Player Matchup

Artemis
Artemis
Osphate
Artemis
Level 156
God Stats
2W - 0L
1,674 SR
Queue Stats
62W - 38L
1,671 Elo+
Party 1
Baron Samedi
Baron Samedi
Ribzyyy
Baron Samedi
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 35L
1,678 Elo+
Party 1
Cernunnos
Cernunnos
truemen19
Cernunnos
Level 113
God Stats
1W - 1L
1,057 SR
Queue Stats
5W - 13L
1,217 Elo+
Solo
Team Averages
Level 96
1,410 SR
1,522 Elo+

VS

Team Averages
Level 80
1,382 SR
1,428 Elo+
Ix Chel
Ix Chel
ARUKASAGAMY
Ix Chel
Level 164
God Stats
5W - 9L
1,365 SR
Queue Stats
425W - 528L
1,402 Elo+
Solo
Anubis
Anubis
FsChicken28
Anubis
Level 13
God Stats
3W - 5L
1,563 SR
Queue Stats
4W - 7L
1,509 Elo+
Party 2
Tyr
Tyr
colby6666666
Tyr
Level 64
God Stats
1W - 3L
1,220 SR
Queue Stats
43W - 38L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Osphate
Artemis
16
17 / 0 / 5
12,018
1,002
22,330
8,110
3,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Ribzyyy
Baron Samedi
15
5 / 1 / 14
10,582
882
11,042
8,711
4,289
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
truemen19
Cernunnos
8
0 / 1 / 5
8,314
693
460
3,868
1,035
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ARUKASAGAMY
Ix Chel
11
1 / 8 / 1
8,816
735
3,600
12,903
3,962
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
11
0 / 8 / 1
8,437
703
4,433
11,870
5,104
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 6 / 0
8,323
694
3,556
13,474
15,653
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
22
Kills
2
2
Deaths
22
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
ARUKASAGAMY
Ix Chel
1
8
1
0.19
L
Anubis
0
8
1
0.06
W
Artemis
Osphate
Artemis
17
0
5
19.5
W
Baron Samedi
Ribzyyy
Baron Samedi
5
1
14
12
L
1
6
0
0.17
W
Cernunnos
truemen19
Cernunnos
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,832
Damage
11,589
20,689
Taken
38,247
8,672
Mitigated
24,719
8,478
Healing
2,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
ARUKASAGAMY
Ix Chel
3,600
300
0
71
12,903
3,962
164
3,921
8,982
33,580
0
L
Anubis
4,433
0
0
1,566
11,870
5,104
0
3,939
7,931
34,156
0
W
Artemis
Osphate
Artemis
22,330
15,356
0
3,425
8,110
3,348
2,007
3,917
4,193
0
66,892
W
Baron Samedi
Ribzyyy
Baron Samedi
11,042
988
917
3,724
8,711
4,289
755
2,989
5,722
51,005
0
L
3,556
307
30
611
13,474
15,653
0
3,609
9,865
0
12,827
W
Cernunnos
truemen19
Cernunnos
460
241
0
412
3,868
1,035
399
1,593
2,275
0
12,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,914
Gold Earned
25,576
150
Minions Killed
111
0
Camps Cleared
0
544,031
Distance Traveled
540,841
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,816
735
46
4
0
164,106
0
L
Anubis
8,437
703
54
5
0
158,764
0
W
Artemis
12,018
1,002
66
6
0
214,130
0
W
Baron Samedi
10,582
882
66
6
0
210,612
2
L
Tyr
8,323
694
11
1
0
217,971
0
W
Cernunnos
8,314
693
18
2
0
119,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role