Player Matchup

Bellona
Bellona
Esdeath1470
Bellona
Level 88
God Stats
9W - 12L
1,354 SR
Queue Stats
302W - 280L
1,490 Elo+
Party 1
Da Ji
Da Ji
HOLO Conxr
Da Ji
Level 115
God Stats
2W - 1L
1,484 SR
Queue Stats
172W - 175L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
Pleasedd
Zhong Kui
Level 118
God Stats
18W - 10L
1,661 SR
Queue Stats
399W - 388L
1,505 Elo+
Party 1
Martichoras
Martichoras
blackfox4527
Martichoras
Level 95
God Stats
3W - 6L
1,321 SR
Queue Stats
89W - 86L
1,482 Elo+
Solo
Yemoja
Yemoja
mcfemural
Yemoja
Level 132
God Stats
3W - 0L
1,672 SR
Queue Stats
347W - 325L
1,474 Elo+
Solo
Team Averages
Level 110
1,499 SR
1,495 Elo+

VS

Team Averages
Level 129
1,568 SR
1,471 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MaxAgentTomek
Bacchus
Level 139
God Stats
0W - 2L
1,305 SR
Queue Stats
154W - 151L
1,492 Elo+
Party 2
Kali
Kali
VGS_Commander
Kali
Level 48
God Stats
1W - 4L
1,510 SR
Queue Stats
17W - 19L
1,414 Elo+
Solo
Guan Yu
Guan Yu
WladcaPIEKLA98
Guan Yu
Level 164
God Stats
3W - 2L
1,618 SR
Queue Stats
173W - 174L
1,489 Elo+
Party 2
Ishtar
Ishtar
kamkaz132
Ishtar
Level 172
God Stats
2W - 2L
1,905 SR
Queue Stats
79W - 89L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Esdeath1470
Bellona
14
1 / 2 / 5
8,472
565
9,325
17,315
18,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
15
5 / 5 / 0
8,804
587
6,343
14,913
6,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Pleasedd
Zhong Kui
15
2 / 3 / 2
8,837
589
8,891
14,046
9,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Martichoras
blackfox4527
Martichoras
15
2 / 2 / 3
8,897
593
6,894
11,325
6,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
mcfemural
Yemoja
11
1 / 1 / 3
7,348
490
3,796
6,836
4,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
6 / 2 / 4
8,591
573
11,188
8,092
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
10
1 / 0 / 6
6,974
465
6,012
11,144
13,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
4 / 2 / 3
8,870
591
8,780
15,594
7,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 3 / 0
7,809
521
8,459
12,108
9,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
kamkaz132
Ishtar
12
0 / 4 / 2
6,896
460
5,408
10,080
4,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
11
Kills
13
13
Deaths
11
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
6
2
4
4
W
Bellona
Esdeath1470
Bellona
1
2
5
1.75
W
Da Ji
5
5
0
1
L
Bacchus
1
0
6
4
W
Zhong Kui
Pleasedd
Zhong Kui
2
3
2
1
L
4
2
3
2.75
L
2
3
0
0.67
W
Martichoras
blackfox4527
Martichoras
2
2
3
1.75
L
Ishtar
kamkaz132
Ishtar
0
4
2
0.25
W
Yemoja
mcfemural
Yemoja
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,249
Damage
39,847
64,435
Taken
57,018
44,973
Mitigated
38,143
23,500
Healing
17,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
11,188
1,874
1,136
1,866
8,092
3,537
0
3,888
4,204
54,211
0
W
Bellona
Esdeath1470
Bellona
9,325
4,558
0
7,687
17,315
18,732
0
671
16,644
0
53,988
W
Da Ji
6,343
2,274
0
990
14,913
6,076
0
3,869
10,864
0
73,983
L
Bacchus
6,012
1,345
0
2,720
11,144
13,298
0
3,551
7,593
21,088
0
W
Zhong Kui
Pleasedd
Zhong Kui
8,891
494
0
7,348
14,046
9,652
1,600
6,542
7,068
81,965
0
L
8,780
4,735
0
3,986
15,594
7,556
0
3,288
12,306
0
59,949
L
8,459
1,465
20
4,622
12,108
9,566
0
0
12,108
0
51,509
W
Martichoras
blackfox4527
Martichoras
6,894
2,330
0
4,144
11,325
6,067
0
2,678
8,613
0
85,771
L
Ishtar
kamkaz132
Ishtar
5,408
3,783
0
3,613
10,080
4,186
0
1,960
8,120
0
52,009
W
Yemoja
mcfemural
Yemoja
3,796
1,033
1,185
2,146
6,836
4,446
0
2,686
4,046
17,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,358
Gold Earned
39,140
497
Minions Killed
387
0
Camps Cleared
0
1,422,114
Distance Traveled
1,351,756
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,591
573
108
7
0
292,315
0
W
Bellona
8,472
565
87
6
0
299,443
0
W
Da Ji
8,804
587
104
7
0
301,937
1
L
Bacchus
6,974
465
26
2
0
279,517
2
W
Zhong Kui
8,837
589
144
10
0
295,767
2
L
Kali
8,870
591
80
5
0
318,416
0
L
Guan Yu
7,809
521
93
6
0
225,703
0
W
Martichoras
8,897
593
137
9
0
270,106
2
L
Ishtar
6,896
460
80
5
0
235,805
3
W
Yemoja
7,348
490
25
2
0
254,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role