Player Matchup

Surtr
Surtr
 
Surtr
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Darkóc
Agni
Level 156
God Stats
2W - 1L
1,812 SR
Queue Stats
188W - 184L
1,474 Elo+
Solo
Team Averages
Level 152
1,562 SR
1,495 Elo+

VS

Team Averages
Level 113
1,476 SR
1,572 Elo+
Athena
Athena
Chakaal49
Athena
Level 122
God Stats
1W - 0L
1,577 SR
Queue Stats
73W - 64L
1,562 Elo+
Solo
Artemis
Artemis
DaRkKıNg
Artemis
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
289W - 279L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
MrSharpshooter
Baron Samedi
Level 156
God Stats
4W - 3L
1,301 SR
Queue Stats
454W - 438L
1,592 Elo+
Solo
Medusa
Medusa
Neondevil
Medusa
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,615 Elo+
Solo
Vamana
Vamana
Trauuce
Vamana
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 58L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
2 / 5 / 11
8,896
809
7,385
16,183
17,550
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
 
Artio
14
3 / 6 / 5
8,745
795
6,754
16,999
20,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
 
Bacchus
14
1 / 3 / 9
7,612
692
12,327
11,781
8,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
 
Fenrir
12
2 / 5 / 5
7,394
672
5,002
12,308
7,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
Darkóc
Agni
16
6 / 3 / 5
8,942
813
15,668
9,758
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chakaal49
Athena
15
2 / 3 / 13
9,518
865
7,453
18,539
18,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
DaRkKıNg
Artemis
16
8 / 3 / 9
10,149
923
13,440
9,316
4,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
MrSharpshooter
Baron Samedi
17
5 / 2 / 16
10,174
925
15,225
10,913
7,450
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Neondevil
Medusa
15
4 / 3 / 10
9,227
839
11,137
10,715
4,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Vamana
Trauuce
Vamana
16
3 / 4 / 15
9,370
852
11,960
13,984
13,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
85
14
Kills
22
22
Deaths
15
35
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
5
11
1.5
L
Artio
 
Artio
3
6
5
0.92
L
Bacchus
 
Bacchus
1
3
9
1.83
L
Fenrir
 
Fenrir
2
5
5
0.9
W
Athena
Chakaal49
Athena
2
3
13
2.83
W
Artemis
DaRkKıNg
Artemis
8
3
9
4.17
L
Agni
Darkóc
Agni
6
3
5
2.83
W
Baron Samedi
MrSharpshooter
Baron Samedi
5
2
16
6.5
W
Medusa
Neondevil
Medusa
4
3
10
3
W
Vamana
Trauuce
Vamana
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,136
Damage
59,215
67,029
Taken
63,467
59,187
Mitigated
48,696
20,165
Healing
19,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,385
1,363
488
2,712
16,183
17,550
12
6,036
9,615
4,334
12,626
L
Artio
 
Artio
6,754
225
3,553
2,907
16,999
20,449
0
5,988
10,791
15,237
0
L
Bacchus
 
Bacchus
12,327
236
953
3,606
11,781
8,782
0
4,432
7,187
23,105
0
L
Fenrir
 
Fenrir
5,002
626
930
916
12,308
7,713
371
3,556
8,652
0
9,132
W
Athena
Chakaal49
Athena
7,453
1,709
2,724
4,026
18,539
18,226
248
10,447
8,092
11,447
0
W
Artemis
DaRkKıNg
Artemis
13,440
5,434
341
926
9,316
4,306
2,766
6,406
2,910
0
32,156
L
Agni
Darkóc
Agni
15,668
1,468
1,818
2,282
9,758
4,693
270
2,666
6,945
29,208
0
W
Baron Samedi
MrSharpshooter
Baron Samedi
15,225
1,624
3,697
2,176
10,913
7,450
1,058
5,336
5,577
31,336
0
W
Medusa
Neondevil
Medusa
11,137
4,855
476
2,079
10,715
4,997
3,380
7,100
3,615
0
32,674
W
Vamana
Trauuce
Vamana
11,960
5,010
755
2,088
13,984
13,717
655
7,432
6,552
0
23,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,589
Gold Earned
48,438
88
Minions Killed
162
0
Camps Cleared
0
983,926
Distance Traveled
1,087,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,896
809
14
1
0
194,509
0
L
Artio
8,745
795
6
1
0
204,404
0
L
Bacchus
7,612
692
26
2
0
210,444
0
L
Fenrir
7,394
672
7
1
0
201,489
0
W
Athena
9,518
865
4
0
0
206,455
0
W
Artemis
10,149
923
44
4
0
198,751
0
L
Agni
8,942
813
35
3
0
173,080
0
W
Baron Samedi
10,174
925
45
4
0
208,353
0
W
Medusa
9,227
839
42
4
0
240,605
0
W
Vamana
9,370
852
27
2
0
233,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role