Player Matchup

Vamana
Vamana
Epicdude3245
Vamana
Level 64
God Stats
5W - 3L
1,579 SR
Queue Stats
169W - 185L
1,531 Elo+
Party 1
Heimdallr
Heimdallr
Fright2000
Heimdallr
Level 95
God Stats
1W - 1L
1,486 SR
Queue Stats
35W - 32L
1,546 Elo+
Party 1
Zeus
Zeus
FunMod
Zeus
Level 182
God Stats
7W - 6L
1,611 SR
Queue Stats
407W - 403L
1,485 Elo+
Solo
Maui
Maui
Hetzy1
Maui
Level 120
God Stats
6W - 8L
1,514 SR
Queue Stats
149W - 166L
1,525 Elo+
Party 1
Da Ji
Da Ji
R0ryk
Da Ji
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 84L
1,539 Elo+
Party 1
Team Averages
Level 110
1,538 SR
1,525 Elo+

VS

Team Averages
Level 116
1,529 SR
1,519 Elo+
Fenrir
Fenrir
 
Fenrir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
D4rklyss
Xing Tian
Level 109
God Stats
7W - 4L
1,451 SR
Queue Stats
467W - 411L
1,526 Elo+
Solo
Horus
Horus
DËËZ
Horus
Level 137
God Stats
1W - 1L
1,695 SR
Queue Stats
114W - 98L
1,514 Elo+
Party 2
Scylla
Scylla
ReadyMixedPain
Scylla
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 134L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
2 / 3 / 1
8,006
572
5,556
11,579
8,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Fright2000
Heimdallr
12
0 / 3 / 1
6,896
493
6,022
13,479
6,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
FunMod
Zeus
13
4 / 5 / 3
8,307
593
11,400
9,700
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
Hetzy1
Maui
10
0 / 5 / 5
6,592
471
2,743
12,838
10,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
R0ryk
Da Ji
15
7 / 3 / 3
8,904
636
8,029
12,272
5,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
8 / 4 / 3
8,827
631
9,460
14,631
7,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
 
Chiron
14
4 / 2 / 1
8,612
615
11,509
8,237
3,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
D4rklyss
Xing Tian
13
2 / 0 / 7
7,841
560
6,705
13,271
12,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
DËËZ
Horus
15
3 / 3 / 1
8,718
623
8,361
9,293
8,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 6
7,800
557
6,426
8,611
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
13
Kills
19
19
Deaths
13
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
4
3
2.38
W
Chiron
 
Chiron
4
2
1
2.25
W
Xing Tian
D4rklyss
Xing Tian
2
0
7
5.5
W
Horus
DËËZ
Horus
3
3
1
1.17
L
Vamana
2
3
1
0.83
L
Heimdallr
Fright2000
Heimdallr
0
3
1
0.17
L
Zeus
FunMod
Zeus
4
5
3
1.1
L
Maui
Hetzy1
Maui
0
5
5
0.5
L
Da Ji
R0ryk
Da Ji
7
3
3
2.83
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,750
Damage
42,461
59,868
Taken
54,043
34,933
Mitigated
34,013
10,040
Healing
11,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,460
3,998
0
2,569
14,631
7,092
1,101
4,985
9,322
0
56,535
W
Chiron
 
Chiron
11,509
5,431
441
1,929
8,237
3,238
838
804
7,433
0
68,951
W
Xing Tian
D4rklyss
Xing Tian
6,705
614
0
3,366
13,271
12,046
222
3,243
9,810
27,493
0
W
Horus
DËËZ
Horus
8,361
4,306
40
3,185
9,293
8,071
0
0
9,293
0
62,021
L
Vamana
5,556
2,302
0
1,914
11,579
8,549
108
0
10,750
0
60,225
L
Heimdallr
Fright2000
Heimdallr
6,022
3,288
0
4,965
13,479
6,455
0
1,255
12,224
0
58,057
L
Zeus
FunMod
Zeus
11,400
2,047
0
500
9,700
3,551
0
3,306
6,238
53,062
0
L
Maui
Hetzy1
Maui
2,743
691
0
1,491
12,838
10,739
0
5,395
7,389
17,295
0
L
Da Ji
R0ryk
Da Ji
8,029
2,383
0
1,170
12,272
5,639
0
2,833
9,259
0
69,708
W
6,426
1,173
0
320
8,611
3,566
1,066
4,371
4,042
56,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,705
Gold Earned
41,798
437
Minions Killed
423
0
Camps Cleared
0
1,367,291
Distance Traveled
1,460,627
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,827
631
79
6
0
329,674
0
W
Chiron
8,612
615
115
8
0
278,076
0
W
Xing Tian
7,841
560
24
2
0
311,234
5
W
Horus
8,718
623
99
7
0
266,903
0
L
Vamana
8,006
572
107
8
0
249,176
4
L
Heimdallr
6,896
493
97
7
0
263,680
0
L
Zeus
8,307
593
109
8
0
250,105
6
L
Maui
6,592
471
24
2
0
283,261
1
L
Da Ji
8,904
636
100
7
0
321,069
1
W
Scylla
7,800
557
106
8
0
274,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role