Player Matchup

Cliodhna
Cliodhna
Khaning
Cliodhna
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 186L
1,476 Elo+
Solo
He Bo
He Bo
Respected112
He Bo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,377 Elo+
Solo
Ah Puch
Ah Puch
brrq_0
Ah Puch
Level 124
God Stats
14W - 4L
1,579 SR
Queue Stats
510W - 500L
1,515 Elo+
Solo
Mulan
Mulan
johnspartan117
Mulan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 81L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
scarlett207
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,409 Elo+
Party 1
Team Averages
Level 68
1,516 SR
1,437 Elo+

VS

Team Averages
Level 114
1,618 SR
1,440 Elo+
Odin
Odin
Edi1027
Odin
Level 132
God Stats
3W - 1L
1,489 SR
Queue Stats
158W - 128L
1,471 Elo+
Solo
Bacchus
Bacchus
Hekatetkh
Bacchus
Level 119
God Stats
7W - 3L
1,760 SR
Queue Stats
185W - 192L
1,521 Elo+
Party 2
Anhur
Anhur
Madrrack
Anhur
Level 129
God Stats
1W - 1L
1,839 SR
Queue Stats
12W - 22L
1,357 Elo+
Solo
Susano
Susano
Nekio02
Susano
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 138L
1,524 Elo+
Party 2
Artio
Artio
SscraidoO
Artio
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Khaning
Cliodhna
17
7 / 2 / 2
9,786
979
11,328
9,892
5,407
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
2 / 4 / 5
8,567
857
6,461
7,717
2,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
brrq_0
Ah Puch
16
2 / 2 / 10
8,863
886
15,342
6,791
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 4
7,422
742
5,392
13,073
7,028
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
scarlett207
Cthulhu
15
3 / 5 / 8
9,182
918
6,383
12,962
16,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Edi1027
Odin
16
5 / 2 / 11
8,640
864
7,482
10,774
13,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Hekatetkh
Bacchus
12
2 / 3 / 12
8,119
812
5,681
12,137
17,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Madrrack
Anhur
16
4 / 4 / 11
9,010
901
8,977
10,959
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
Nekio02
Susano
16
6 / 3 / 11
9,085
909
12,739
9,609
5,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
SscraidoO
Artio
14
3 / 3 / 10
7,975
798
4,091
10,391
11,844
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
75
15
Kills
20
20
Deaths
15
29
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Odin
Edi1027
Odin
5
2
11
5.25
W
Bacchus
Hekatetkh
Bacchus
2
3
12
2.67
L
Cliodhna
Khaning
Cliodhna
7
2
2
4
W
Anhur
Madrrack
Anhur
4
4
11
2.38
W
Susano
Nekio02
Susano
6
3
11
3.83
L
2
4
5
1.13
W
Artio
SscraidoO
Artio
3
3
10
2.67
L
Ah Puch
brrq_0
Ah Puch
2
2
10
3.5
L
1
7
4
0.43
L
Cthulhu
scarlett207
Cthulhu
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,906
Damage
38,970
50,435
Taken
53,870
35,013
Mitigated
54,476
9,566
Healing
12,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Edi1027
Odin
7,482
1,051
2,266
2,055
10,774
13,374
109
6,045
4,729
0
14,952
W
Bacchus
Hekatetkh
Bacchus
5,681
567
125
1,812
12,137
17,905
156
5,965
6,172
8,565
0
L
Cliodhna
Khaning
Cliodhna
11,328
636
848
2,437
9,892
5,407
0
2,255
7,217
0
23,413
W
Anhur
Madrrack
Anhur
8,977
4,190
1,050
2,687
10,959
5,798
2,286
5,904
5,055
0
23,882
W
Susano
Nekio02
Susano
12,739
1,318
1,028
919
9,609
5,555
1,075
4,580
5,029
0
22,949
L
6,461
474
1,022
1,021
7,717
2,551
192
1,281
6,424
15,627
0
W
Artio
SscraidoO
Artio
4,091
596
456
471
10,391
11,844
238
5,692
4,699
6,331
798
L
Ah Puch
brrq_0
Ah Puch
15,342
321
0
801
6,791
3,216
544
850
5,900
27,412
0
L
5,392
1,753
92
2,002
13,073
7,028
91
2,282
10,570
0
7,672
L
Cthulhu
scarlett207
Cthulhu
6,383
594
142
1,201
12,962
16,811
522
2,306
10,270
14,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,820
Gold Earned
42,829
104
Minions Killed
105
0
Camps Cleared
0
990,870
Distance Traveled
945,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,640
864
17
2
0
215,438
0
W
Bacchus
8,119
812
5
1
0
200,511
0
L
Cliodhna
9,786
979
30
3
0
226,434
0
W
Anhur
9,010
901
39
4
0
165,580
0
W
Susano
9,085
909
38
4
0
190,007
0
L
He Bo
8,567
857
24
2
0
194,765
0
W
Artio
7,975
798
6
1
0
173,754
0
L
Ah Puch
8,863
886
31
3
0
187,564
0
L
Mulan
7,422
742
7
1
0
187,218
0
L
Cthulhu
9,182
918
12
1
0
194,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role