Player Matchup

Loki
Loki
Masters
DΑRJEELING
Loki
Masters
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
2,889 MMR
Party 3
Xbalanque
Xbalanque
Masters
Joeldazeloth
Xbalanque
Masters
Level 247
God Stats
10W - 9L
1,600 SR
Queue Stats
1,301W - 1,122L
2,576 MMR
Party 1
Hercules
Hercules
Masters
Nuηes
Hercules
Masters
Level 212
God Stats
14W - 19L
1,543 SR
Queue Stats
123W - 95L
2,669 MMR
Party 3
Erlang Shen
Erlang Shen
Masters
Zurigui
Erlang Shen
Masters
Level 192
God Stats
1W - 2L
1,527 SR
Queue Stats
293W - 233L
3,051 MMR
Solo
Thor
Thor
Masters
iÓpalo
Thor
Masters
Level 66
God Stats
7W - 8L
1,588 SR
Queue Stats
497W - 433L
2,753 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 169
1,552 SR
2,787 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 175
1,645 SR
2,259 MMR
Baron Samedi
Baron Samedi
Masters
 
Baron Samedi
Masters
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
QueJuegoDeMRD
Hachiman
Masters
Level 159
God Stats
10W - 4L
1,820 SR
Queue Stats
624W - 560L
2,987 MMR
Party 2
Osiris
Osiris
Masters
Zoncui
Osiris
Masters
Level 88
God Stats
7W - 5L
1,631 SR
Queue Stats
459W - 371L
2,653 MMR
Solo
Horus
Horus
Masters
ΤheAllex
Horus
Masters
Level 275
God Stats
5W - 3L
1,775 SR
Queue Stats
791W - 767L
2,653 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,461
462
387
8,501
2,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Joeldazeloth
Xbalanque
10
1 / 7 / 0
6,200
443
11,001
15,072
5,053
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Nuηes
Hercules
9
0 / 2 / 0
6,215
444
2,512
9,750
6,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Erlang Shen
Zurigui
Erlang Shen
13
0 / 4 / 1
7,121
509
5,145
16,022
10,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thor
iÓpalo
Thor
9
1 / 8 / 0
6,432
459
3,587
17,205
11,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
JanusRaMerlin

VS

Bans
LancelotBaba YagaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
7 / 0 / 6
9,763
697
14,197
8,975
7,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
 
Ao Kuang
15
11 / 1 / 6
9,725
695
13,809
11,635
5,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hachiman
QueJuegoDeMRD
Hachiman
15
4 / 0 / 6
9,466
676
9,609
8,598
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
Zoncui
Osiris
15
1 / 0 / 4
9,355
668
6,874
9,196
13,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
ΤheAllex
Horus
12
1 / 1 / 13
8,138
581
4,274
11,652
12,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
59
2
Kills
24
25
Deaths
2
1
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
0
6
10
W
Ao Kuang
 
Ao Kuang
11
1
6
14
L
0
4
0
0
L
Xbalanque
Joeldazeloth
Xbalanque
1
7
0
0.14
L
Hercules
Nuηes
Hercules
0
2
0
0
W
Hachiman
QueJuegoDeMRD
Hachiman
4
0
6
7
W
Osiris
Zoncui
Osiris
1
0
4
3
L
Erlang Shen
Zurigui
Erlang Shen
0
4
1
0.13
L
Thor
iÓpalo
Thor
1
8
0
0.13
W
Horus
ΤheAllex
Horus
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,632
Damage
48,763
66,550
Taken
50,056
36,936
Mitigated
43,208
13,319
Healing
22,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,197
2,583
1,234
3,222
8,975
7,813
849
427
8,473
77,171
0
W
Ao Kuang
 
Ao Kuang
13,809
2,858
0
2,476
11,635
5,439
971
0
11,635
70,281
0
L
387
90
0
540
8,501
2,617
0
3,640
4,861
0
41,500
L
Xbalanque
Joeldazeloth
Xbalanque
11,001
6,802
0
3,910
15,072
5,053
0
6,332
8,740
0
49,817
L
Hercules
Nuηes
Hercules
2,512
1,189
0
3,946
9,750
6,608
0
2,256
7,494
0
31,692
W
Hachiman
QueJuegoDeMRD
Hachiman
9,609
6,352
0
4,731
8,598
3,324
2,796
183
8,306
0
89,247
W
Osiris
Zoncui
Osiris
6,874
2,969
0
4,900
9,196
13,695
0
0
8,938
0
72,556
L
Erlang Shen
Zurigui
Erlang Shen
5,145
3,391
0
3,449
16,022
10,690
0
8,171
7,851
0
68,334
L
Thor
iÓpalo
Thor
3,587
745
0
1,474
17,205
11,968
0
7,607
9,598
0
14,960
W
Horus
ΤheAllex
Horus
4,274
1,726
1,525
4,312
11,652
12,937
286
0
11,587
0
15,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,429
Gold Earned
46,447
350
Minions Killed
510
0
Camps Cleared
0
1,244,498
Distance Traveled
1,430,088
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,763
697
139
10
0
267,855
1
W
Ao Kuang
9,725
695
90
6
0
330,085
4
L
Loki
6,461
462
75
5
0
293,614
0
L
Xbalanque
6,200
443
78
6
0
224,262
0
L
Hercules
6,215
444
57
4
0
172,340
0
W
Hachiman
9,466
676
142
10
0
265,569
0
W
Osiris
9,355
668
120
9
0
248,889
0
L
Erlang Shen
7,121
509
114
8
0
309,083
0
L
Thor
6,432
459
26
2
0
245,199
2
W
Horus
8,138
581
19
1
0
317,690
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role