Player Matchup

Xbalanque
Xbalanque
ChinoHefe-_-
Xbalanque
Level 108
God Stats
2W - 6L
1,450 SR
Queue Stats
354W - 360L
1,497 Elo+
Solo
Hou Yi
Hou Yi
CynMinSin
Hou Yi
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 121L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
RinginginmyEars
Cthulhu
Level 148
God Stats
15W - 8L
1,660 SR
Queue Stats
618W - 629L
1,457 Elo+
Solo
Rama
Rama
Sleugi
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,350 Elo+
Party 1
Ares
Ares
thattoastboy
Ares
Level 156
God Stats
7W - 3L
1,875 SR
Queue Stats
218W - 229L
1,559 Elo+
Solo
Team Averages
Level 99
1,597 SR
1,464 Elo+

VS

Team Averages
Level 129
1,465 SR
1,534 Elo+
Athena
Athena
PikachuPower117
Athena
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 151L
1,470 Elo+
Solo
Fenrir
Fenrir
SANTYespi1996
Fenrir
Level 126
God Stats
2W - 1L
1,263 SR
Queue Stats
145W - 153L
1,509 Elo+
Solo
Izanami
Izanami
SeventhKnight
Izanami
Level 158
God Stats
11W - 4L
1,695 SR
Queue Stats
372W - 197L
1,609 Elo+
Solo
Hades
Hades
Stalthis
Hades
Level 156
God Stats
6W - 7L
1,364 SR
Queue Stats
413W - 433L
1,410 Elo+
Solo
Eset
Eset
xli3N3GATIVElix
Eset
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 42L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChinoHefe-_-
Xbalanque
14
2 / 8 / 5
8,346
759
9,349
13,363
7,144
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
CynMinSin
Hou Yi
15
5 / 9 / 2
9,453
859
11,405
15,451
8,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 7
9,306
846
15,631
19,172
19,818
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Sleugi
Rama
13
0 / 7 / 5
7,983
726
8,437
12,209
6,314
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 8
9,208
837
5,022
16,412
21,724
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 19
10,297
936
8,140
18,260
20,759
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 2 / 27
9,595
872
12,165
14,440
16,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
16
7 / 2 / 21
10,030
912
18,550
10,723
5,582
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Stalthis
Hades
16
10 / 3 / 20
10,297
936
15,444
13,470
14,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 2 / 19
9,521
866
9,795
9,754
6,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
139
11
Kills
33
34
Deaths
11
27
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ChinoHefe-_-
Xbalanque
2
8
5
0.56
L
Hou Yi
CynMinSin
Hou Yi
5
9
2
0.67
W
7
2
19
8.25
L
3
6
7
1.08
W
4
2
27
8.75
W
Izanami
7
2
21
8.75
L
Rama
Sleugi
Rama
0
7
5
0.36
W
Hades
Stalthis
Hades
10
3
20
6.67
L
1
4
8
1.25
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,844
Damage
64,094
76,607
Taken
66,647
63,326
Mitigated
63,847
10,903
Healing
21,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ChinoHefe-_-
Xbalanque
9,349
4,212
418
202
13,363
7,144
690
5,748
7,515
0
18,525
L
Hou Yi
CynMinSin
Hou Yi
11,405
3,797
392
621
15,451
8,326
346
7,217
8,135
0
22,192
W
8,140
2,145
2,324
3,581
18,260
20,759
806
5,875
12,385
11,797
0
L
15,631
602
2,459
3,018
19,172
19,818
0
8,113
10,701
27,896
0
W
12,165
3,050
3,766
3,574
14,440
16,648
1,288
4,459
9,981
0
17,061
W
Izanami
18,550
12,545
857
2,209
10,723
5,582
4,766
4,286
6,437
0
42,508
L
Rama
Sleugi
Rama
8,437
6,303
226
497
12,209
6,314
599
5,773
6,345
0
20,982
W
Hades
Stalthis
Hades
15,444
702
1,292
2,425
13,470
14,394
1,198
3,357
10,113
24,255
0
L
5,022
230
223
2,847
16,412
21,724
45
5,781
10,532
9,480
0
W
9,795
901
822
1,100
9,754
6,464
1,104
2,676
7,078
25,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,296
Gold Earned
49,740
102
Minions Killed
119
0
Camps Cleared
0
836,924
Distance Traveled
1,080,881
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,346
759
25
2
0
157,135
0
L
Hou Yi
9,453
859
35
3
0
146,293
0
W
Athena
10,297
936
12
1
0
236,541
0
L
Cthulhu
9,306
846
14
1
0
194,569
0
W
Fenrir
9,595
872
12
1
0
234,973
0
W
Izanami
10,030
912
46
4
0
190,099
0
L
Rama
7,983
726
24
2
0
160,881
0
W
Hades
10,297
936
19
2
0
203,855
0
L
Ares
9,208
837
4
0
0
178,046
0
W
Eset
9,521
866
30
3
0
215,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role