Player Matchup

Thoth
Thoth
Platinum III
Tbag0
Thoth
Platinum III
Level 156
God Stats
4W - 1L
1,635 SR
Queue Stats
25W - 4L
1,993 MMR
Party 2
Geb
Geb
Gold IV
VimyIII
Geb
Gold IV
Level 165
God Stats
1W - 0L
1,395 SR
Queue Stats
28W - 18L
1,665 MMR
Party 2
Izanami
Izanami
Platinum II
йXYZ
Izanami
Platinum II
Level 145
God Stats
2W - 1L
1,715 SR
Queue Stats
45W - 28L
1,993 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,582 SR
1,884 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,613 SR
1,801 MMR
Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond IV
Drone097
Fenrir
Diamond IV
Level 137
God Stats
3W - 7L
1,716 SR
Queue Stats
410W - 342L
2,203 MMR
Party 1
Atlas
Atlas
Platinum IV
Gohann14
Atlas
Platinum IV
Level 62
God Stats
77W - 74L
1,624 SR
Queue Stats
221W - 193L
1,699 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Tbag0
Thoth
15
1 / 2 / 6
11,800
694
14,169
8,593
4,135
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Geb
15
0 / 0 / 8
11,399
671
6,120
15,837
21,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
йXYZ
Izanami
16
7 / 3 / 1
13,371
787
15,203
12,578
6,710
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Baron SamediAchillesSobekHachimanHorus

VS

Bans
AresPersephoneHerculesAphroditeHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 3 / 4
11,537
679
16,001
10,768
5,670
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Drone097
Fenrir
14
1 / 2 / 4
11,077
652
6,035
18,617
22,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Atlas
Gohann14
Atlas
14
3 / 3 / 2
11,464
674
7,030
14,498
16,126
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
8
Kills
5
5
Deaths
8
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
4
1
L
Fenrir
Drone097
Fenrir
1
2
4
1.5
L
Atlas
Gohann14
Atlas
3
3
2
1.33
W
Thoth
Tbag0
Thoth
1
2
6
2
W
Geb
0
0
8
4
W
Izanami
йXYZ
Izanami
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,492
Damage
29,066
37,008
Taken
43,883
32,741
Mitigated
44,082
8,427
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
16,001
1,128
0
250
10,768
5,670
0
6,321
4,153
92,043
0
L
Fenrir
Drone097
Fenrir
6,035
1,891
0
4,648
18,617
22,286
0
6,724
11,109
0
21,207
L
Atlas
Gohann14
Atlas
7,030
2,531
114
3,006
14,498
16,126
0
6,092
7,991
32,624
0
W
Thoth
Tbag0
Thoth
14,169
332
0
1,728
8,593
4,135
0
5,553
3,040
62,492
0
W
Geb
6,120
1,076
0
3,313
15,837
21,896
108
9,960
5,877
11,608
0
W
Izanami
йXYZ
Izanami
15,203
9,086
0
3,386
12,578
6,710
3,164
7,797
4,781
0
84,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,570
Gold Earned
34,078
194
Minions Killed
190
0
Camps Cleared
0
907,238
Distance Traveled
863,217
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,537
679
121
7
0
270,482
0
L
Fenrir
11,077
652
33
2
0
302,423
0
L
Atlas
11,464
674
36
2
0
290,312
0
W
Thoth
11,800
694
73
4
0
311,347
1
W
Geb
11,399
671
9
1
0
321,599
2
W
Izanami
13,371
787
112
7
0
274,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role