Player Matchup

Xbalanque
Xbalanque
Masters
 
Xbalanque
Masters
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond III
 
Bacchus
Diamond III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Diamond III
GiogaDIFF
Vamana
Diamond III
Level 154
God Stats
2W - 4L
1,518 SR
Queue Stats
167W - 135L
2,269 MMR
Party 2
Ganesha
Ganesha
Diamond III
Metelitsa
Ganesha
Diamond III
Level 156
God Stats
12W - 11L
1,738 SR
Queue Stats
240W - 214L
2,257 MMR
Solo
Janus
Janus
Diamond III
SerByXx
Janus
Diamond III
Level 183
God Stats
40W - 27L
1,854 SR
Queue Stats
163W - 129L
2,304 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,622 SR
1,966 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,512 SR
2,270 MMR
Yu Huang
Yu Huang
Masters
Hayzer
Yu Huang
Masters
Level 177
God Stats
7W - 4L
1,627 SR
Queue Stats
276W - 250L
2,196 MMR
Solo
Heimdallr
Heimdallr
Diamond V
Serakc
Heimdallr
Diamond V
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
198W - 174L
2,223 MMR
Solo
Ne Zha
Ne Zha
Masters
andycrack16
Ne Zha
Masters
Level 118
God Stats
19W - 26L
1,602 SR
Queue Stats
383W - 360L
2,391 MMR
Party 1
Tyr
Tyr
Diamond III
callofpaul666
Tyr
Diamond III
Level 129
God Stats
2W - 3L
1,106 SR
Queue Stats
130W - 115L
2,276 MMR
Party 1
Athena
Athena
Diamond IV
that100ping
Athena
Diamond IV
Level 67
God Stats
8W - 5L
1,726 SR
Queue Stats
102W - 57L
2,266 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
0 / 3 / 0
7,355
525
6,200
10,756
3,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
 
Bacchus
11
0 / 5 / 0
6,816
487
752
12,534
8,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
GiogaDIFF
Vamana
14
1 / 1 / 0
8,039
574
3,855
12,098
13,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Metelitsa
Ganesha
10
0 / 2 / 0
6,369
455
3,056
15,022
11,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
SerByXx
Janus
11
0 / 4 / 0
6,536
467
6,560
8,690
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
RamaSusanoMartichorasHachiman

VS

Bans
HelBakasuraSerqetAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Hayzer
Yu Huang
15
3 / 0 / 1
8,399
600
11,361
3,918
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Serakc
Heimdallr
15
4 / 0 / 3
9,154
654
14,619
11,078
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
14
3 / 1 / 2
7,753
554
3,871
7,858
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 0 / 1
8,239
589
7,003
7,887
7,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Athena
12
3 / 0 / 5
7,504
536
4,484
11,617
11,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
13
15
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
3
0
0
L
Bacchus
 
Bacchus
0
5
0
0
L
Vamana
GiogaDIFF
Vamana
1
1
0
1
W
Yu Huang
Hayzer
Yu Huang
3
0
1
3.5
L
Ganesha
Metelitsa
Ganesha
0
2
0
0
L
Janus
SerByXx
Janus
0
4
0
0
W
Heimdallr
Serakc
Heimdallr
4
0
3
5.5
W
Ne Zha
3
1
2
4
W
0
0
1
0.5
W
Athena
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,423
Damage
41,338
59,100
Taken
42,358
39,652
Mitigated
28,967
13,697
Healing
18,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,200
3,311
0
2,923
10,756
3,741
0
2,544
8,212
0
65,136
L
Bacchus
 
Bacchus
752
236
0
2,408
12,534
8,868
0
3,039
9,495
49,295
0
L
Vamana
GiogaDIFF
Vamana
3,855
724
0
3,916
12,098
13,338
0
0
12,098
0
69,160
W
Yu Huang
Hayzer
Yu Huang
11,361
807
0
429
3,918
1,707
727
1,426
2,398
85,725
0
L
Ganesha
Metelitsa
Ganesha
3,056
387
1,327
2,151
15,022
11,278
0
3,894
11,128
10,013
0
L
Janus
SerByXx
Janus
6,560
653
0
972
8,690
2,427
0
6,368
2,322
61,036
0
W
Heimdallr
Serakc
Heimdallr
14,619
10,030
0
6,530
11,078
5,513
544
4,237
6,639
0
90,015
W
Ne Zha
3,871
1,363
0
2,386
7,858
2,978
0
721
7,070
0
65,903
W
7,003
1,388
0
4,834
7,887
7,258
0
0
6,898
0
69,829
W
Athena
4,484
1,760
0
3,822
11,617
11,511
163
3,493
7,957
18,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,115
Gold Earned
41,049
476
Minions Killed
544
0
Camps Cleared
0
1,405,068
Distance Traveled
1,488,612
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,355
525
127
9
0
264,470
0
L
Bacchus
6,816
487
94
7
0
292,227
0
L
Vamana
8,039
574
128
9
0
239,640
2
W
Yu Huang
8,399
600
157
11
0
272,398
1
L
Ganesha
6,369
455
2
0
0
330,540
6
L
Janus
6,536
467
125
9
0
278,191
2
W
Heimdallr
9,154
654
136
10
0
264,340
0
W
Ne Zha
7,753
554
94
7
0
321,262
1
W
Tyr
8,239
589
126
9
0
311,107
0
W
Athena
7,504
536
31
2
0
319,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role