Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Riku Knightwolf
Tyr
Level 185
God Stats
5W - 1L
1,504 SR
Queue Stats
397W - 403L
1,441 Elo+
Party 2
Hera
Hera
The Insane Fart
Hera
Level 144
God Stats
2W - 2L
1,756 SR
Queue Stats
156W - 181L
1,386 Elo+
Solo
Raijin
Raijin
VanDusen31
Raijin
Level 157
God Stats
5W - 0L
1,500 SR
Queue Stats
383W - 381L
1,436 Elo+
Party 2
Ravana
Ravana
bru2u
Ravana
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
254W - 321L
1,385 Elo+
Solo
Team Averages
Level 151
1,552 SR
1,430 Elo+

VS

Team Averages
Level 82
1,470 SR
1,360 Elo+
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DjAst_KDS
Odin
Level 99
God Stats
0W - 2L
1,272 SR
Queue Stats
4W - 7L
1,161 Elo+
Solo
Sun Wukong
Sun Wukong
Tweeky_gets_you
Sun Wukong
Level 136
God Stats
3W - 3L
1,500 SR
Queue Stats
297W - 285L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
stachemou13
Tsukuyomi
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 113L
1,289 Elo+
Party 1
Atlas
Atlas
zangoledoso270
Atlas
Level 25
God Stats
2W - 3L
1,579 SR
Queue Stats
130W - 154L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
7 / 2 / 11
10,737
895
11,223
6,821
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 5 / 17
10,802
900
12,295
18,721
35,217
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
10 / 3 / 10
11,330
944
17,545
8,354
3,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
VanDusen31
Raijin
16
6 / 4 / 13
10,072
839
12,375
11,831
5,905
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
bru2u
Ravana
15
0 / 4 / 12
8,712
726
3,065
7,734
5,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 6 / 8
9,349
779
7,400
12,590
6,346
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Odin
8
0 / 3 / 3
6,585
549
631
3,958
1,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Tweeky_gets_you
Sun Wukong
18
8 / 6 / 7
10,509
876
12,594
16,962
21,800
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
stachemou13
Tsukuyomi
15
4 / 9 / 2
8,689
724
7,413
14,825
6,700
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 7 / 3
8,457
705
7,541
18,492
15,564
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
41
31
Kills
18
18
Deaths
31
63
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
2
11
6.25
L
Neith
 
Neith
3
6
8
1.17
L
Odin
0
3
3
0.5
W
8
5
17
3.3
W
10
3
10
5
L
Sun Wukong
Tweeky_gets_you
Sun Wukong
8
6
7
1.92
W
Raijin
VanDusen31
Raijin
6
4
13
3.13
W
Ravana
bru2u
Ravana
0
4
12
1.5
L
Tsukuyomi
stachemou13
Tsukuyomi
4
9
2
0.56
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,503
Damage
35,579
53,461
Taken
66,827
53,622
Mitigated
51,883
12,381
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,223
3,610
0
56
6,821
3,457
1,673
1,724
5,097
27,479
0
L
Neith
 
Neith
7,400
4,093
0
2,170
12,590
6,346
522
6,185
6,405
0
19,716
L
Odin
631
135
0
103
3,958
1,473
0
2,615
1,343
0
3,497
W
12,295
636
685
3,161
18,721
35,217
343
2,063
16,658
1,727
18,796
W
17,545
4,911
935
1,018
8,354
3,947
2,580
1,584
6,770
40,206
0
L
Sun Wukong
Tweeky_gets_you
Sun Wukong
12,594
2,363
715
2,508
16,962
21,800
30
10,842
5,936
1,174
22,690
W
Raijin
VanDusen31
Raijin
12,375
1,650
2,289
2,485
11,831
5,905
1,292
1,914
9,917
22,327
0
W
Ravana
bru2u
Ravana
3,065
1,000
641
1,111
7,734
5,096
1,648
782
6,952
0
10,195
L
Tsukuyomi
stachemou13
Tsukuyomi
7,413
2,146
451
1,019
14,825
6,700
614
8,423
6,257
0
15,627
L
7,541
2,175
216
1,190
18,492
15,564
50
14,101
4,311
19,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,653
Gold Earned
43,589
127
Minions Killed
90
0
Camps Cleared
0
1,070,166
Distance Traveled
848,142
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,737
895
32
3
0
252,785
0
L
Neith
9,349
779
29
2
0
169,739
0
L
Odin
6,585
549
3
0
0
65,978
0
W
Tyr
10,802
900
13
1
0
206,011
0
W
Hera
11,330
944
46
4
0
218,915
0
L
Sun Wukong
10,509
876
24
2
0
234,948
0
W
Raijin
10,072
839
19
2
0
204,333
0
W
Ravana
8,712
726
17
1
0
188,122
0
L
Tsukuyomi
8,689
724
13
1
0
174,287
0
L
Atlas
8,457
705
21
2
0
203,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role