Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ESP-_-Snifator
Apollo
Level 107
God Stats
2W - 3L
1,815 SR
Queue Stats
321W - 333L
1,489 Elo+
Solo
Ymir
Ymir
PvtMoey
Ymir
Level 106
God Stats
1W - 1L
1,640 SR
Queue Stats
86W - 74L
1,481 Elo+
Solo
Guan Yu
Guan Yu
admMama
Guan Yu
Level 139
God Stats
1W - 4L
1,486 SR
Queue Stats
336W - 388L
1,410 Elo+
Solo
Team Averages
Level 129
1,588 SR
1,476 Elo+

VS

Team Averages
Level 98
1,569 SR
1,448 Elo+
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DatKruemel
Bacchus
Level 57
God Stats
2W - 5L
1,533 SR
Queue Stats
146W - 124L
1,466 Elo+
Party 1
Nike
Nike
Nonolbestio
Nike
Level 154
God Stats
2W - 1L
1,729 SR
Queue Stats
96W - 105L
1,440 Elo+
Solo
Chronos
Chronos
Potiii
Chronos
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 152L
1,371 Elo+
Solo
Merlin
Merlin
Wursti76
Merlin
Level 68
God Stats
4W - 0L
1,584 SR
Queue Stats
195W - 152L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 2 / 4
6,027
1,005
5,036
5,075
2,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
 
Nike
12
0 / 2 / 4
5,709
952
5,602
5,410
4,372
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 2 / 2
6,512
1,085
5,263
5,559
2,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
PvtMoey
Ymir
10
1 / 4 / 4
5,790
965
4,596
8,108
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
admMama
Guan Yu
1
0 / 0 / 0
1,612
269
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 1 / 7
7,112
1,185
2,041
6,212
7,515
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bacchus
DatKruemel
Bacchus
12
3 / 2 / 6
7,394
1,232
3,637
8,397
10,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 2 / 6
6,853
1,142
5,903
9,521
12,152
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Potiii
Chronos
11
0 / 0 / 5
6,293
1,049
3,822
3,581
1,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Wursti76
Merlin
13
4 / 1 / 5
7,374
1,229
6,506
4,347
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
5
Kills
10
10
Deaths
6
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
2
4
1.5
L
Nike
 
Nike
0
2
4
1
W
Horus
 
Horus
1
1
7
4.5
W
Bacchus
DatKruemel
Bacchus
3
2
6
3
L
3
2
2
2
W
2
2
6
2.5
W
Chronos
Potiii
Chronos
0
0
5
2.5
L
Ymir
PvtMoey
Ymir
1
4
4
0.75
W
Merlin
Wursti76
Merlin
4
1
5
6.5
L
Guan Yu
admMama
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,497
Damage
21,909
24,152
Taken
32,058
14,687
Mitigated
33,272
4,977
Healing
13,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,036
1,054
646
1,205
5,075
2,812
0
3,670
1,405
0
15,220
L
Nike
 
Nike
5,602
70
631
416
5,410
4,372
0
2,118
3,292
0
7,941
W
Horus
 
Horus
2,041
739
2,804
2,233
6,212
7,515
165
885
5,327
919
3,022
W
Bacchus
DatKruemel
Bacchus
3,637
429
0
1,114
8,397
10,139
278
1,500
6,897
5,986
0
L
5,263
1,871
479
1,380
5,559
2,771
0
3,065
2,494
0
13,754
W
5,903
299
0
1,980
9,521
12,152
0
1,306
8,215
0
11,294
W
Chronos
Potiii
Chronos
3,822
661
200
1,899
3,581
1,423
2,116
99
3,482
12,436
0
L
Ymir
PvtMoey
Ymir
4,596
429
97
123
8,108
4,732
0
5,821
2,287
7,627
0
W
Merlin
Wursti76
Merlin
6,506
126
1,846
1,346
4,347
2,043
1,064
806
3,541
19,056
0
L
Guan Yu
admMama
Guan Yu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,650
Gold Earned
35,026
62
Minions Killed
76
0
Camps Cleared
0
497,047
Distance Traveled
632,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,027
1,005
18
3
0
135,550
0
L
Nike
5,709
952
9
2
0
128,396
0
W
Horus
7,112
1,185
4
1
0
136,788
0
W
Bacchus
7,394
1,232
7
1
0
113,294
0
L
Apollo
6,512
1,085
27
5
0
121,635
0
W
Nike
6,853
1,142
15
3
0
121,516
0
W
Chronos
6,293
1,049
22
4
0
138,646
0
L
Ymir
5,790
965
8
1
0
111,466
0
W
Merlin
7,374
1,229
28
5
0
122,143
0
L
Guan Yu
1,612
269
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role