Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Peedly
Xbalanque
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,831 Elo+
Party 4
Chang'e
Chang'e
RiftofDawn
Chang'e
Level 82
God Stats
17W - 6L
1,742 SR
Queue Stats
107W - 76L
1,553 Elo+
Solo
Nu Wa
Nu Wa
saitoII
Nu Wa
Level 146
God Stats
2W - 0L
1,808 SR
Queue Stats
90W - 87L
1,525 Elo+
Party 1
Horus
Horus
sigma20
Horus
Level 88
God Stats
2W - 2L
1,606 SR
Queue Stats
82W - 84L
1,506 Elo+
Party 4
Team Averages
Level 94
1,631 SR
1,583 Elo+

VS

Team Averages
Level 90
1,531 SR
1,479 Elo+
Izanami
Izanami
EmaDank
Izanami
Level 4
God Stats
8W - 10L
1,496 SR
Queue Stats
11W - 14L
1,503 Elo+
Party 2
Agni
Agni
LuciaBusher
Agni
Level 123
God Stats
2W - 1L
1,638 SR
Queue Stats
193W - 194L
1,506 Elo+
Solo
Janus
Janus
Marci87902
Janus
Level 139
God Stats
0W - 2L
1,523 SR
Queue Stats
103W - 98L
1,523 Elo+
Party 3
Nemesis
Nemesis
Persiooo
Nemesis
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 22L
1,305 Elo+
Party 2
Atlas
Atlas
Valdii
Atlas
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 101L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 0 / 4
6,304
630
5,666
8,114
3,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
Peedly
Xbalanque
12
2 / 0 / 3
6,558
656
6,222
6,315
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
RiftofDawn
Chang'e
12
4 / 2 / 0
6,766
677
5,725
9,684
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
saitoII
Nu Wa
11
2 / 0 / 3
6,623
662
3,126
4,321
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
sigma20
Horus
9
2 / 0 / 4
5,952
595
3,036
5,574
4,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EmaDank
Izanami
8
0 / 3 / 0
4,720
472
2,688
6,068
1,721
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 0
5,664
566
4,652
3,890
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
10
2 / 5 / 0
6,253
625
5,607
8,223
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Persiooo
Nemesis
8
0 / 4 / 0
4,859
486
2,839
8,329
2,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
Valdii
Atlas
6
0 / 2 / 0
4,663
466
2,519
8,475
5,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
15
Kills
2
2
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
0
4
7
L
Izanami
EmaDank
Izanami
0
3
0
0
L
0
1
0
0
L
Janus
2
5
0
0.4
W
Xbalanque
Peedly
Xbalanque
2
0
3
3.5
L
Nemesis
Persiooo
Nemesis
0
4
0
0
W
Chang'e
RiftofDawn
Chang'e
4
2
0
2
L
Atlas
Valdii
Atlas
0
2
0
0
W
Nu Wa
saitoII
Nu Wa
2
0
3
3.5
W
Horus
sigma20
Horus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,775
Damage
18,305
34,008
Taken
34,985
14,957
Mitigated
14,195
18,188
Healing
3,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,666
1,765
0
6,689
8,114
3,132
176
2,577
5,511
0
37,825
L
Izanami
EmaDank
Izanami
2,688
1,710
0
384
6,068
1,721
0
374
5,694
0
28,940
L
4,652
156
0
250
3,890
1,190
0
819
3,071
52,990
0
L
Janus
5,607
565
0
1,430
8,223
2,987
0
5,992
2,231
40,371
0
W
Xbalanque
Peedly
Xbalanque
6,222
3,739
0
4,765
6,315
2,547
1,604
808
5,507
0
56,266
L
Nemesis
Persiooo
Nemesis
2,839
797
0
455
8,329
2,427
0
663
7,666
0
29,449
W
Chang'e
RiftofDawn
Chang'e
5,725
1,122
0
2,845
9,684
3,851
0
4,918
4,459
44,889
0
L
Atlas
Valdii
Atlas
2,519
1,089
0
1,437
8,475
5,870
0
1,003
7,472
12,357
0
W
Nu Wa
saitoII
Nu Wa
3,126
868
0
1,015
4,321
1,375
352
2,208
2,113
49,379
0
W
Horus
sigma20
Horus
3,036
1,436
345
2,529
5,574
4,052
0
1,934
3,640
0
14,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,203
Gold Earned
26,159
346
Minions Killed
284
0
Camps Cleared
0
1,098,759
Distance Traveled
1,083,848
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,304
630
59
6
0
232,613
1
L
Izanami
4,720
472
49
5
0
173,463
0
L
Agni
5,664
566
90
9
0
207,310
5
L
Janus
6,253
625
76
8
0
206,305
4
W
Xbalanque
6,558
656
85
9
0
200,074
3
L
Nemesis
4,859
486
52
5
0
263,242
1
W
Chang'e
6,766
677
81
8
0
223,144
1
L
Atlas
4,663
466
17
2
0
233,528
5
W
Nu Wa
6,623
662
100
10
0
201,193
5
W
Horus
5,952
595
21
2
0
241,735
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role