Player Matchup

Atlas
Atlas
HRM1197
Atlas
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
189W - 230L
1,283 Elo+
Party 1
Rama
Rama
Mister_Migg
Rama
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 91L
1,465 Elo+
Solo
Janus
Janus
Scorpinoo
Janus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,317 Elo+
Party 1
Xbalanque
Xbalanque
XDigital_0rangeX
Xbalanque
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 96L
1,533 Elo+
Solo
Sylvanus
Sylvanus
XxEiZxX
Sylvanus
Level 125
God Stats
0W - 2L
1,276 SR
Queue Stats
185W - 186L
1,404 Elo+
Solo
Team Averages
Level 86
1,455 SR
1,401 Elo+

VS

Team Averages
Level 121
1,490 SR
1,554 Elo+
Scylla
Scylla
Adaptyy
Scylla
Level 128
God Stats
2W - 1L
1,332 SR
Queue Stats
109W - 104L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Donczyslaw
Xbalanque
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 85L
1,569 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MIKE327
Ah Muzen Cab
Level 158
God Stats
11W - 5L
1,615 SR
Queue Stats
649W - 678L
1,472 Elo+
Solo
Sylvanus
Sylvanus
Matterseer
Sylvanus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 7L
1,707 Elo+
Solo
Ares
Ares
kiwi bros123
Ares
Level 94
God Stats
5W - 4L
1,505 SR
Queue Stats
160W - 165L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
HRM1197
Atlas
12
0 / 7 / 8
7,271
606
6,773
17,904
17,226
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 4 / 4
7,612
634
5,704
12,196
5,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Scorpinoo
Janus
17
2 / 4 / 7
9,052
754
13,647
11,660
6,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
15
4 / 4 / 4
8,817
735
14,662
12,852
7,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
XxEiZxX
Sylvanus
15
1 / 2 / 5
8,736
728
5,378
14,133
15,501
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Adaptyy
Scylla
18
6 / 1 / 14
10,837
903
18,343
15,810
7,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Donczyslaw
Xbalanque
16
5 / 4 / 9
9,782
815
13,848
11,880
5,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
MIKE327
Ah Muzen Cab
17
4 / 2 / 13
9,935
828
17,081
8,845
4,537
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Matterseer
Sylvanus
14
3 / 1 / 10
9,021
752
5,314
12,894
11,285
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 3 / 12
10,109
842
8,834
14,657
17,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
79
9
Kills
21
21
Deaths
11
28
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Scylla
Adaptyy
Scylla
6
1
14
13
W
Xbalanque
Donczyslaw
Xbalanque
5
4
9
2.38
L
Atlas
HRM1197
Atlas
0
7
8
0.57
W
Ah Muzen Cab
MIKE327
Ah Muzen Cab
4
2
13
5.25
W
Sylvanus
Matterseer
Sylvanus
3
1
10
8
L
2
4
4
1
L
Janus
Scorpinoo
Janus
2
4
7
1.38
L
Xbalanque
4
4
4
1.5
L
Sylvanus
XxEiZxX
Sylvanus
1
2
5
1.75
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,164
Damage
63,420
68,745
Taken
64,086
51,763
Mitigated
46,969
22,882
Healing
23,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Adaptyy
Scylla
18,343
1,017
1,680
5,352
15,810
7,677
1,471
6,145
9,665
40,890
0
W
Xbalanque
Donczyslaw
Xbalanque
13,848
3,549
1,816
2,363
11,880
5,744
1,358
4,499
7,381
0
28,679
L
Atlas
HRM1197
Atlas
6,773
2,678
522
232
17,904
17,226
0
5,144
12,520
12,869
0
W
Ah Muzen Cab
MIKE327
Ah Muzen Cab
17,081
2,610
1,127
830
8,845
4,537
2,682
3,109
5,736
0
37,781
W
Sylvanus
Matterseer
Sylvanus
5,314
1,052
2,322
2,676
12,894
11,285
1,014
5,148
7,746
7,313
0
L
5,704
4,746
1,531
1,863
12,196
5,615
72
6,735
5,123
0
9,686
L
Janus
Scorpinoo
Janus
13,647
706
421
1,712
11,660
6,280
124
5,068
6,480
41,286
0
L
Xbalanque
14,662
5,967
1,487
1,533
12,852
7,141
908
6,395
6,127
0
21,640
L
Sylvanus
XxEiZxX
Sylvanus
5,378
822
7,657
5,924
14,133
15,501
28
7,757
6,004
8,736
0
W
8,834
311
1,588
3,444
14,657
17,726
717
6,897
7,760
12,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,488
Gold Earned
49,684
130
Minions Killed
154
0
Camps Cleared
0
1,073,343
Distance Traveled
1,086,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,837
903
71
6
0
189,438
0
W
Xbalanque
9,782
815
21
2
0
234,268
0
L
Atlas
7,271
606
9
1
0
194,845
0
W
Ah Muzen Cab
9,935
828
47
4
0
219,177
0
W
Sylvanus
9,021
752
6
1
0
217,952
0
L
Rama
7,612
634
17
1
0
221,884
0
L
Janus
9,052
754
69
6
0
230,092
0
L
Xbalanque
8,817
735
18
2
0
212,257
0
L
Sylvanus
8,736
728
17
1
0
214,265
0
W
Ares
10,109
842
9
1
0
225,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role