Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Purpurik
Nu Wa
Level 128
God Stats
53W - 49L
1,634 SR
Queue Stats
85W - 107L
1,493 Elo+
Party 2
Aphrodite
Aphrodite
emobird
Aphrodite
Level 93
God Stats
35W - 27L
1,575 SR
Queue Stats
78W - 72L
1,501 Elo+
Solo
King Arthur
King Arthur
parsam26
King Arthur
Level 105
God Stats
2W - 4L
1,319 SR
Queue Stats
15W - 37L
1,338 Elo+
Solo
Team Averages
Level 118
1,506 SR
1,466 Elo+

VS

Team Averages
Level 76
1,597 SR
1,483 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
SturdyKirby
Maui
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
627W - 682L
1,518 Elo+
Solo
Osiris
Osiris
Wagenheim
Osiris
Level 124
God Stats
1W - 1L
1,985 SR
Queue Stats
14W - 10L
1,617 Elo+
Solo
Chiron
Chiron
Wnomniks
Chiron
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,365 Elo+
Party 1
Chang'e
Chang'e
wykook
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
0 / 3 / 1
7,279
728
7,392
9,812
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
 
Thanatos
12
1 / 4 / 0
6,523
652
6,931
8,019
4,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
Purpurik
Nu Wa
13
1 / 3 / 2
6,920
692
9,770
8,202
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
emobird
Aphrodite
14
1 / 2 / 1
7,458
746
5,941
9,047
4,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

King Arthur
parsam26
King Arthur
12
0 / 4 / 1
6,299
630
5,316
12,199
8,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
1 / 0 / 3
7,246
725
5,758
5,771
2,459
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 11
7,420
742
5,959
10,594
11,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
Wagenheim
Osiris
16
6 / 1 / 6
8,746
875
9,222
12,624
8,552
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Chiron
Wnomniks
Chiron
14
3 / 0 / 7
7,557
756
11,643
8,734
3,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
wykook
Chang'e
14
3 / 0 / 8
7,427
743
6,818
6,693
2,933
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
16
16
Deaths
3
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
1
0.17
L
Thanatos
 
Thanatos
1
4
0
0.25
W
Cernunnos
 
Cernunnos
1
0
3
2.5
L
Nu Wa
Purpurik
Nu Wa
1
3
2
0.67
W
3
2
11
4.25
W
Osiris
Wagenheim
Osiris
6
1
6
9
W
Chiron
Wnomniks
Chiron
3
0
7
6.5
L
Aphrodite
emobird
Aphrodite
1
2
1
0.75
L
King Arthur
parsam26
King Arthur
0
4
1
0.13
W
Chang'e
wykook
Chang'e
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,350
Damage
39,400
47,279
Taken
44,416
25,962
Mitigated
29,241
17,346
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,392
3,236
0
2,413
9,812
4,908
0
2,167
7,645
0
33,048
L
Thanatos
 
Thanatos
6,931
919
0
3,705
8,019
4,333
0
2,992
5,027
0
13,735
W
Cernunnos
 
Cernunnos
5,758
2,581
0
851
5,771
2,459
1,921
1,695
3,946
0
26,143
L
Nu Wa
Purpurik
Nu Wa
9,770
1,769
0
1,170
8,202
3,451
0
2,662
5,540
22,163
0
W
5,959
1,439
0
267
10,594
11,570
0
3,124
7,250
10,618
0
W
Osiris
Wagenheim
Osiris
9,222
2,094
0
250
12,624
8,552
0
4,306
8,239
349
31,753
W
Chiron
Wnomniks
Chiron
11,643
3,566
832
2,206
8,734
3,727
881
4,120
4,499
0
32,724
L
Aphrodite
emobird
Aphrodite
5,941
578
4,845
4,663
9,047
4,615
93
1,663
7,384
18,801
0
L
King Arthur
parsam26
King Arthur
5,316
452
299
251
12,199
8,655
18
3,580
8,619
0
12,202
W
Chang'e
wykook
Chang'e
6,818
981
3,655
3,490
6,693
2,933
410
2,466
4,071
19,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,479
Gold Earned
38,396
157
Minions Killed
197
0
Camps Cleared
0
972,579
Distance Traveled
1,047,607
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,279
728
63
6
0
188,826
0
L
Thanatos
6,523
652
18
2
0
200,544
0
W
Cernunnos
7,246
725
56
6
0
184,453
0
L
Nu Wa
6,920
692
36
4
0
193,688
0
W
Maui
7,420
742
10
1
0
207,661
0
W
Osiris
8,746
875
48
5
0
232,244
0
W
Chiron
7,557
756
44
4
0
203,629
0
L
Aphrodite
7,458
746
27
3
0
206,385
2
L
King Arthur
6,299
630
13
1
0
183,136
0
W
Chang'e
7,427
743
39
4
0
219,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role