Player Matchup

Thor
Thor
 
Thor
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
KIllerKIPP65
Vamana
Level 35
God Stats
165W - 182L
1,349 SR
Queue Stats
700W - 833L
1,314 Elo+
Party 1
Medusa
Medusa
KittenMochi
Medusa
Level 59
God Stats
88W - 89L
1,457 SR
Queue Stats
100W - 116L
1,395 Elo+
Solo
Ix Chel
Ix Chel
fearful-boat765
Ix Chel
Level 155
God Stats
208W - 233L
1,506 SR
Queue Stats
1,281W - 1,420L
1,413 Elo+
Solo
Team Averages
Level 75
1,463 SR
1,424 Elo+

VS

Team Averages
Level 67
1,362 SR
1,292 Elo+
Danzaburou
Danzaburou
BunnyFoxMoonWolf
Danzaburou
Level 143
God Stats
0W - 2L
1,212 SR
Queue Stats
766W - 811L
1,361 Elo+
Solo
Bastet
Bastet
GamerMom8928
Bastet
Level 73
God Stats
59W - 59L
1,487 SR
Queue Stats
359W - 357L
1,451 Elo+
Solo
Zeus
Zeus
PVD03
Zeus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,180 Elo+
Party 2
Surtr
Surtr
RubenB3
Surtr
Level 16
God Stats
1W - 5L
1,108 SR
Queue Stats
2W - 9L
1,058 Elo+
Party 2
Kukulkan
Kukulkan
bonekrusher24
Kukulkan
Level 65
God Stats
140W - 124L
1,501 SR
Queue Stats
228W - 228L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 0 / 4
9,689
1,077
11,452
7,351
3,184
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
 
Geb
15
1 / 1 / 8
9,524
1,058
14,048
17,106
21,699
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
15
2 / 1 / 3
9,585
1,065
6,293
13,060
6,503
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Medusa
16
3 / 0 / 5
9,715
1,079
6,434
10,459
7,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

16
1 / 1 / 8
10,542
1,171
6,121
8,960
7,403
Magic Focus

Magic Focus

+20
Magical Power

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

289

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BunnyFoxMoonWolf
Danzaburou
14
0 / 0 / 3
8,748
972
4,571
4,407
1,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
14
3 / 2 / 0
9,614
1,068
15,661
9,650
4,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
PVD03
Zeus
14
0 / 9 / 3
8,850
983
15,014
14,652
5,167
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Surtr
RubenB3
Surtr
15
0 / 1 / 3
9,243
1,027
8,429
14,237
12,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
bonekrusher24
Kukulkan
14
0 / 1 / 2
8,409
934
6,111
5,420
3,025
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
13
Kills
3
3
Deaths
13
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
0
4
8
W
Geb
 
Geb
1
1
8
5
L
Danzaburou
BunnyFoxMoonWolf
Danzaburou
0
0
3
1.5
L
Bastet
3
2
0
1.5
W
Vamana
2
1
3
3.5
W
Medusa
3
0
5
5.5
L
Zeus
PVD03
Zeus
0
9
3
0.17
L
Surtr
RubenB3
Surtr
0
1
3
1.5
L
Kukulkan
bonekrusher24
Kukulkan
0
1
2
1
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,348
Damage
49,786
56,936
Taken
48,366
46,570
Mitigated
27,183
6,586
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,452
1,993
0
0
7,351
3,184
0
2,076
5,275
0
18,767
W
Geb
 
Geb
14,048
1,306
0
551
17,106
21,699
0
6,603
10,320
26,193
0
L
Danzaburou
BunnyFoxMoonWolf
Danzaburou
4,571
1,009
0
1,736
4,407
1,881
0
1,791
2,482
0
17,442
L
Bastet
15,661
3,868
0
1,555
9,650
4,267
0
5,004
4,405
0
26,444
W
Vamana
6,293
2,331
0
0
13,060
6,503
0
4,467
8,593
0
22,845
W
Medusa
6,434
1,498
507
360
10,459
7,781
0
4,298
6,161
0
23,130
L
Zeus
PVD03
Zeus
15,014
3,253
0
1,264
14,652
5,167
0
4,885
9,543
34,261
0
L
Surtr
RubenB3
Surtr
8,429
3,306
0
3,170
14,237
12,843
0
6,355
7,408
144
27,732
L
Kukulkan
bonekrusher24
Kukulkan
6,111
841
0
0
5,420
3,025
0
1,061
4,359
14,861
0
W
6,121
2,053
1,264
3,904
8,960
7,403
0
3,825
5,135
35,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,055
Gold Earned
44,864
219
Minions Killed
175
6
Camps Cleared
3
934,978
Distance Traveled
836,760
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,689
1,077
19
2
0
193,773
0
W
Geb
9,524
1,058
28
3
1
196,513
0
L
Danzaburou
8,748
972
25
3
0
187,472
0
L
Bastet
9,614
1,068
24
3
1
221,040
0
W
Vamana
9,585
1,065
58
6
0
213,956
0
W
Medusa
9,715
1,079
51
6
2
183,993
3
L
Zeus
8,850
983
50
6
0
143,100
0
L
Surtr
9,243
1,027
44
5
2
172,022
0
L
Kukulkan
8,409
934
32
4
0
113,126
0
W
Ix Chel
10,542
1,171
63
7
3
146,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role