Player Matchup

Sobek
Sobek
 
Sobek
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
M0BSTER999
Ishtar
Level 121
God Stats
4W - 0L
1,718 SR
Queue Stats
101W - 99L
1,519 Elo+
Solo
Nox
Nox
SFUx ULT1MATE
Nox
Level 94
God Stats
6W - 2L
1,809 SR
Queue Stats
204W - 183L
1,540 Elo+
Solo
Fafnir
Fafnir
ServeTheFeens
Fafnir
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 226L
1,437 Elo+
Solo
Team Averages
Level 97
1,606 SR
1,499 Elo+

VS

Team Averages
Level 91
1,327 SR
1,390 Elo+
Fafnir
Fafnir
 
Fafnir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BURNTELBOWSKIN
Arachne
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
393W - 399L
1,454 Elo+
Party 1
Poseidon
Poseidon
Punisherdavid
Poseidon
Level 18
God Stats
0W - 2L
1,343 SR
Queue Stats
3W - 13L
1,153 Elo+
Solo
Da Ji
Da Ji
RequitedFob620
Da Ji
Level 117
God Stats
0W - 5L
1,114 SR
Queue Stats
147W - 181L
1,383 Elo+
Solo
Fenrir
Fenrir
UrMomsDadsCousin
Fenrir
Level 83
God Stats
3W - 4L
1,175 SR
Queue Stats
400W - 408L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
3 / 3 / 15
8,631
959
3,888
12,889
14,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
 
Cernunnos
14
4 / 3 / 10
8,361
929
10,025
8,945
3,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ishtar
M0BSTER999
Ishtar
14
8 / 2 / 11
8,953
995
14,786
8,202
3,919
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 0 / 14
9,471
1,052
7,236
6,111
2,888
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
2 / 0 / 13
8,483
943
4,107
6,600
5,480
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 0 / 4
6,379
709
2,042
7,080
7,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 5 / 3
7,039
782
4,239
8,390
5,058
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Punisherdavid
Poseidon
14
2 / 5 / 4
7,564
840
8,277
7,828
3,412
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 7 / 2
6,532
726
7,468
10,378
4,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 6 / 2
6,512
724
6,336
12,066
5,951
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
23
23
Kills
8
8
Deaths
23
63
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
3
15
3.5
W
Cernunnos
 
Cernunnos
4
3
10
3
L
Fafnir
 
Fafnir
0
0
4
2
L
3
5
3
0.9
W
Ishtar
M0BSTER999
Ishtar
8
2
11
6.75
L
Poseidon
Punisherdavid
Poseidon
2
5
4
0.8
L
2
7
2
0.43
W
6
0
14
13
W
2
0
13
8.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,042
Damage
28,362
42,747
Taken
45,742
30,939
Mitigated
26,270
12,293
Healing
8,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,888
182
686
2,504
12,889
14,922
275
4,150
8,739
7,806
0
W
Cernunnos
 
Cernunnos
10,025
5,416
83
1,774
8,945
3,730
2,002
2,308
6,637
0
20,872
L
Fafnir
 
Fafnir
2,042
396
1,109
3,573
7,080
7,403
0
2,673
4,407
3,323
0
L
4,239
3,628
227
878
8,390
5,058
0
2,905
5,485
0
7,131
W
Ishtar
M0BSTER999
Ishtar
14,786
7,729
830
676
8,202
3,919
2,411
725
7,477
0
36,183
L
Poseidon
Punisherdavid
Poseidon
8,277
1,666
0
726
7,828
3,412
0
2,760
5,068
27,535
0
L
7,468
807
0
54
10,378
4,446
0
2,715
7,663
0
9,993
W
7,236
1,139
593
1,241
6,111
2,888
1,891
1,902
4,209
19,209
0
W
4,107
1,252
852
3,054
6,600
5,480
940
1,234
5,366
15,841
0
L
6,336
2,215
48
1,448
12,066
5,951
0
4,178
7,888
0
10,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,899
Gold Earned
34,026
114
Minions Killed
58
0
Camps Cleared
0
895,717
Distance Traveled
691,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,631
959
6
1
0
189,478
0
W
Cernunnos
8,361
929
24
3
0
164,048
0
L
Fafnir
6,379
709
0
0
0
105,150
0
L
Arachne
7,039
782
3
0
0
143,356
0
W
Ishtar
8,953
995
40
4
0
148,817
0
L
Poseidon
7,564
840
40
4
0
139,039
0
L
Da Ji
6,532
726
6
1
0
154,902
0
W
Nox
9,471
1,052
31
3
0
201,135
0
W
Fafnir
8,483
943
13
1
0
192,239
0
L
Fenrir
6,512
724
9
1
0
149,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role