus
Horus
Superlatja
Horus
Level 109
God Stats
88W - 71L
1,604 SR
Queue Stats
479W - 481L
1,472 Elo+
Party 1
Vulcan
Vulcan
bizzmane89
Vulcan
Level 148
God Stats
2W - 6L
1,246 SR
Queue Stats
160W - 149L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 4
9,782
543
16,133
21,618
10,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 1 / 2
9,454
525
11,234
15,949
12,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Hugo-Skye
Chang'e
17
8 / 1 / 1
10,338
574
13,604
13,803
5,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 7
8,640
480
7,731
14,882
15,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Valchabalou
Xbalanque
11
0 / 8 / 4
7,389
411
4,147
13,316
4,928
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
I_am_this-L
Hachiman
13
6 / 8 / 6
8,871
493
12,044
16,954
8,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
JustTendou
Cerberus
13
2 / 1 / 11
8,921
496
5,363
17,307
17,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 6 / 0
7,843
436
9,712
16,965
16,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
15
3 / 3 / 5
9,083
505
9,067
15,287
9,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vulcan
bizzmane89
Vulcan
15
6 / 4 / 2
9,576
532
18,103
10,008
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
42
21
Kills
18
18
Deaths
22
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
7
4
1.29
W
4
1
2
5
W
Chang'e
Hugo-Skye
Chang'e
8
1
1
8.5
L
Hachiman
I_am_this-L
Hachiman
6
8
6
1.13
L
Cerberus
JustTendou
Cerberus
2
1
11
7.5
W
2
1
7
5.5
L
1
6
0
0.17
L
Horus
3
3
5
1.83
W
Xbalanque
Valchabalou
Xbalanque
0
8
4
0.25
L
Vulcan
bizzmane89
Vulcan
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,849
Damage
54,289
79,568
Taken
76,521
49,043
Mitigated
55,621
21,663
Healing
17,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,133
3,903
0
2,188
21,618
10,100
0
8,501
13,117
0
65,985
W
11,234
4,297
0
3,385
15,949
12,526
0
8,622
6,237
0
57,941
W
Chang'e
Hugo-Skye
Chang'e
13,604
837
2,115
7,503
13,803
5,915
0
5,832
7,971
82,507
0
L
Hachiman
I_am_this-L
Hachiman
12,044
7,226
0
3,324
16,954
8,044
875
4,107
12,725
0
57,791
L
Cerberus
JustTendou
Cerberus
5,363
520
1,875
5,693
17,307
17,493
94
5,898
11,233
25,600
0
W
7,731
385
0
3,929
14,882
15,574
0
6,295
8,587
27,196
0
L
9,712
520
0
1,939
16,965
16,313
0
366
16,599
32,452
0
L
Horus
9,067
4,301
1,398
2,002
15,287
9,067
96
4,369
10,728
0
85,001
W
Xbalanque
Valchabalou
Xbalanque
4,147
1,689
0
2,543
13,316
4,928
863
2,838
10,478
0
40,037
L
Vulcan
bizzmane89
Vulcan
18,103
5,830
0
1,056
10,008
4,704
0
5,805
3,901
88,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,603
Gold Earned
44,294
400
Minions Killed
379
0
Camps Cleared
0
1,833,542
Distance Traveled
1,835,124
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,782
543
80
4
0
407,654
2
W
Bellona
9,454
525
79
4
0
323,348
0
W
Chang'e
10,338
574
141
8
0
393,085
3
L
Hachiman
8,871
493
68
4
0
347,316
0
L
Cerberus
8,921
496
31
2
0
370,728
2
W
Sobek
8,640
480
35
2
0
390,144
4
L
Ares
7,843
436
36
2
0
312,546
0
L
Horus
9,083
505
113
6
0
418,818
4
W
Xbalanque
7,389
411
65
4
0
319,311
0
L
Vulcan
9,576
532
131
7
0
385,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role