Player Matchup

Achilles
Achilles
Bradiatore
Achilles
Level 149
God Stats
1W - 2L
1,540 SR
Queue Stats
76W - 61L
1,629 Elo+
Solo
Danzaburou
Danzaburou
BurnTheBoats
Danzaburou
Level 128
God Stats
27W - 42L
1,497 SR
Queue Stats
611W - 644L
1,493 Elo+
Solo
Nemesis
Nemesis
Thecrossero
Nemesis
Level 129
God Stats
59W - 40L
1,737 SR
Queue Stats
312W - 297L
1,523 Elo+
Solo
Nu Wa
Nu Wa
Yanzel
Nu Wa
Level 115
God Stats
17W - 20L
1,575 SR
Queue Stats
137W - 171L
1,452 Elo+
Solo
Ares
Ares
tundher96
Ares
Level 106
God Stats
2W - 1L
1,485 SR
Queue Stats
72W - 73L
1,440 Elo+
Solo
Team Averages
Level 125
1,567 SR
1,508 Elo+

VS

Team Averages
Level 121
1,540 SR
1,523 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
JCDUBSTEP
Aphrodite
Level 125
God Stats
16W - 18L
1,529 SR
Queue Stats
102W - 102L
1,536 Elo+
Solo
Surtr
Surtr
JORDANQUAKE4
Surtr
Level 87
God Stats
19W - 15L
1,603 SR
Queue Stats
111W - 104L
1,488 Elo+
Solo
Xbalanque
Xbalanque
Son Wumama
Xbalanque
Level 102
God Stats
86W - 91L
1,547 SR
Queue Stats
181W - 180L
1,538 Elo+
Solo
Ne Zha
Ne Zha
Wolfsbane
Ne Zha
Level 145
God Stats
52W - 41L
1,521 SR
Queue Stats
484W - 489L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bradiatore
Achilles
16
5 / 1 / 7
10,416
1,157
11,068
13,057
17,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
BurnTheBoats
Danzaburou
15
2 / 3 / 8
10,109
1,123
11,953
12,807
7,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Thecrossero
Nemesis
15
2 / 1 / 9
9,762
1,085
9,431
9,860
11,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Yanzel
Nu Wa
16
4 / 1 / 7
10,522
1,169
16,457
4,871
3,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
15
0 / 4 / 6
9,579
1,064
6,962
17,689
23,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

268

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
0 / 0 / 0
7,704
856
0
1,061
305
Aphrodite
JCDUBSTEP
Aphrodite
15
1 / 2 / 9
9,557
1,062
13,780
11,429
6,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 1 / 6
9,716
1,080
9,932
17,413
19,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Son Wumama
Xbalanque
15
4 / 5 / 5
9,663
1,074
16,573
12,753
5,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
Wolfsbane
Ne Zha
15
3 / 5 / 6
9,716
1,080
13,596
15,707
13,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
13
Kills
10
10
Deaths
13
37
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
W
Achilles
Bradiatore
Achilles
5
1
7
8.5
W
Danzaburou
BurnTheBoats
Danzaburou
2
3
8
2
L
Aphrodite
JCDUBSTEP
Aphrodite
1
2
9
2.75
L
2
1
6
5
L
Xbalanque
Son Wumama
Xbalanque
4
5
5
1.3
W
Nemesis
Thecrossero
Nemesis
2
1
9
6.5
L
Ne Zha
Wolfsbane
Ne Zha
3
5
6
1.2
W
Nu Wa
Yanzel
Nu Wa
4
1
7
7.5
W
Ares
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,871
Damage
53,881
58,284
Taken
58,363
63,077
Mitigated
45,395
8,018
Healing
15,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
1,061
305
0
1,061
0
0
0
W
Achilles
Bradiatore
Achilles
11,068
2,075
0
1,425
13,057
17,425
0
3,740
9,317
0
19,369
W
Danzaburou
BurnTheBoats
Danzaburou
11,953
4,678
0
2,577
12,807
7,389
0
3,927
8,880
0
36,017
L
Aphrodite
JCDUBSTEP
Aphrodite
13,780
800
5,684
5,294
11,429
6,831
0
4,095
7,015
36,687
0
L
9,932
2,857
44
2,077
17,413
19,165
0
6,305
10,783
341
30,474
L
Xbalanque
Son Wumama
Xbalanque
16,573
6,425
0
528
12,753
5,648
0
5,944
6,540
0
29,246
W
Nemesis
Thecrossero
Nemesis
9,431
3,084
0
1,297
9,860
11,681
0
2,732
7,128
0
21,159
L
Ne Zha
Wolfsbane
Ne Zha
13,596
3,015
0
2,138
15,707
13,446
0
6,014
8,846
0
37,575
W
Nu Wa
Yanzel
Nu Wa
16,457
3,011
0
1,466
4,871
3,089
0
429
4,442
48,922
0
W
Ares
6,962
88
0
1,253
17,689
23,493
0
3,103
14,586
12,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,388
Gold Earned
46,356
198
Minions Killed
189
9
Camps Cleared
4
878,131
Distance Traveled
702,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,704
856
0
0
0
0
0
W
Achilles
10,416
1,157
24
3
0
186,706
0
W
Danzaburou
10,109
1,123
63
7
2
162,257
0
L
Aphrodite
9,557
1,062
68
8
0
168,925
0
L
Surtr
9,716
1,080
43
5
0
185,891
0
L
Xbalanque
9,663
1,074
39
4
1
163,209
0
W
Nemesis
9,762
1,085
26
3
3
189,159
0
L
Ne Zha
9,716
1,080
39
4
3
184,199
0
W
Nu Wa
10,522
1,169
67
7
2
171,764
0
W
Ares
9,579
1,064
18
2
2
168,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role