Player Matchup

Medusa
Medusa
Silver III
franllameante
Medusa
Silver III
Level 61
God Stats
7W - 10L
1,568 SR
Queue Stats
51W - 98L
1,222 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 61
1,568 SR
1,222 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,500 SR
1,129 MMR
He Bo
He Bo
Silver III
ugena20
He Bo
Silver III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
8,188
910
4,811
10,425
5,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AnubisLokiHadesKaliPoseidon

VS

Bans
Ah Muzen CabBakasuraHachimanUllrFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ugena20
He Bo
14
3 / 2 / 0
9,140
1,016
7,840
7,273
4,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
3
3
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
He Bo
ugena20
He Bo
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,811
Damage
7,840
10,425
Taken
7,273
5,713
Mitigated
4,185
2,262
Healing
2,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,811
2,476
0
2,262
10,425
5,713
387
8,462
1,963
0
39,961
W
He Bo
ugena20
He Bo
7,840
692
0
2,467
7,273
4,185
375
129
7,144
49,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,188
Gold Earned
9,140
77
Minions Killed
105
3
Camps Cleared
5
158,095
Distance Traveled
167,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,188
910
77
9
3
158,095
0
W
He Bo
9,140
1,016
105
12
5
167,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role