Player Matchup

Hercules
Hercules
 
Hercules
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
 
Geb
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
GET-GUD-KID-2019
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,215 Elo+
Party 2
Merlin
Merlin
Kurayama_King
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,331 Elo+
Party 3
Team Averages
Level 62
1,500 SR
1,409 Elo+

VS

Team Averages
Level 86
1,536 SR
1,455 Elo+
King Arthur
King Arthur
Ragnel10001
King Arthur
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,535 Elo+
Solo
Cerberus
Cerberus
VullKan0_02
Cerberus
Level 103
God Stats
8W - 2L
1,712 SR
Queue Stats
188W - 192L
1,410 Elo+
Party 1
Ah Puch
Ah Puch
gingto02
Ah Puch
Level 85
God Stats
8W - 13L
1,349 SR
Queue Stats
154W - 150L
1,455 Elo+
Party 1
Medusa
Medusa
notatthetabl3
Medusa
Level 108
God Stats
4W - 2L
1,712 SR
Queue Stats
60W - 50L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
trueDesert
Tsukuyomi
Level 89
God Stats
3W - 4L
1,407 SR
Queue Stats
260W - 265L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
1 / 0 / 0
3,839
768
2,661
3,963
2,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
 
Skadi
4
0 / 3 / 0
3,076
615
643
3,040
649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
 
Geb
4
0 / 3 / 0
3,054
611
869
4,493
2,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

4
0 / 1 / 0
3,151
630
1,586
3,218
1,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
1 / 2 / 0
3,422
684
1,102
3,264
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ragnel10001
King Arthur
5
0 / 1 / 0
3,228
646
1,353
4,222
2,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
VullKan0_02
Cerberus
4
0 / 0 / 3
3,417
683
1,105
4,757
2,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
gingto02
Ah Puch
7
2 / 1 / 1
3,975
795
2,100
2,246
615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
4 / 0 / 0
4,018
804
2,440
1,251
361
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
trueDesert
Tsukuyomi
5
1 / 0 / 3
3,818
764
2,268
3,400
952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
7
9
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
0
0
1
L
Skadi
 
Skadi
0
3
0
0
L
Geb
 
Geb
0
3
0
0
L
0
1
0
0
L
1
2
0
0.5
W
King Arthur
Ragnel10001
King Arthur
0
1
0
0
W
Cerberus
VullKan0_02
Cerberus
0
0
3
1.5
W
Ah Puch
gingto02
Ah Puch
2
1
1
2.5
W
4
0
0
4
W
Tsukuyomi
trueDesert
Tsukuyomi
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,861
Damage
9,266
17,978
Taken
15,876
7,524
Mitigated
6,548
3,175
Healing
4,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,661
889
0
913
3,963
2,415
0
0
3,963
0
21,268
L
Skadi
 
Skadi
643
615
0
65
3,040
649
0
371
2,669
0
8,309
L
Geb
 
Geb
869
232
0
1,129
4,493
2,436
0
694
3,799
6,035
0
L
1,586
923
0
698
3,218
1,101
0
395
2,823
0
12,053
L
1,102
161
0
370
3,264
923
0
1,745
1,519
8,172
0
W
King Arthur
Ragnel10001
King Arthur
1,353
333
0
220
4,222
2,395
0
0
4,222
0
10,599
W
Cerberus
VullKan0_02
Cerberus
1,105
94
0
1,536
4,757
2,225
0
469
4,288
10,847
0
W
Ah Puch
gingto02
Ah Puch
2,100
138
0
752
2,246
615
0
696
1,550
16,261
0
W
2,440
1,679
0
603
1,251
361
0
224
1,027
0
17,345
W
Tsukuyomi
trueDesert
Tsukuyomi
2,268
1,157
0
959
3,400
952
0
582
2,818
0
13,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,542
Gold Earned
18,456
90
Minions Killed
107
0
Camps Cleared
0
501,530
Distance Traveled
559,063
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,839
768
31
6
0
106,880
0
L
Skadi
3,076
615
17
3
0
98,926
0
L
Geb
3,054
611
3
1
0
104,461
0
L
Vamana
3,151
630
22
4
0
99,870
0
L
Merlin
3,422
684
17
3
0
91,393
0
W
King Arthur
3,228
646
17
3
0
111,033
0
W
Cerberus
3,417
683
17
3
0
102,173
0
W
Ah Puch
3,975
795
28
6
0
111,187
1
W
Medusa
4,018
804
27
5
0
104,253
0
W
Tsukuyomi
3,818
764
18
4
0
130,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role