Player Matchup

Ares
Ares
Clairebear92884
Ares
Level 125
God Stats
100W - 111L
1,500 SR
Queue Stats
1,106W - 1,416L
1,389 Elo+
Party 2
Heimdallr
Heimdallr
Lock-In-Ken
Heimdallr
Level 151
God Stats
5W - 6L
1,351 SR
Queue Stats
468W - 464L
1,451 Elo+
Solo
Zeus
Zeus
TheVatiHendo
Zeus
Level 119
God Stats
211W - 291L
1,411 SR
Queue Stats
657W - 1,038L
1,364 Elo+
Party 2
Athena
Athena
soifonkey
Athena
Level 46
God Stats
120W - 156L
1,419 SR
Queue Stats
346W - 361L
1,341 Elo+
Solo
Tyr
Tyr
xkillopsx
Tyr
Level 48
God Stats
23W - 23L
1,469 SR
Queue Stats
181W - 163L
1,376 Elo+
Solo
Team Averages
Level 98
1,430 SR
1,384 Elo+

VS

Team Averages
Level 65
1,361 SR
1,416 Elo+
Fenrir
Fenrir
FH Apocalypse
Fenrir
Level 68
God Stats
92W - 75L
1,464 SR
Queue Stats
129W - 127L
1,423 Elo+
Party 3
Hades
Hades
FH Knowledge
Hades
Level 64
God Stats
13W - 6L
1,299 SR
Queue Stats
133W - 126L
1,417 Elo+
Party 3
Chang'e
Chang'e
Hs HORSE
Chang'e
Level 53
God Stats
4W - 3L
1,283 SR
Queue Stats
89W - 109L
1,400 Elo+
Solo
Surtr
Surtr
Kaden_Mankey
Surtr
Level 63
God Stats
2W - 1L
1,261 SR
Queue Stats
5W - 4L
1,417 Elo+
Party 1
Thanatos
Thanatos
corznd
Thanatos
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 11L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,191
442
1,088
10,225
7,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Lock-In-Ken
Heimdallr
12
2 / 3 / 0
7,466
533
8,639
10,981
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 0
7,109
508
4,844
5,527
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
soifonkey
Athena
10
0 / 2 / 1
6,542
467
2,923
10,742
4,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 1
7,358
526
10,044
11,619
9,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 1
7,010
501
5,006
8,473
3,765
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 1 / 8
7,239
517
7,300
9,932
4,720
Chang'e
Hs HORSE
Chang'e
14
5 / 0 / 3
8,202
586
6,579
7,924
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 1 / 3
6,938
496
5,250
10,736
6,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
corznd
Thanatos
13
7 / 0 / 2
8,599
614
6,951
13,084
5,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
17
17
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
5
1
1
5.5
W
0
1
8
4
W
Chang'e
Hs HORSE
Chang'e
5
0
3
6.5
W
0
1
3
1.5
L
Heimdallr
Lock-In-Ken
Heimdallr
2
3
0
0.67
L
0
3
0
0
W
Thanatos
corznd
Thanatos
7
0
2
8
L
Athena
soifonkey
Athena
0
2
1
0.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,538
Damage
31,086
49,094
Taken
50,149
27,011
Mitigated
23,430
8,417
Healing
28,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,088
99
168
842
10,225
7,073
74
3,463
6,762
24,880
0
W
5,006
453
0
2,602
8,473
3,765
0
1,361
7,064
0
22,988
W
7,300
1,333
1,250
7,116
9,932
4,720
0
1,567
8,365
57,637
0
W
Chang'e
Hs HORSE
Chang'e
6,579
814
1,320
4,114
7,924
3,337
0
2,669
5,255
57,638
0
W
5,250
1,869
0
3,160
10,736
6,312
327
1,002
9,205
718
40,746
L
Heimdallr
Lock-In-Ken
Heimdallr
8,639
5,026
0
3,858
10,981
4,537
0
4,788
6,193
0
52,784
L
4,844
646
0
748
5,527
1,435
305
2,237
3,290
54,228
0
W
Thanatos
corznd
Thanatos
6,951
2,652
0
8,695
13,084
5,296
0
3,142
9,692
0
59,726
L
Athena
soifonkey
Athena
2,923
719
0
1,204
10,742
4,802
332
977
9,765
44,909
0
L
10,044
1,495
0
1,597
11,619
9,164
538
2,648
8,971
0
59,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,666
Gold Earned
37,988
376
Minions Killed
377
0
Camps Cleared
0
1,305,316
Distance Traveled
1,515,524
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,191
442
25
2
0
271,996
6
W
Fenrir
7,010
501
25
2
0
343,351
0
W
Hades
7,239
517
106
8
0
260,691
0
W
Chang'e
8,202
586
105
8
0
280,607
0
W
Surtr
6,938
496
63
5
0
290,838
3
L
Heimdallr
7,466
533
95
7
0
255,292
3
L
Zeus
7,109
508
86
6
0
220,980
0
W
Thanatos
8,599
614
78
6
0
340,037
0
L
Athena
6,542
467
66
5
0
272,198
0
L
Tyr
7,358
526
104
7
0
284,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role